Files
vermine2047/module/applications/sheets/base-item-sheet.mjs
T
uberwald 15f8e927f0 fix(item): ouverture du dialogue de test de fiabilité
ReliabilityDialog est exporté en défaut mais la fiche d'item le
destructurait comme export nommé, d'où undefined et un bouton inopérant
pour armes, protections et objets.
2026-08-09 09:26:17 +02:00

138 lines
5.3 KiB
JavaScript

const { HandlebarsApplicationMixin } = foundry.applications.api
/**
* Fiche de base pour tous les items Vermine 2047 (ApplicationV2).
*/
export class VermineBaseItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
// ── Mode édition ────────────────────────────────────────────────────
static SHEET_MODES = { EDIT: 0, PLAY: 1 }
_sheetMode = this.constructor.SHEET_MODES.PLAY
get isPlayMode() { return this._sheetMode === this.constructor.SHEET_MODES.PLAY }
get isEditMode() { return this._sheetMode === this.constructor.SHEET_MODES.EDIT }
// ── Options par défaut ──────────────────────────────────────────────
static DEFAULT_OPTIONS = {
classes: ["vermine2047", "item"],
position: { width: 560, height: "auto" },
form: { submitOnChange: true },
window: { resizable: true },
actions: {
editImage: VermineBaseItemSheet.#onEditImage,
toggleSheet: VermineBaseItemSheet.#onToggleSheet,
clickDamage: VermineBaseItemSheet.#onClickDamage,
openTraits: VermineBaseItemSheet.#onOpenTraits,
reliabilityTest: VermineBaseItemSheet.#onReliabilityTest,
reliabilityRepair: VermineBaseItemSheet.#onReliabilityRepair
}
}
// ── Drag & Drop ─────────────────────────────────────────────────────
#dragDrop
constructor(options = {}) {
super(options)
this.#dragDrop = this.#createDragDropHandlers()
}
#createDragDropHandlers() {
if (!this.options.dragDrop) return []
return this.options.dragDrop.map(d => {
d.permissions = {
dragstart: this._canDragStart.bind(this),
drop: this._canDragDrop.bind(this)
}
d.callbacks = {
dragover: this._onDragOver.bind(this),
drop: this._onDrop.bind(this)
}
return new foundry.applications.ux.DragDrop.implementation(d)
})
}
_canDragStart() { return this.isEditable }
_canDragDrop() { return this.isEditable }
// ── Contexte commun ─────────────────────────────────────────────────
async _prepareContext() {
return {
fields: this.document.schema.fields,
systemFields: this.document.system.schema.fields,
item: this.document,
system: this.document.system,
source: this.document.toObject(),
config: CONFIG.VERMINE,
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true }),
isEditMode: this.isEditMode,
isPlayMode: this.isPlayMode,
isEditable: this.isEditable
}
}
// ── Rendu ───────────────────────────────────────────────────────────
_onRender(context, options) {
super._onRender(context, options);
this.#dragDrop.forEach(d => d.bind(this.element))
}
// ── Sauvegarde ───────────────────────────────────────────────────────
/** @override */
_prepareSubmitData(event, form, formData, updateData) {
return super._prepareSubmitData(event, form, formData, updateData)
}
// ── Actions ─────────────────────────────────────────────────────────
static #onToggleSheet() {
const modes = this.constructor.SHEET_MODES
this._sheetMode = this.isEditMode ? modes.PLAY : modes.EDIT
this.render()
}
static async #onEditImage(event, target) {
const attr = target.dataset.edit ?? "img"
const current = foundry.utils.getProperty(this.document, attr)
const fp = new FilePicker({
current,
type: "image",
callback: (path) => this.document.update({ [attr]: path }),
top: this.position.top + 40,
left: this.position.left + 10
})
return fp.browse()
}
static #onClickDamage(event, target) {
// Les radios de dégâts sont 1-based dans le template (value="{{@index}}" avec index 1..max)
// mais le stockage est 0-based. On soustrait 1 avant de sauvegarder.
const prop = target.name
const value = parseInt(target.value) - 1
this.document.update({ [prop]: value })
}
static async #onOpenTraits(event, target) {
const { TraitSelector } = await import("../../system/applications.mjs")
new TraitSelector(this.document).render(true)
}
static async #onReliabilityTest() {
const { default: ReliabilityDialog } = await import("../../system/dialogs/reliabilityDialog.mjs")
const dialog = await ReliabilityDialog.create({ item: this.document, mode: "test" })
await dialog.render(true)
}
static async #onReliabilityRepair() {
const { default: ReliabilityDialog } = await import("../../system/dialogs/reliabilityDialog.mjs")
const dialog = await ReliabilityDialog.create({ item: this.document, mode: "repair" })
await dialog.render(true)
}
}