148 lines
5.2 KiB
JavaScript
148 lines
5.2 KiB
JavaScript
export const VERMINE = {};
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/**
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* The set of Ability Scores used within the sytem.
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* @type {Object}
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*/
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VERMINE.AgeTypes = {
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1:{ "name":"AGE_TYPES.young", "beginning": 0 },
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2:{ "name":"AGE_TYPES.adult", "beginning": 18 },
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3:{ "name":"AGE_TYPES.old", "beginning": 47 }
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}
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VERMINE.SkillLevels = {
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1:{ "label":"SKILL_LEVELS.beginner", "dicePool":1, "reroll":0},
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2:{ "label":"SKILL_LEVELS.proficient", "dicePool":1, "reroll":1},
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3:{ "label":"SKILL_LEVELS.expert", "dicePool":2, "reroll":1},
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4:{ "label":"SKILL_LEVELS.master", "dicePool":2, "reroll":2},
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5:{ "label":"SKILL_LEVELS.legend", "dicePool":3, "reroll":2}
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}
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VERMINE.DifficultyLevels = {
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1:{ "label":"DIFFICULTY_LEVELS.obvious", "difficulty":3},
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2:{ "label":"DIFFICULTY_LEVELS.easy", "difficulty":5},
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3:{ "label":"DIFFICULTY_LEVELS.hard", "difficulty":7},
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4:{ "label":"DIFFICULTY_LEVELS.very_hard", "difficulty":9},
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5:{ "label":"DIFFICULTY_LEVELS.impossible", "difficulty":10}
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},
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VERMINE.ThreatLevels = {
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1:{ "label":"THREAT_LEVELS.minor", "attack":3, "vigor":1, "minorWound":1, "majorWound":1, "deadlyWound":1},
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2:{ "label":"THREAT_LEVELS.serious", "attack":4, "vigor":2, "minorWound":2, "majorWound":1, "deadlyWound":1},
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3:{ "label":"THREAT_LEVELS.major", "attack":5, "vigor":3, "minorWound":2, "majorWound":1, "deadlyWound":1},
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4:{ "label":"THREAT_LEVELS.deadly", "attack":6, "vigor":4, "minorWound":2, "majorWound":2, "deadlyWound":2},
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}
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VERMINE.ExperienceLevels = {
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1:{ "label":"SKILL_LEVELS.beginner", "action":3, "specialties":4, "rerolls":0, "contact":"7"},
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2:{ "label":"SKILL_LEVELS.proficient", "action":3, "specialties":5, "rerolls":0, "contact":"5 ou 7"},
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3:{ "label":"SKILL_LEVELS.expert", "action":4, "specialties":6, "rerolls":1, "contact":"5,7 ou 9"},
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4:{ "label":"SKILL_LEVELS.master", "action":4, "specialties":6, "rerolls":2, "contact":"3,5,7 ou 9"},
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}
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VERMINE.RoleLevels = {
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1:{ "label":"ROLE_LEVELS.minor", "reaction":3, "reaction_bonus":0, "pools":0, "gear":9, "gear_hindrance":0, "protection":1},
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2:{ "label":"ROLE_LEVELS.secondary", "reaction":3,"reaction_bonus":1, "pools":1, "gear":9,"gear_hindrance":1, "protection":2},
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3:{ "label":"ROLE_LEVELS.important", "reaction":3, "reaction_bonus":2, "pools":2, "gear":9,"gear_hindrance":2, "protection":3},
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4:{ "label":"ROLE_LEVELS.major", "reaction":4, "reaction_bonus":2, "pools":4, "gear":10, "gear_hindrance":2, "protection":3},
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}
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VERMINE.PatternLevels = {
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1:{ "label":"PATTERN_LEVELS.insect", "attack":2, "damage":0, "minorWound":0, "majorWound":0, "deadlyWound":1},
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2:{ "label":"PATTERN_LEVELS.rat", "attack":3, "damage":1, "minorWound":0, "majorWound":1, "deadlyWound":1},
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3:{ "label":"PATTERN_LEVELS.dog", "attack":4, "damage":3, "minorWound":1, "majorWound":1, "deadlyWound":1},
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4:{ "label":"PATTERN_LEVELS.bear", "attack":6, "damage":6, "minorWound":2, "majorWound":2, "deadlyWound":2},
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}
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VERMINE.SizeLevels = {
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1:{ "attack":2, "vigor":1, "minorWound":0, "majorWound":0, "deadlyWound":1},
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2:{ "attack":3, "vigor":2, "minorWound":0, "majorWound":1, "deadlyWound":1},
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3:{ "attack":4, "vigor":3, "minorWound":1, "majorWound":1, "deadlyWound":1}
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}
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VERMINE.PackLevels = {
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1:{ "attack":1, "damage":1, "minorWound":0, "majorWound":0, "deadlyWound":1},
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2:{ "attack":2, "damage":2, "minorWound":2, "majorWound":2, "deadlyWound":2},
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3:{ "attack":5, "damage":5, "minorWound":3, "majorWound":3, "deadlyWound":3}
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}
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VERMINE.abilityCategories = {
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"physical": {
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"label":"VERMINE.ability_category.physical"
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},
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"manual": {
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"label":"VERMINE.ability_category.manual"
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},
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"mental": {
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"label":"VERMINE.ability_category.mental"
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},
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"social": {
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"label":"VERMINE.ability_category.social"
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}
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}
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VERMINE.skillCategories = {
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"man": {
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"label":"VERMINE.skill_category.man"
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},
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"animal": {
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"label":"VERMINE.skill_category.animal"
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},
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"tool": {
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"label":"VERMINE.skill_category.tool"
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},
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"weapon": {
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"label":"VERMINE.skill_category.weapon"
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},
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"survival": {
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"label":"VERMINE.skill_category.survival"
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},
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"world": {
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"label":"VERMINE.skill_category.world"
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}
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}
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VERMINE.sexes = {"male": "VERMINE.sexes.male", "female": "VERMINE.sexes.female"};
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VERMINE.totems = {
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"human":"TOTEMS.human.name",
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"predator": "TOTEMS.predator.name" ,
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"scavenger": "TOTEMS.scavenger.name" ,
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"symbiote": "TOTEMS.symbiote.name" ,
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"parasite": "TOTEMS.parasite.name" ,
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"builder": "TOTEMS.builder.name" ,
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"horde": "TOTEMS.horde.name" ,
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"hive": "TOTEMS.hive.name" ,
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"loner": "TOTEMS.loner.name",
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"adapted": "TOTEMS.adapted.name"
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}
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VERMINE.totem_opposites = {
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"human":"TOTEMS.adapted.name",
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"predator": "TOTEMS.scavenger.name" ,
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"scavenger": "TOTEMS.predator.name" ,
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"symbiote": "TOTEMS.parasite.name" ,
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"parasite": "TOTEMS.symbiote.name" ,
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"builder": "TOTEMS.horde.name" ,
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"horde": "TOTEMS.builder.name" ,
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"hive": "TOTEMS.loner.name" ,
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"loner": "TOTEMS.hive.name",
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"adapted": "TOTEMS.human.name"
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}
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VERMINE.origins = {"aon":"Aon",
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"avhorae": "Avhorae" ,
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"babel": "Babel",
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"soleil_noir": "Empire du Soleil Noir",
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"fakhar": "Fakhar",
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"horde": "Horde",
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"khashan": "Khashan",
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"ool": "Ool",
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"shattered_kingdoms": "Royaumes divisés",
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"saeth": "Saeth",
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"tegee": "Tégée (Thalos)",
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"tuuhle": "Tuuhle",
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"vaelor": "Vaelor",
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"valdheim": "Valdheim"
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}
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