Files
vermine2047/templates/actor/parts/actor-weapons.hbs
T
uberwald 3db03f5159 fix(templates): complete revision of actor templates to remove duplicates and fix inconsistencies
- Fixed grid-2 to grid-2col CSS class usage
- Replaced improper <p><a> tags with <div><a> in item lists (actor-weapons, actor-defenses, group-items, group-vehicles)
- Fixed typos: smarttlk -> smarttl, compétence -> Compétence
- Fixed duplicate class attributes
- Standardized HTML comments to Handlebars comments ({{!-- --}})
- Added missing localizations for Character and Skills headers
- Removed orphan {{/if}} tag in character-id.hbs
- Created npc-skill-category.hbs partial to eliminate 150+ lines of duplicated skill category code in actor-npc-sheet.hbs
- Created item-list.hbs partial for reusable item list display
- Fixed html.find(...).forEach error in roll.mjs by ensuring jQuery object
- Added .history/ to .gitignore

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-04 22:58:46 +02:00

48 lines
2.1 KiB
Handlebars

<ol class="items-list">
<li class="item flexrow items-header">
<div class="item-name" style="flex:4;">{{ localize 'IDENTITY.name'}}</div>
<div class="item-ranges">{{ localize 'VERMINE.ranges'}}</div>
<div class="item-damages">{{ localize 'VERMINE.dmg'}}</div>
<div class="item-ammo">{{ localize 'VERMINE.ammo_sm'}}</div>
<div class="item-rarity">{{ localize 'VERMINE.rarity_sm'}}</div>
<div class="item-reliability">{{ localize 'VERMINE.reliability_sm'}}</div>
<div class="item-controls">
<a class="item-control item-create" title="Create item"
data-type="weapon"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each weapons as |item id|}}
<li class="item flexrow flex-group-center align-center"
data-item-id="{{item._id}}">
<div class="item-name flexrow" style="flex:4;">
<div class="item-image">
<a class="item-control" data-roll-type="item"><img
src="{{item.img}}" title="{{item.name}}" width="24"
height="24" /></a>
</div>
<a class="item-control item-roll">{{item.name}}</a>
</div>
<div><a class="item-control item-edit" title="Edit Item">{{item.system.min_range}} /
{{item.system.max_range}}</a></div>
<div><a class="item-control item-edit" title="Edit Item">
{{#if item.system.damage.addVigor}}
vigueur+
{{/if}}
{{item.system.damage.value}}
({{item.system.damage.type}})
</a></div>
<div><a class="item-control item-edit" title="Edit Item">{{item.system.ammo}}</a></div>
<div><a class="item-control item-edit" title="Edit Item">{{item.system.rarity}}</a></div>
<div><a class="item-control item-edit" title="Edit Item">{{item.system.reliability}}</a></div>
<div class="item-controls">
<a class="item-control item-delete" title="Delete Item"><i
class="fas fa-trash"></i></a>
<a class="item-control item-edit" title="Edit Item"><i
class="fas fa-edit"></i></a>
<a class="item-control item-roll" title="Roll Item"><i
class="fas fa-dice"></i></a>
</div>
</li>
{{/each}}
</ol>