81 lines
3.1 KiB
JavaScript
81 lines
3.1 KiB
JavaScript
import VermineBaseActorSheet from "./base-actor-sheet.mjs"
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export default class VermineCreatureSheetV2 extends VermineBaseActorSheet {
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static DEFAULT_OPTIONS = {
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classes: ["creature"],
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position: { width: 700, height: 650 },
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window: { contentClasses: ["creature-content"] }
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}
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static PARTS = {
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main: { template: "systems/vermine2047/templates/actor/appv2/creature-main.hbs" },
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tabs: { template: "templates/generic/tab-navigation.hbs" },
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info: { template: "systems/vermine2047/templates/actor/appv2/creature-info.hbs" },
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stats: { template: "systems/vermine2047/templates/actor/appv2/creature-stats.hbs" },
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combat: { template: "systems/vermine2047/templates/actor/appv2/creature-combat.hbs" },
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effects: { template: "systems/vermine2047/templates/actor/appv2/creature-effects.hbs" }
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}
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tabGroups = { sheet: "info" }
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#getTabs() {
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const tabs = {
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info: { id: "info", group: "sheet", icon: "fas fa-info-circle", label: "VERMINE.information" },
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stats: { id: "stats", group: "sheet", icon: "fas fa-chart-bar", label: "VERMINE.stats" },
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combat: { id: "combat", group: "sheet", icon: "fas fa-sword", label: "VERMINE.combat" },
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effects: { id: "effects", group: "sheet", icon: "fas fa-magic", label: "UI.effects.name" }
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}
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] === v.id
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v.cssClass = v.active ? "active" : ""
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}
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return tabs
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}
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async _prepareContext() {
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const context = await super._prepareContext()
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context.tabs = this.#getTabs()
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return context
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}
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changeTab(tab, group, options = {}) {
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super.changeTab(tab, group, options)
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if (group === "sheet") {
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const main = this.element?.querySelector('[data-group="sheet"][data-tab="main"]')
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if (main) main.classList.add("active")
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}
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}
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async _preparePartContext(partId, context) {
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const doc = this.document
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switch (partId) {
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case "main":
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context.patternOptions = CONFIG.VERMINE.creaturePatternLevels
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context.roleOptions = CONFIG.VERMINE.creatureRoleLevels
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context.sizeOptions = CONFIG.VERMINE.creatureSizeLevels
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context.packOptions = CONFIG.VERMINE.creaturePackLevels
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break
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case "info":
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context.tab = context.tabs.info
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break
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case "stats":
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context.tab = context.tabs.stats
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context.patternLabel = doc.system.pattern?.value ? CONFIG.VERMINE.creaturePatternLevels[doc.system.pattern.value]?.label : ""
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context.sizeLabel = doc.system.size?.value || ""
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context.roleLabel = doc.system.role?.value ? CONFIG.VERMINE.creatureRoleLevels[doc.system.role.value]?.label : ""
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context.packLabel = doc.system.pack?.value || game.i18n.localize("VERMINE.none")
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break
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case "combat":
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context.tab = context.tabs.combat
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break
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case "effects":
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context.tab = context.tabs.effects
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const { prepareActiveEffectCategories } = await import("../../system/effects.mjs")
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context.effects = prepareActiveEffectCategories(doc.effects)
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break
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}
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return context
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}
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}
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