export const registerHooks = function () { /** * Ready hook loads tables, and override's foundry's entity link functions to provide extension to pseudo entities */ Hooks.once("ready", async () => { console.info("Vermine 2047 | System Initialized."); }); // changement de la pause Hooks.on("renderPause", async function () { if ($("#pause").attr("class") !== "paused") return; $(".paused img").attr("src", 'systems/vermine2047/assets/images/ui/vermine_pause.webp'); $(".paused img").css({ "opacity": 1}); $("#pause.paused figcaption").text("Communauté endormie..."); }); // Hooks.on('renderChatLog', (log, html, data) => VermineFight.chatListeners(html)); // Hooks.on('renderChatMessage', (message, html, data) => VermineFight.chatMessageHandler(message, html, data)); /** * Create a macro when dropping an entity on the hotbar * Item - open roll dialog for item * Actor - open actor sheet * Journal - open journal sheet */ Hooks.on("hotbarDrop", async (bar, data, slot) => { // console.log(data.type); // Create item macro if rollable item - weapon, spell, prayer, trait, or skill return false; }); Hooks.on('getSceneControlButtons', (controls) => { /*controls.find((c) => c.name === 'token').tools.push({ name: 'Dice Roller', title: game.i18n.localize("VERMINE.RollTool"), icon: 'fas fa-dice-d6', button: true, onClick() { VermineRoll.ui(); } });*/ }); /* -------------------------------------------- */ /* PreCreate Hooks */ /* -------------------------------------------- */ Hooks.on("preCreateActor", function (actor) { // console.log('pre create actor', actor); if (actor.img == "icons/svg/mystery-man.svg") { // actor.updateSource({"img": `systems/vermine2047/icons/actors/${actor.type}.webp`}); // item.updateSource({"img": `systems/vermine2047/icons/competence.webp`}); } }); Hooks.on("preCreateItem", function (item) { if (item.img == "icons/svg/item-bag.svg") { item.updateSource({"img": `systems/vermine2047/icons/items/${item.type}.webp`}); // item.updateSource({"img": `systems/vermine2047/icons/competence.webp`}); } }); /* -------------------------------------------- */ /* Combat Hooks */ /* -------------------------------------------- */ /* Hooks.on("createCombatant", function (combatant) { if (game.user.isGM) { let actor = combatant.actor; console.log('create combatant', actor); } });*/ Hooks.on("updateCombat", function () { if (game.user.isGM) { let combatant = (game.combat.combatant) ? game.combat.combatant.actor : ""; console.log('update combat', game.combat); /*if (combatant.type == "marker" && combatant.system.settings.general.isCounter == true) { let step = (!combatant.system.settings.general.counting) ? -1 : combatant.system.settings.general.counting; let newQuantity = combatant.system.pools.quantity.value + step; combatant.update({"system.pools.quantity.value": newQuantity}); }*/ } }); /* Hooks.on("chatCommandsReady", function (chatCommands) { chatCommands.registerCommand(chatCommands.createCommandFromData({ commandKey: "/dr", invokeOnCommand: (chatlog, messageText, chatdata) => { Roll.get().parse(messageText); }, shouldDisplayToChat: false, iconClass: "fa-dice-d6", description: "Roll Vermine 2047 check" })); });*/ }