{{ localize 'VERMINE.base_values' }}

{{ localize 'ADVERSITY.pattern' }}: {{ patternLabel }}

  • {{ localize 'ADVERSITY.attack' }}: {{ creaturePatternLevel "attack" system.pattern.value }}
  • {{ localize 'ADVERSITY.damage' }}: {{ creaturePatternLevel "damage" system.pattern.value }}
  • {{ localize 'ADVERSITY.wounds' }}: {{ creaturePatternLevel "minorWound" system.pattern.value }}/ {{ creaturePatternLevel "majorWound" system.pattern.value }}/ {{ creaturePatternLevel "deadlyWound" system.pattern.value }}

{{ localize 'ADVERSITY.size' }}: {{ sizeLabel }}

  • {{ localize 'ADVERSITY.attack' }}: {{ creatureSizeLevel "attack" system.size.value }}
  • {{ localize 'ADVERSITY.vigor' }}: {{ creatureSizeLevel "vigor" system.size.value }}
  • {{ localize 'ADVERSITY.wounds' }}: {{ creatureSizeLevel "minorWound" system.size.value }}/ {{ creatureSizeLevel "majorWound" system.size.value }}/ {{ creatureSizeLevel "deadlyWound" system.size.value }}

{{ localize 'ADVERSITY.role' }}: {{ roleLabel }}

  • {{ localize 'ADVERSITY.reaction' }}: {{ creatureRoleLevel "reaction" system.role.value }} + {{ creatureRoleLevel "reaction_bonus" system.role.value }}
  • {{ localize 'ADVERSITY.pools' }}: {{ creatureRoleLevel "pools" system.role.value }}
  • {{ localize 'ADVERSITY.gear' }}: {{ creatureRoleLevel "gear" system.role.value }}
  • {{ localize 'ADVERSITY.protection' }}: {{ creatureRoleLevel "protection" system.role.value }}

{{ localize 'ADVERSITY.pack' }}: {{ packLabel }}

  • {{ localize 'ADVERSITY.attack' }}: {{ creaturePackLevel "attack" system.pack.value }}
  • {{ localize 'ADVERSITY.damage' }}: {{ creaturePackLevel "damage" system.pack.value }}
  • {{ localize 'ADVERSITY.wounds' }}: {{ creaturePackLevel "minorWound" system.pack.value }}/ {{ creaturePackLevel "majorWound" system.pack.value }}/ {{ creaturePackLevel "deadlyWound" system.pack.value }}

{{ localize 'VERMINE.wound_thresholds' }}

  • {{ localize 'VERMINE.wounds.light' }}: {{ system.minorWound.threshold }}D
  • {{ localize 'VERMINE.wounds.heavy' }}: {{ system.majorWound.threshold }}D
  • {{ localize 'VERMINE.wounds.deadly' }}: {{ system.deadlyWound.threshold }}D