import { baseItemSchema } from "./_shared.mjs" /** * DataModel pour les items de type "weapon" (armes). * @augments {foundry.abstract.TypeDataModel} */ export default class VermineWeaponData extends foundry.abstract.TypeDataModel { /** @override */ static LOCALIZATION_PREFIXES = ["VERMINE.item.weapon"] /** @override */ static defineSchema() { const fields = foundry.data.fields const reqInt = { required: true, nullable: false, integer: true } return { ...baseItemSchema(), min_range: new fields.NumberField({ ...reqInt, initial: 0, min: 0 }), max_range: new fields.NumberField({ ...reqInt, initial: 0, min: 0 }), damage: new fields.SchemaField({ value: new fields.NumberField({ ...reqInt, initial: 0, min: 0 }), type: new fields.StringField({ required: true, initial: "" }), addVigor: new fields.BooleanField({ required: true, initial: false }) }), ammo: new fields.NumberField({ ...reqInt, initial: 0, min: 0 }) } } }