{ "TOTEM.WorldSettings.GameMode.Name":"Choix du mode de jeu", "TOTEM.WorldSettings.GameMode.Hint":"À l’image de certains jeux vidéo proposant différents, Vermine 2047 permet aux joueurs de choisir leur Mode de jeu et de fixer eux-mêmes le degré de réalisme, de surnaturel et de dangerosité de l’univers.", "GAME_MODES": { "heroic": { "name": "Héroique"}, "epic": { "name": "Epique"}, "legendary": { "name": "Légendaire"} }, "TOTEM.roll_tool": "Lanceur de dés", "TOTEM.roll_dice": "Jeter les dés", "TOTEM.level": "Niveau", "TOTEM.experience": "Expérience", "TOTEM.reputation": "Réputation", "TOTEM.pool": "Réserve", "TOTEM.pools": "Réserves", "TOTEM.self_control": "Sang-Froid", "TOTEM.effort": "Effort", "TOTEM.group": "Groupe", "TOTEM.abilities":"Caractéristiques", "TOTEM.ability":"Caractéristique", "TOTEM.skills_title":"Compétences", "TOTEM.skill_title":"Compétence", "TOTEM.skill_mastery":"Maîtrise", "TOTEM.bonus":"Bonus", "TOTEM.penalty":"Malus", "TOTEM.reroll":"Relance", "TOTEM.specialty":"Spécialité", "TOTEM.technique":"Technique", "TOTEM.techniques":"Techniques", "TOTEM.difficulty":"Difficulté", "TOTEM.help":"Entraide", "TOTEM.tooling":"Equipement", "ABILITIES": { "vigor": { "name": "Vigueur"}, "health": { "name": "Santé"}, "precision":{ "name": "Précision"}, "reflexes":{ "name": "Réflexes"}, "knowledge":{ "name": "Connaissance"}, "perception":{ "name": "Perception"}, "will":{ "name": "Volonté"}, "empathy":{ "name": "Empathie"} }, "TOTEM.effect_treate": "Create Effect", "TOTEM.effect_toggle": "Toggle Effect", "TOTEM.effect_edit": "Edit Effect", "TOTEM.effect_delete": "Delete Effect", "TOTEM.Add": "Add", "TOTEM.skill_level.beginner": "Débutant", "TOTEM.skill_level.proficient": "Confirmé", "TOTEM.skill_level.expert": "Expert", "TOTEM.skill_level.master": "Maître", "TOTEM.skill_level.legend": "Légende", "TOTEMS": { "human": { "name": "L'Humain", "number":1}, "predator": { "name": "Le prédateur", "number":2}, "scavenger": { "name": "Le Charognard", "number":3}, "symbiote": { "name": "Le Symbiote", "number":4}, "parasite": { "name": "Le Parasite", "number":5}, "builder": { "name": "Le Bâtisseur", "number":6}, "horde": { "name": "La Horde", "number":7}, "hive": { "name": "La Ruche", "number":8}, "loner": { "name": "Le solitaire", "number":9}, "adapted": { "name": "L'adapté", "number":10} }, "ABILITY_CATEGORIES": { "physical": { "name": "Physique"}, "manual": { "name": "Manuel"}, "mental": { "name": "Mental"}, "social": { "name": "Social"} }, "SKILLS_CATEGORIES": { "man": { "name": "L'Homme" }, "animal": { "name": "L'Animal" }, "tool": { "name": "L'Outil" }, "weapon": { "name": "L'Arme" }, "survival": { "name": "Les Terres Sauvages" }, "world": { "name": "L'Inconnu" } }, "SKILLS": { "arts": { "name": "Arts"}, "civilization": { "name": "Civilisations"}, "psychology": { "name": "Relationnel"}, "rumors": { "name": "Cité"}, "healing": { "name": "Soins"}, "animalism": { "name": "Animalisme"}, "dissection": { "name": "Dissection"}, "wildlife": { "name": "Faune"}, "repulsion": { "name": "Répulsion"}, "tracks": { "name": "Traces"}, "crafting": { "name": "Artisanat"}, "diy": { "name": "Bricolage"}, "mecanical": { "name": "Mécanique"}, "piloting": { "name": "Pilotage"}, "technology": { "name": "Technologie"}, "firearms": { "name": "Armes à feu"}, "armory": { "name": "Armurerie"}, "shield": { "name": "Bouclier"}, "close": { "name": "Corps-à-corps"}, "archery": { "name": "Armes de tir"}, "throwing": { "name": "Lancer"}, "melee": { "name": "Mêlée"}, "atletics": { "name": "Atlétisme"}, "stealth": { "name": "Discrétion"}, "alertness": { "name": "Vigilance"}, "flora": { "name": "Flore"}, "food": { "name": "Alimentation"}, "environment": { "name": "Environnement"}, "road": { "name": "Route"}, "toxics": { "name": "Toxiques"}, "ruins": { "name": "Vestiges"} }, "TOTEM.sexes.male":"Masculin", "TOTEM.sexes.female":"Féminin" }