{ "VERMINE.WorldSettings.GameMode.Name":"Choix du mode de jeu", "VERMINE.WorldSettings.GameMode.Hint":"À l’image de certains jeux vidéo proposant différents, Vermine 2047 permet aux joueurs de choisir leur Mode de jeu et de fixer eux-mêmes le degré de réalisme, de surnaturel et de dangerosité de l’univers.", "GAME_MODES": { "heroic": { "name": "Héroique"}, "epic": { "name": "Epique"}, "legendary": { "name": "Légendaire"} }, "VERMINE.roll_tool": "Lanceur de dés", "VERMINE.roll_dice": "Jeter les dés", "IDENTITY": { "name": "Nom", "height": "Taille", "weight": "Poids", "totem": "Totem", "age": "Age", "gender": "Sexe", "profile": "Profil", "origin": "Origine", "theme": "Concept", "instincts": "Instincts", "prohibits": "Interdits", "objectives": "Objectifs", "relations": "Relations", "notes": "Notes" }, "VERMINE": { "stats": "Statistiques", "level": "Niveau", "experience": "Expérience", "reputation": "Réputation", "pool": "Réserve", "pools": "Réserves", "self_control": "Sang-Froid", "effort": "Effort", "group": "Groupe", "abilities":"Caractéristiques", "ability":"Caractéristique", "skills_title":"Compétences", "skill_title":"Compétence", "skill_mastery":"Maîtrise", "bonus":"Bonus", "penalty":"Malus", "reroll":"Relance", "specialty":"Spécialité", "technique":"Technique", "techniques":"Techniques", "difficulty":"Difficulté", "help":"Entraide", "tooling":"Equipement", "damage": "Dommage", "damages": "Dommages", "range": "Portée", "ranges": "Portées", "mobility": "Mobilité", "rarity": "Rareté", "reliability": "Fiabilité", "ammo": "Munitions", "trait": "Trait", "traits": "Traits", "clew": "Indice" }, "ITEMS": { "defense": "Protection", "defenses": "Protections", "weapon": "Arme", "weapons": "Armes", "backgrounds": "Historiques", "traumas": "Traumatismes", "rumor": "Rumeur", "rumors": "Rumeurs", "ability": "Capacité", "abilities": "Capacités", "evolution": "Adaptation", "evolutions": "Adaptations" }, "ABILITIES": { "vigor": { "name": "Vigueur"}, "health": { "name": "Santé"}, "precision":{ "name": "Précision"}, "reflexes":{ "name": "Réflexes"}, "knowledge":{ "name": "Connaissance"}, "perception":{ "name": "Perception"}, "will":{ "name": "Volonté"}, "empathy":{ "name": "Empathie"} }, "VERMINE.effect_treate": "Create Effect", "VERMINE.effect_toggle": "Toggle Effect", "VERMINE.effect_edit": "Edit Effect", "VERMINE.effect_delete": "Delete Effect", "VERMINE.Add": "Add", "VERMINE.skill_level.beginner": "Débutant", "VERMINE.skill_level.proficient": "Confirmé", "VERMINE.skill_level.expert": "Expert", "VERMINE.skill_level.master": "Maître", "VERMINE.skill_level.legend": "Légende", "TOTEMS": { "human": { "name": "L'Humain", "number":1}, "predator": { "name": "Le prédateur", "number":2}, "scavenger": { "name": "Le Charognard", "number":3}, "symbiote": { "name": "Le Symbiote", "number":4}, "parasite": { "name": "Le Parasite", "number":5}, "builder": { "name": "Le Bâtisseur", "number":6}, "horde": { "name": "La Horde", "number":7}, "hive": { "name": "La Ruche", "number":8}, "loner": { "name": "Le solitaire", "number":9}, "adapted": { "name": "L'adapté", "number":10} }, "ABILITY_CATEGORIES": { "physical": { "name": "Physique"}, "manual": { "name": "Manuel"}, "mental": { "name": "Mental"}, "social": { "name": "Social"} }, "SKILLS_CATEGORIES": { "man": { "name": "L'Homme" }, "animal": { "name": "L'Animal" }, "tool": { "name": "L'Outil" }, "weapon": { "name": "L'Arme" }, "survival": { "name": "La Survie" }, "world": { "name": "La Terre" } }, "SKILLS": { "arts": { "name": "Arts"}, "civilization": { "name": "Civilisations"}, "psychology": { "name": "Relationnel"}, "rumors": { "name": "Cité"}, "healing": { "name": "Soins"}, "animalism": { "name": "Animalisme"}, "dissection": { "name": "Dissection"}, "wildlife": { "name": "Faune"}, "repulsion": { "name": "Répulsion"}, "tracks": { "name": "Traces"}, "crafting": { "name": "Artisanat"}, "diy": { "name": "Bricolage"}, "mecanical": { "name": "Mécanique"}, "piloting": { "name": "Pilotage"}, "technology": { "name": "Technologie"}, "firearms": { "name": "Armes à feu"}, "armory": { "name": "Armurerie"}, "shield": { "name": "Bouclier"}, "close": { "name": "Corps-à-corps"}, "archery": { "name": "Armes de tir"}, "throwing": { "name": "Lancer"}, "melee": { "name": "Mêlée"}, "atletics": { "name": "Atlétisme"}, "stealth": { "name": "Discrétion"}, "alertness": { "name": "Vigilance"}, "flora": { "name": "Flore"}, "food": { "name": "Alimentation"}, "environment": { "name": "Environnement"}, "road": { "name": "Route"}, "toxics": { "name": "Toxiques"}, "ruins": { "name": "Vestiges"} }, "VERMINE.sexes.male":"Masculin", "VERMINE.sexes.female":"Féminin" }