{{> "systems/vermine2047/templates/actor/parts/actor-equipped-gear.hbs"}}

{{ localize "VERMINE.wounds.name"}}

{{ localize 'VERMINE.wounds.light'}} ({{ system.minorWound.threshold }}) {{#repeat system.minorWound.max 1 "minorwoundmax"}}
{{/repeat}}
{{ localize 'VERMINE.wounds.heavy'}} ({{ system.majorWound.threshold }}) {{#repeat system.majorWound.max 1 "majorwoundmax"}}
{{/repeat}}
{{ localize 'VERMINE.wounds.deadly'}} ({{ system.deadlyWound.threshold }}) {{#repeat system.deadlyWound.max 1 "deadlywoundmax"}}
{{/repeat}}

{{ localize "UI.effects.name"}}

    {{#each effects as |section sid|}}
  1. {{#if (eq section.type 'temporary')}} {{localize "UI.effects.temporary" }} {{else if (eq section.type 'passive')}} {{localize "UI.effects.passive" }} {{else if (eq section.type 'inactive')}} {{localize "UI.effects.inactive" }} {{/if}}

    {{localize 'UI.source'}}
    {{localize 'UI.duration'}}
    {{#if @root.isEditMode}} {{localize "UI.add"}} {{/if}}
    1. {{#each section.effects as |effect|}}
    2. {{effect.sourceName}}
      {{effect.duration.label}}
      {{#if @root.isEditMode}} {{/if}}
    3. {{/each}}
    {{/each}}