totem picker done
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@@ -272,7 +272,7 @@ export class VermineCharacterSheet extends VermineActorSheet {
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const el = event.currentTarget;
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// const dataset = el.dataset;
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const totemPicker = new TotemPicker(el);
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const totemPicker = new TotemPicker(el, this.actor);
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totemPicker.render(true);
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}
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@@ -1,10 +1,12 @@
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export class TotemPicker extends Application {
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constructor(element) {
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constructor(linkEl, actor) {
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super();
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this.linkEl = linkEl;
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this.actor = actor;
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}
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/* -------------------------------------------- */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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@@ -20,8 +22,9 @@ export class TotemPicker extends Application {
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getData() {
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// Send data to the template
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return {
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config: CONFIG.VERMINE
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config: CONFIG.VERMINE,
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/*anarchy: this.gmAnarchy.getAnarchy(),
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convergences: this.gmConvergence.getConvergences(),
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difficultyPools: this.gmDifficulty.getDifficultyData(),
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@@ -33,10 +36,16 @@ export class TotemPicker extends Application {
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activateListeners(html) {
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super.activateListeners(html);
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// html.find('.app-title-bar').mousedown(event => this.handleDrag.onMouseDown(event));
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html.find('.totem').click(event => {
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const totem = $(event.target).parent('a').data('totem');
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if (totem != null){
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this.actor.update({ 'system.identity.totem': totem });
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}
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});
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}
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async _updateObject(event, formData) {
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/*async _updateObject(event, formData) {
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// console.log(formData.exampleInput);
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}
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}*/
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}
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@@ -77,6 +77,18 @@ VERMINE.totems = {
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"loner": "TOTEMS.loner.name",
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"adapted": "TOTEMS.adapted.name"
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}
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VERMINE.totem_opposites = {
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"human":"TOTEMS.adapted.name",
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"predator": "TOTEMS.scavenger.name" ,
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"scavenger": "TOTEMS.predator.name" ,
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"symbiote": "TOTEMS.parasite.name" ,
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"parasite": "TOTEMS.symbiote.name" ,
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"builder": "TOTEMS.horde.name" ,
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"horde": "TOTEMS.builder.name" ,
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"hive": "TOTEMS.loner.name" ,
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"loner": "TOTEMS.hive.name",
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"adapted": "TOTEMS.human.name"
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}
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VERMINE.origins = {"aon":"Aon",
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"avhorae": "Avhorae" ,
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@@ -46,6 +46,20 @@ export const registerHandlebarsHelpers = function () {
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return game.i18n.localize(arrayLabel +"."+objectLabel+".name");
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});
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Handlebars.registerHelper('smarttlk', function (arrayLabel,objectLabel, key) {
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return game.i18n.localize(arrayLabel +"."+objectLabel+"."+key);
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});
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Handlebars.registerHelper('smartcfg', function (configLabel, objectLabel) {
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let text = "";
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text = game.i18n.localize(CONFIG.VERMINE[configLabel][objectLabel]);
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if (text == null){
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text = CONFIG.VERMINE[configLabel][objectLabel];
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}
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return text;
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});
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// return skill level information
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Handlebars.registerHelper('skillLevel', function (property, level, options) {
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if (level < 1 || level > 5)
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