fix: migrate combat system from d6 to d10 to match official rules
- Change all dice rolls in fight.mjs from d6 to d10 - Implement success counting system (dice >= difficulty) as per Vermine2047 rules - Add d10 success class to dice that meet or exceed difficulty - Display success count in confrontation UI - Update chat message handler to count successes instead of summing dice - Add comprehensive JSDoc documentation to performTest method - Add missing French translations for fight tool terms This corrects a critical inconsistency where fight.mjs was using d6 while the official Vermine2047 rules and the rest of the system (roll.mjs) use d10 with success counting. Compatibility: FoundryVTT v11-v14 Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
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@@ -130,6 +130,14 @@
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"error_no_rerolls_left": "Plus de relances possibles",
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"error_select_ability": "Veuillez sélectionner une caractéristique",
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"error_not_enough_self_control": "Pas assez de points de sang-froid",
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"FightTool": "Outil de combat",
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"Roll4Fight": "Lancer pour le combat",
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"Selected": "Sélectionné",
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"Achievement": "Accomplissement",
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"Conservation": "Conservation",
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"ConfrontationHint": "Résolvez la confrontation en sélectionnant des dés",
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"PurposeTrait": "Trait de but",
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"SpleenTrait": "Trait de rate",
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"group": "Groupe",
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"abilities": "Caractéristiques",
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"ability": "Caractéristique",
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