roll dialog box
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@@ -22,20 +22,6 @@ VERMINE.DifficultyLevels = {
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5:{ "label":"DIFFICULTY_LEVELS.impossible", "difficulty":10}
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},
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VERMINE.Instincts = {
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1:{ "key":"architect"},
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2:{ "key":"sword"},
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3:{ "key":"flail"},
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4:{ "key":"man"},
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5:{ "key":"keeper"},
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6:{ "key":"hand"},
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7:{ "key":"mask"},
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8:{ "key":"void"},
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9:{ "key":"bone"},
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0:{ "key":"traveller"}
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}
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VERMINE.abilityCategories = {
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"physical": {
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"label":"VERMINE.ability_category.physical"
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