From d499f6038681d3be6a25efc73f7e2772916b43e3 Mon Sep 17 00:00:00 2001 From: LeRatierBretonnier Date: Thu, 6 Aug 2026 23:25:03 +0200 Subject: [PATCH] =?UTF-8?q?fix:=20d=C3=A9g=C3=A2ts=20d'arme=20n=C3=A9gatif?= =?UTF-8?q?s=20autoris=C3=A9s=20(ex.=20Pierre=20Vigueur=20-1)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit damage.value était plafonné à 0 dans le DataModel des armes, empêchant la saisie de valeurs négatives (règles : Pierre = Vigueur -1). min passe de 0 à -10. --- module/models/weapon.mjs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/module/models/weapon.mjs b/module/models/weapon.mjs index a97f879..54d5164 100644 --- a/module/models/weapon.mjs +++ b/module/models/weapon.mjs @@ -19,7 +19,7 @@ export default class VermineWeaponData extends foundry.abstract.TypeDataModel { min_range: new fields.NumberField({ ...reqInt, initial: 0, min: 0 }), max_range: new fields.NumberField({ ...reqInt, initial: 0, min: 0 }), damage: new fields.SchemaField({ - value: new fields.NumberField({ ...reqInt, initial: 0, min: 0 }), + value: new fields.NumberField({ ...reqInt, initial: 0, min: -10 }), type: new fields.StringField({ required: true, initial: "" }), addVigor: new fields.BooleanField({ required: true, initial: false }) }),