ajout du statut de combat dans fiche perso

This commit is contained in:
rwanoux
2024-11-22 18:17:34 +01:00
parent 299fbcd50d
commit b478fd7b54
+152 -113
View File
@@ -1,19 +1,25 @@
<div class="align-center">
<h4>situation de combat par défaut</h4>
<div class="flexrow align-center combat-status">
{{#each config.combatStatus as |dif label|}}
<div>
<label for="combatStatus1">{{label}}</label>
<input type="radio" style="width:1rem"
name="system.combatStatus.difficulty"
id="combatStatus1"
value="{{dif}}"
{{#ife @root.system.combatStatus.difficulty dif}}checked {{/ife}}>
<div class="shadow">
<h4>situation de combat par défaut</h4>
<div class="flexrow align-center combat-status">
{{#each config.combatStatus as |dif label|}}
<div>
<label for="combatStatus1">{{label}}</label>
<input
type="radio"
style="width:1rem"
name="system.combatStatus.difficulty"
id="combatStatus1"
value="{{dif}}"
{{#ife @root.system.combatStatus.difficulty dif}}checked
{{/ife}}
>
</div>
{{/each}}
</div>
{{/each}}
</div>
</div>
<div class="grid grid-3col">
<div class="flexrow">
<div class="self-control-container flexcol align-center">
<h4 class="align-center">
@@ -25,31 +31,34 @@
<div class="reserve-grid">
{{#repeat 4 1 "row"}}
<div class="flexrow">
{{#repeat @row @root.SCIndex "case"}}
<div class="hexa
<div class="flexrow">
{{#repeat @row @root.SCIndex "case"}}
<div class="hexa
{{#iflteq @case @root.system.attributes.self_control.value }}
checked
{{/iflteq}}
{{#ifgt @case @root.system.attributes.self_control.max }}
unavailable
{{/ifgt}}">
{{#iflteq @row @root.system.attributes.self_control.max }}
<input type="radio" data-dtype="Number"
name="system.attributes.self_control.value"
value="{{@case}}"
class="
{{#iflteq @row @root.system.attributes.self_control.max }}
<input
type="radio"
data-dtype="Number"
name="system.attributes.self_control.value"
value="{{@case}}"
class="
{{#iflteq @case @root.system.attributes.self_control.max }}
checked
{{/iflteq}}
" />
{{/iflteq}}
"
/>
{{/iflteq}}
</div>
{{setVar "SCIndex" (math_add @root.SCIndex 1)}}
{{/repeat}}
</div>
{{setVar "SCIndex" (math_add @root.SCIndex 1)}}
{{/repeat}}
</div>
{{/repeat}}
</div>
</div>
@@ -65,60 +74,65 @@
<div class="reserve-grid">
{{#repeat 4 1 "row"}}
<div class="flexrow">
{{#repeat @row @root.EffIndex "case"}}
<div class="hexa
<div class="flexrow">
{{#repeat @row @root.EffIndex "case"}}
<div class="hexa
{{#iflteq @case @root.system.attributes.effort.value }}
checked
{{/iflteq}}
{{#ifgt @case @root.system.attributes.effort.max }}
unavailable
{{/ifgt}}">
{{#iflteq @row @root.system.attributes.effort.max }}
<input type="radio" data-dtype="Number"
name="system.attributes.effort.value"
value="{{@case}}"
class="
{{#iflteq @row @root.system.attributes.effort.max }}
<input
type="radio"
data-dtype="Number"
name="system.attributes.effort.value"
value="{{@case}}"
class="
{{#iflteq @case @root.system.attributes.effort.max }}
checked
{{/iflteq}}
" />
{{/iflteq}}
"
/>
{{/iflteq}}
</div>
{{setVar "EffIndex" (math_add @root.EffIndex 1)}}
{{/repeat}}
</div>
{{setVar "EffIndex" (math_add @root.EffIndex 1)}}
{{/repeat}}
</div>
{{/repeat}}
</div>
</div>
<div class="blessure-container flexcol align-center">
<div class="blessure-container flexlarge flexcol align-center">
<h4 class="item-name flexrow">{{ localize
"VERMINE.wounds.name"}}</h4>
<ul class="unstyled">
<li class="row mdb align-center">{{ localize
'VERMINE.wounds.light'}} <span
data-tooltip="seuil">({{
'VERMINE.wounds.light'}} <span data-tooltip="seuil">({{
system.minorWound.threshold }})</span>
<div class="flexrow align-center">
{{#repeat system.minorWound.max 1 "minorwoundmax"}}
<div
class="hexa ability{{#iflteq @minorwoundmax @root.system.minorWound.value }}
<div class="hexa ability{{#iflteq @minorwoundmax @root.system.minorWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number"
name="system.minorWound.value"
value="{{@minorwoundmax}}" data-wound="minorWound"
class="
<input
type="radio"
data-dtype="Number"
name="system.minorWound.value"
value="{{@minorwoundmax}}"
data-wound="minorWound"
class="
{{#iflteq @minorwoundmax @root.system.minorWound.value }}
checked
{{/iflteq}}
"
{{#ife @minorwoundmax @root.system.minorWound.value }}
checked="true"
{{/ife}} />
</div>
{{#ife @minorwoundmax @root.system.minorWound.value }}
checked="true"
{{/ife}}
/>
</div>
{{/repeat}}
</div>
</li>
@@ -128,24 +142,27 @@
system.majorWound.threshold }})</span>
<div class="flexrow align-center">
{{#repeat system.majorWound.max 1 "majourwoundmax"}}
<div
class="hexa ability{{#iflteq @majourwoundmax @root.system.majorWound.value }}
<div class="hexa ability{{#iflteq @majourwoundmax @root.system.majorWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number"
name="system.majorWound.value"
value="{{@majourwoundmax}}" data-wound="majorWound"
class="
<input
type="radio"
data-dtype="Number"
name="system.majorWound.value"
value="{{@majourwoundmax}}"
data-wound="majorWound"
class="
{{#iflteq @majourwoundmax @root.system.majorWound.value }}
checked
{{/iflteq}}
"
{{#ife @majourwoundmax @root.system.majorWound.value }}
checked="true"
{{/ife}} />
{{#ife @majourwoundmax @root.system.majorWound.value }}
checked="true"
{{/ife}}
/>
</div>
</div>
{{/repeat}}
</div>
@@ -156,23 +173,25 @@
system.deadlyWound.threshold }})</span>
<div class="flexrow align-center">
{{#repeat system.deadlyWound.max 1 "deadlywoundmax"}}
<div
class="hexa ability{{#iflteq @deadlywoundmax @root.system.deadlyWound.value }}
<div class="hexa ability{{#iflteq @deadlywoundmax @root.system.deadlyWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number"
name="system.deadlyWound.value"
value="{{@deadlywoundmax}}" data-wound="deadlyWound"
class="
{{#iflteq @deadlywoundmax @root.system.deadlyWound.value }}
<input
type="radio"
data-dtype="Number"
name="system.deadlyWound.value"
value="{{@deadlywoundmax}}"
data-wound="deadlyWound"
class=" {{#iflteq @deadlywoundmax @root.system.deadlyWound.value }}
checked
{{/iflteq}}
"
{{#ife @deadlywoundmax @root.system.deadlyWound.value }}
checked="true"
{{/ife}} />
</div>
{{#ife @deadlywoundmax @root.system.deadlyWound.value }}
checked="true"
{{/ife}}
/>
</div>
{{/repeat}}
</div>
@@ -184,51 +203,71 @@
<h4 class="item-name effect-name flexrow">{{ localize "UI.effects.name"}}</h4>
<ol class="items-list effects-list">
{{#each effects as |section sid|}}
<li class="items-header flexrow" data-effect-type="{{section.type}}">
<p class="item-name effect-name flexrow">{{#if (eq section.type
<li
class="items-header flexrow"
data-effect-type="{{section.type}}"
>
<p class="item-name effect-name flexrow">{{#if (eq section.type
'temporary')}}
{{localize "UI.effects.temporary" }}
{{else if (eq section.type 'passive')}}
{{localize "UI.effects.passive" }}
{{else if (eq section.type 'inactive')}}
{{localize "UI.effects.inactive" }}
{{/if}}
</p>
<div class="effect-source">{{localize 'UI.source'}}</div>
<div class="effect-source">{{localize 'UI.duration'}}</div>
<div class="item-controls effect-controls flexrow">
<a class="effect-control" data-action="create"
title="{{localize 'UI.effect_create'}}">
<i class="fas fa-plus"></i> {{localize "UI.add"}}
</a>
</div>
</li>
<ol class="item-list">
{{#each section.effects as |effect|}}
<li class="item effect flexrow" data-effect-id="{{effect.id}}">
<div class="item-name effect-name">
<a class="effect-control flexrow flex-group-center items-center"
data-action="edit" title="{{localize 'UI.effect_edit'}}">
<img class="item-image" src="{{effect.icon}}" />
<span>{{effect.label}}</span>
</a>
</div>
<div class="effect-source">{{effect.sourceName}}</div>
<div class="effect-duration">{{effect.duration.label}}</div>
{{localize "UI.effects.temporary" }}
{{else if (eq section.type 'passive')}}
{{localize "UI.effects.passive" }}
{{else if (eq section.type 'inactive')}}
{{localize "UI.effects.inactive" }}
{{/if}}
</p>
<div class="effect-source">{{localize 'UI.source'}}</div>
<div class="effect-source">{{localize 'UI.duration'}}</div>
<div class="item-controls effect-controls flexrow">
<a class="effect-control" data-action="toggle"
title="{{localize 'UI.effect_toggle'}}">
<i
class="fas {{#if effect.disabled}}fa-check{{else}}fa-times{{/if}}"></i>
</a>
<a class="effect-control" data-action="delete"
title="{{localize 'UI.effect_delete'}}">
<i class="fas fa-trash"></i>
<a
class="effect-control"
data-action="create"
title="{{localize 'UI.effect_create'}}"
>
<i class="fas fa-plus"></i> {{localize "UI.add"}}
</a>
</div>
</li>
{{/each}}
</ol>
<ol class="item-list">
{{#each section.effects as |effect|}}
<li
class="item effect flexrow"
data-effect-id="{{effect.id}}"
>
<div class="item-name effect-name">
<a
class="effect-control flexrow flex-group-center items-center"
data-action="edit"
title="{{localize 'UI.effect_edit'}}"
>
<img
class="item-image"
src="{{effect.icon}}"
/>
<span>{{effect.label}}</span>
</a>
</div>
<div class="effect-source">{{effect.sourceName}}</div>
<div class="effect-duration">{{effect.duration.label}}</div>
<div class="item-controls effect-controls flexrow">
<a
class="effect-control"
data-action="toggle"
title="{{localize 'UI.effect_toggle'}}"
>
<i class="fas {{#if effect.disabled}}fa-check{{else}}fa-times{{/if}}"></i>
</a>
<a
class="effect-control"
data-action="delete"
title="{{localize 'UI.effect_delete'}}"
>
<i class="fas fa-trash"></i>
</a>
</div>
</li>
{{/each}}
</ol>
{{/each}}
</ol>