difficultés
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+11
-2
@@ -18,8 +18,10 @@
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"epic": { "name": "Epique"},
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"legendary": { "name": "Légendaire"}
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},
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"VERMINE.roll_tool": "Lanceur de dés",
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"VERMINE.roll_dice": "Jeter les dés",
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"ROLLS": {
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"tool": "Lanceur de dés",
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"roll_dice": "Jeter les dés"
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},
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"TOURS": {
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"ChatMessage": "<h3>Bienvenue dans Vermine!</h3><p>Si vous utilisez ce système pour la première fois, notre shaman va vous guider vers votre rite d'initiation</p> <button id=\"vermine-tour-chat-button\"> <i class=\"fas fa-person-hiking\"></i> J'y vais mais j'ai peur </button>",
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"Welcome": {
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@@ -39,6 +41,13 @@
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"ToursContent": "<p>Tu t'en sors pas si mal ! Moi je vais te laisser là, mais si tu as d'autres questions, tu peux venir me trouver. Si ca concerne la mécanique, inscris-toi dans notre groupe de parole, par là <a href=\"https://discord.gg/FqGHYvXg\">Totem Foundry Discord</a>. Sinon, tu peux rejoindre la place centrale par ici <a href=\"https://discord.gg/qejqmSxr\">Vermine Discord</a></p><p>Enjoy!</p>"
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}
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},
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"DIFFICULTY_LEVELS": {
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"obvious": "Evidente",
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"easy": "Facile",
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"hard": "Difficile",
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"very_hard": "Très difficile",
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"impossible": "Impossible"
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},
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"ATTITUDES": {
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"offensive": { "name": "Offensif"},
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"active": { "name": "Actif"},
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@@ -14,6 +14,14 @@ VERMINE.SkillLevels = {
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5:{ "label":"VERMINE.skill_level.legend", "dicePool":3, "reroll":2}
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}
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VERMINE.DifficultyLevels = {
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1:{ "label":"DIFFICULTY_LEVELS.obvious", "difficulty":3},
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2:{ "label":"DIFFICULTY_LEVELS.easy", "difficulty":5},
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3:{ "label":"DIFFICULTY_LEVELS.hard", "difficulty":7},
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4:{ "label":"DIFFICULTY_LEVELS.very_hard", "difficulty":9},
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5:{ "label":"DIFFICULTY_LEVELS.impossible", "difficulty":10}
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},
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VERMINE.Instincts = {
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1:{ "key":"architect"},
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2:{ "key":"sword"},
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@@ -38,11 +38,11 @@
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export const getRollBox = async function(data) {
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let html = await renderTemplate('systems/vermine2047/templates/roll.hbs', data);
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let ui = new Dialog({
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title: game.i18n.localize("VERMINE.roll_tool"),
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title: game.i18n.localize("ROLLS.tool"),
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content: html,
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buttons: {
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roll: {
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label: game.i18n.localize('VERMINE.roll_dice'),
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label: game.i18n.localize('ROLLS.roll_dice'),
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callback: (html) => {
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let form = html.find('#dice-pool-form');
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if (!form[0].checkValidity()) {
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@@ -51,10 +51,22 @@ export const registerHandlebarsHelpers = function () {
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if (level < 1 || level > 5)
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return "";
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let levelData = CONFIG.VERMINE.SkillLevels[level];
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return (levelData !== undefined) ? levelData[property] : "";
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});
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// return diff level information
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Handlebars.registerHelper('diffLevel', function (property, level, options) {
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if (level < 1 || level > 5)
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return "";
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let levelData = CONFIG.VERMINE.DifficultyLevels[level];
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if (property == 'label'){
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return (levelData !== undefined) ? game.i18n.localize(levelData[property]) : "";
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} else {
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return (levelData !== undefined) ? levelData[property] : "";
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}
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});
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Handlebars.registerHelper('getCombatTrackerColor', function (isPlayer, isNpc) {
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if (isPlayer) return "player";
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if (isNpc) return "npc";
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+14
-2
@@ -1,9 +1,21 @@
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<form id="dice-pool-form" class="ecryme-dv-form" data-actor-id="{{ speakerId }}">
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<div class="dice-pool flexcol">
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<div class="flexrow row">
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<label class="label" style="flex: 80%;">{{localize 'VERMINE.difficulty'}}</label>
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<input style="text-align: center;" class="numeric-entry" type="number" name="difficulty" value="7" id="difficulty" min="3" max="10">
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<label class="label" style="flex: 60%;">{{localize 'VERMINE.difficulty'}}</label>
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<select class="info-value" style="max-width: 40%;" name="system.skill" data-dtype="String" type="number" name="difficulty" value="7" id="difficulty" min="3" max="10">
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{{#select difficulty }}
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<option value="{{ diffLevel 'difficulty' 1}}">{{ diffLevel 'label' 1}} - {{ diffLevel 'difficulty' 1}}</option>
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<option value="{{ diffLevel 'difficulty' 1}}">{{ diffLevel 'label' 2}} - {{ diffLevel 'difficulty' 2}}</option>
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<option value="{{ diffLevel 'difficulty' 1}}" selected>{{ diffLevel 'label' 3}} - {{ diffLevel 'difficulty' 3}}</option>
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<option value="{{ diffLevel 'difficulty' 1}}">{{ diffLevel 'label' 4}} - {{ diffLevel 'difficulty' 4}}</option>
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<option value="{{ diffLevel 'difficulty' 1}}">{{ diffLevel 'label' 5}} - {{ diffLevel 'difficulty' 5}}</option>
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{{/select}}
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</select>
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</div>
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<!--div class="flexrow row">
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<input style="text-align: center;" class="numeric-entry" type="number" name="difficulty" value="7" id="difficulty" min="3" max="10">
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</div-->
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<div class="flexrow row">
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<label class="label" style="flex: 80%;">{{localize 'VERMINE.ability'}}</label>
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<input type="number" class="numeric-entry" style="text-align: center;" name="ability" id="ability" min="1" max="5" value="2">
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