feat: système d'expérience et transferts de dés d'expérience
Release Creation / build (release) Failing after 1m20s
Release Creation / build (release) Failing after 1m20s
- phase d'expérience (récompenses collectives et individuelles, objectifs, traumatisme) - jets d'apprentissage (compétences, spécialités, caractéristiques, réserves, évolution) - bonus de réserve acquis par apprentissage intégré au max dérivé - transferts de dés individuels <-> groupe dans le dialogue de jet - onglet expérience sur la fiche personnage - guide utilisateur combat (docs/user/COMBAT.md)
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<div class="roll-dialog-content">
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<h3 class="combat-mode-label">{{ localize 'VERMINE.experience_phase' }}</h3>
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<details class="difficulty-section" open>
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<summary class="flexrow">
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<span class="label">{{ localize 'VERMINE.collective_rewards' }}</span>
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<span class="current-values"><span id="collective-total">0D</span></span>
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</summary>
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<div class="flexrow difficulty-controls">
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<div class="flexcol">
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<label class="label" for="collective-danger">{{ localize 'VERMINE.danger' }}</label>
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<select class="info-value" data-roll="true" id="collective-danger" name="collective-danger">
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{{#each rewards}}
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<option value="{{ this.value }}">{{ this.label }} ({{ this.value }}D)</option>
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{{/each}}
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</select>
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</div>
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<div class="flexcol">
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<label class="label" for="collective-discoveries">{{ localize 'VERMINE.discoveries' }}</label>
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<select class="info-value" data-roll="true" id="collective-discoveries" name="collective-discoveries">
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{{#each rewards}}
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<option value="{{ this.value }}">{{ this.label }} ({{ this.value }}D)</option>
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{{/each}}
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</select>
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</div>
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<div class="flexcol">
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<label class="label" for="collective-duration">{{ localize 'VERMINE.duration' }}</label>
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<select class="info-value" data-roll="true" id="collective-duration" name="collective-duration">
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{{#each rewards}}
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<option value="{{ this.value }}">{{ this.label }} ({{ this.value }}D)</option>
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{{/each}}
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</select>
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</div>
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</div>
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{{#if groups.length}}
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<div class="flexrow bonus-item">
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<label class="label" for="group-select">{{ localize 'VERMINE.collective_group' }}</label>
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<select class="info-value" id="group-select" name="group-select">
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<option value="">{{ localize 'VERMINE.none' }}</option>
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{{#each groups}}
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<option value="{{ this.id }}">{{ this.name }} ({{ this.dice }}D)</option>
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{{/each}}
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</select>
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</div>
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{{/if}}
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</details>
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<div class="exp-phase-characters">
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{{#each characters}}
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<details class="difficulty-section" data-character-id="{{ this.id }}" open>
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<summary class="flexrow">
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<span class="label">{{ this.name }}</span>
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<span class="current-values">{{ localize 'VERMINE.experience_dice' }}: {{ this.dice }}D</span>
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</summary>
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<div class="flexrow difficulty-controls">
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<div class="flexcol">
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<label class="label" for="implication-{{ this.id }}">{{ localize 'VERMINE.implication' }}</label>
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<select class="info-value" data-roll="true" id="implication-{{ this.id }}" name="implication-{{ this.id }}">
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{{#each @root.rewards}}
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<option value="{{ this.value }}">{{ this.label }} ({{ this.value }}D)</option>
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{{/each}}
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</select>
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</div>
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<div class="flexcol">
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<label class="label" for="influence-{{ this.id }}">{{ localize 'VERMINE.influence' }}</label>
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<select class="info-value" data-roll="true" id="influence-{{ this.id }}" name="influence-{{ this.id }}">
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{{#each @root.rewards}}
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<option value="{{ this.value }}">{{ this.label }} ({{ this.value }}D)</option>
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{{/each}}
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</select>
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</div>
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<div class="flexcol">
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<label class="label" for="interpretation-{{ this.id }}">{{ localize 'VERMINE.interpretation' }}</label>
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<select class="info-value" data-roll="true" id="interpretation-{{ this.id }}" name="interpretation-{{ this.id }}">
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{{#each @root.rewards}}
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<option value="{{ this.value }}">{{ this.label }} ({{ this.value }}D)</option>
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{{/each}}
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</select>
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</div>
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</div>
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<div class="flexrow bonus-item">
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<label class="flexrow">
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<input type="checkbox" data-roll="true" id="objective-minor-{{ this.id }}" name="objective-minor-{{ this.id }}" />
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<span class="label">{{ localize 'VERMINE.objective_minor' }} (+3D)</span>
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</label>
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<label class="flexrow">
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<input type="checkbox" data-roll="true" id="objective-major-{{ this.id }}" name="objective-major-{{ this.id }}" />
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<span class="label">{{ localize 'VERMINE.objective_major' }} (+5D)</span>
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</label>
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<label class="flexrow">
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<input type="checkbox" data-roll="true" id="trauma-{{ this.id }}" name="trauma-{{ this.id }}" />
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<span class="label">{{ localize 'VERMINE.trauma_reward' }} (+5D)</span>
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</label>
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</div>
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</details>
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{{else}}
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<p>{{ localize 'VERMINE.no_character' }}</p>
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{{/each}}
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</div>
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<footer class="sheet-footer flexrow">
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<button type="button" data-action="cancel">
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<i class="fas fa-times"></i> {{localize "VERMINE.cancel"}}
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</button>
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<button type="button" data-action="apply">
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<i class="fas fa-check"></i> {{localize "VERMINE.apply"}}
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</button>
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</footer>
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</div>
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