Fix apv2, WIP

This commit is contained in:
2026-06-06 10:21:24 +02:00
parent 6cec1da910
commit 9b77a0c552
130 changed files with 12850 additions and 2830 deletions
+4 -39
View File
@@ -186,18 +186,10 @@
<h4 class="ability-category-header">{{ localize 'VERMINE.reserves' }}</h4>
<div class="grid grid-2col">
<div class="ability-item">
<label for="system.attributes.effort.value">{{ localize 'VERMINE.effort' }}</label>
<div class="ability-control">
<input type="range" name="system.attributes.effort.value" value="{{system.attributes.effort.value}}" min="{{system.attributes.effort.min}}" max="{{system.attributes.effort.max}}" data-dtype="Number"/>
<span class="ability-value">{{system.attributes.effort.value}}/{{system.attributes.effort.max}}D</span>
</div>
<span>{{ localize 'VERMINE.effort' }} : {{system.attributes.effort.value}}/{{system.attributes.effort.max}}D</span>
</div>
<div class="ability-item">
<label for="system.attributes.self_control.value">{{ localize 'VERMINE.self_control' }}</label>
<div class="ability-control">
<input type="range" name="system.attributes.self_control.value" value="{{system.attributes.self_control.value}}" min="{{system.attributes.self_control.min}}" max="{{system.attributes.self_control.max}}" data-dtype="Number"/>
<span class="ability-value">{{system.attributes.self_control.value}}/{{system.attributes.self_control.max}}D</span>
</div>
<span>{{ localize 'VERMINE.self_control' }} : {{system.attributes.self_control.value}}/{{system.attributes.self_control.max}}D</span>
</div>
</div>
</div>
@@ -265,8 +257,8 @@
<h4 class="align-center"><i class="fas fa-star"></i> {{ localize 'ADVERSITY.experience' }}</h4>
<ul class="unstyled">
<li>
<label for="system.skills">{{ localize 'ADVERSITY.skills' }}</label>
<input type="text" name="system.skills" value="{{system.skills}}" data-dtype="String" placeholder="{{ localize 'ADVERSITY.skills_placeholder' }}"/>
<label for="system.freeSkills">{{ localize 'ADVERSITY.skills' }}</label>
<input type="text" name="system.freeSkills" value="{{system.freeSkills}}" data-dtype="String" placeholder="{{ localize 'ADVERSITY.skills_placeholder' }}"/>
</li>
<li>
<strong>{{ localize 'ADVERSITY.action' }}:</strong>
@@ -315,33 +307,6 @@
</div>
</div>
{{!-- Blessures --}}
<div class="card npc-card wounds-card">
<h4 class="align-center"><i class="fas fa-heart-broken"></i> {{ localize 'VERMINE.wounds' }}</h4>
<div class="grid grid-3col">
<div class="wound-item">
<label>{{ localize 'VERMINE.minorWound' }}</label>
<div class="wound-control">
<input type="range" name="system.minorWound.value" value="{{system.minorWound.value}}" min="{{system.minorWound.min}}" max="{{system.minorWound.max}}" data-dtype="Number"/>
<span>{{system.minorWound.value}}/{{system.minorWound.max}}</span>
</div>
</div>
<div class="wound-item">
<label>{{ localize 'VERMINE.majorWound' }}</label>
<div class="wound-control">
<input type="range" name="system.majorWound.value" value="{{system.majorWound.value}}" min="{{system.majorWound.min}}" max="{{system.majorWound.max}}" data-dtype="Number"/>
<span>{{system.majorWound.value}}/{{system.majorWound.max}}</span>
</div>
</div>
<div class="wound-item">
<label>{{ localize 'VERMINE.deadlyWound' }}</label>
<div class="wound-control">
<input type="range" name="system.deadlyWound.value" value="{{system.deadlyWound.value}}" min="{{system.deadlyWound.min}}" max="{{system.deadlyWound.max}}" data-dtype="Number"/>
<span>{{system.deadlyWound.value}}/{{system.deadlyWound.max}}</span>
</div>
</div>
</div>
</div>
</div>
{{!-- Equipment Tab --}}