Fix apv2, WIP
This commit is contained in:
+158
-6
@@ -13,6 +13,22 @@
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},
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"VERMINE.WorldSettings.GameMode.Name": "Game Mode Selection",
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"VERMINE.WorldSettings.GameMode.Hint": "Just like some video games offer different modes, Vermine 2047 lets players choose their Game Mode and set the degree of realism, supernatural and dangerosity of the universe themselves.",
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"TYPES.Item.item": "Item",
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"TYPES.Item.weapon": "Weapon",
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"TYPES.Item.defense": "Defense",
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"TYPES.Item.vehicle": "Vehicle",
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"TYPES.Item.ability": "Ability",
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"TYPES.Item.specialty": "Specialty",
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"TYPES.Item.background": "Background",
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"TYPES.Item.trauma": "Trauma",
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"TYPES.Item.evolution": "Adaptation",
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"TYPES.Item.rumor": "Rumor",
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"TYPES.Item.target": "Target",
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"TYPES.Item.rite": "Rite",
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"TYPES.Actor.character": "Character",
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"TYPES.Actor.npc": "NPC",
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"TYPES.Actor.group": "Group",
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"TYPES.Actor.creature": "Creature",
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"GAME_MODES": {
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"heroic": {
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"name": "Heroic"
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@@ -22,7 +38,10 @@
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},
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"legendary": {
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"name": "Legendary"
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}
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},
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"survival": "Survival",
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"nightmare": "Nightmare",
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"apocalypse": "Apocalypse"
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},
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"ROLLS": {
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"tool": "Dice Roller",
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@@ -86,7 +105,8 @@
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"relations": "Relations",
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"morale": "Morale",
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"morale_level": "Morale level",
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"notes": "Notes"
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"notes": "Notes",
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"biography": "Biography"
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},
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"ADVERSITY": {
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"threat": "Threat",
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@@ -108,7 +128,11 @@
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"skills": "Skills",
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"pattern": "Pattern",
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"size": "Size",
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"pack": "Group"
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"pack": "Group",
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"gear_hindrance": "Gear Hindrance",
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"skills_placeholder": "Skills Placeholder",
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"threat_details": "Threat Details",
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"role_details": "Role Details"
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},
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"VERMINE": {
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"name": "Vermine",
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@@ -180,7 +204,106 @@
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"encounters": "Encounters",
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"road": "The Road",
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"totem_picker": "Totem picker",
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"actor_picker": "Actor picker"
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"actor_picker": "Actor picker",
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"ability_category": {
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"physical": "Physical",
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"manual": "Manual",
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"mental": "Mental",
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"social": "Social"
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},
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"skill_category": {
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"man": "Man",
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"animal": "Animal",
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"tool": "Tool",
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"weapon": "Weapon",
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"survival": "Survival",
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"world": "World"
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},
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"CharacterNamePlaceholder": "Character Name",
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"none": "None",
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"bonuses": "Bonuses",
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"choose_ability": "Choose Ability",
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"choose_skill": "Choose Skill",
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"grant_reroll": "Grant Reroll",
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"handicap": "Handicap",
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"keep_totem": "Keep Totem",
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"morale_crisis": "Morale Crisis",
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"morale_high": "High Morale",
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"morale_low": "Low Morale",
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"morale_normal": "Normal Morale",
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"rerolls_possible": "Rerolls Possible",
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"reserve": "Reserve",
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"score": "Score",
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"success_count": "Success Count",
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"success_required": "Success Required",
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"test_of": "Test of",
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"total": "Total",
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"totem_dice": "Totem Dice",
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"totem_hint": "Totem Hint",
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"FightTool": "Fight Tool",
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"RollTool": "Roll Tool",
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"Roll4Fight": "Roll for Fight",
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"Selected": "Selected",
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"PurposeTrait": "Purpose Trait",
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"SpleenTrait": "Spleen Trait",
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"ConfrontationHint": "Confrontation Hint",
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"Achievement": "Achievement",
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"Conservation": "Conservation",
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"error_cannot_reroll": "Cannot reroll",
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"error_no_rerolls_left": "No rerolls left",
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"error_no_actor_selected": "No actor selected",
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"error_not_enough_self_control": "Not enough self control",
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"error_select_ability": "Select an ability",
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"tabs": {
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"abilities": "Abilities",
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"combat": "Combat",
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"equipment": "Equipment",
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"stories": "Stories",
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"totem": "Totem"
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},
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"base_values": "Base Values",
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"computed_values": "Computed Values",
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"cost": "Cost",
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"creature": "Creature",
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"effect": "Effect",
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"error_select_skill": "Select a skill",
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"error_unknown_actor": "Unknown actor",
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"instincts": "Instincts",
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"instincts_placeholder": "eg: Aggressive, Defensive",
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"learn": "Learn",
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"major_objectives": "Major Objectives",
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"minor_objectives": "Minor Objectives",
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"morale": "Morale",
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"needed": "Needed",
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"objective_placeholder": "eg: Survive, Explore",
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"objectives": "Objectives",
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"pack": "Pack",
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"pattern": "Pattern",
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"preferred_category": "Preferred Category",
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"prohibits": "Prohibits",
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"prohibits_placeholder": "eg: Fire, Water",
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"rarity_0": "Common",
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"rarity_1": "Rare",
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"rarity_2": "Very Rare",
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"reserves": "Reserves",
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"ritual": "Ritual",
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"sexes": {
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"female": "Female",
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"male": "Male"
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},
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"size": "Size",
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"total_attack": "Total Attack",
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"total_damage": "Total Damage",
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"trance": "Trance",
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"vote_reserve": "Vote Reserve",
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"wound_thresholds": "Wound Thresholds",
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"types": {
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"shield": "Shield"
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},
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"roll": "Roll",
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"cancel": "Cancel",
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"playMode": "Play Mode",
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"editMode": "Edit Mode"
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},
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"UI": {
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"add": "Add",
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@@ -195,9 +318,15 @@
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"temporary": "Temporary effects",
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"passive": "Passive effects",
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"inactive": "Inactive effects"
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}
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},
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"effects.inactive": "Inactive",
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"effects.passive": "Passive",
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"effects.temporary": "Temporary"
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},
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"ITEMS": {
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"item": "Item",
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"items": "Items",
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"new_item": "New item",
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"defense": "Protection",
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"defenses": "Protections",
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"new_defense": "New protection",
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@@ -216,6 +345,12 @@
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"abilities": "Abilities",
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"specialties": "Specialties",
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"new_specialty": "New specialty",
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"target": "Target",
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"targets": "Targets",
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"new_target": "New target",
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"rite": "Rite",
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"rites": "Rites",
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"new_rite": "New rite",
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"evolution": "Adaptation",
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"new_evolution": "New adaptation",
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"evolutions": "Adaptations",
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@@ -227,7 +362,8 @@
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"rituel": "Ritual",
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"transe": "Trance",
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"effects": "Effects",
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"details": "Details"
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"details": "Details",
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"shield": "Shield"
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},
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"ABILITIES": {
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"vigor": {
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@@ -498,10 +634,26 @@
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},
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"ruins": {
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"name": "Ruins"
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},
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"athletics": {
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"name": "Athletics"
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},
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"fauna": {
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"name": "Fauna"
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}
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},
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"SEXES": {
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"male": "Masculine",
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"female": "Feminine"
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},
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"COMBAT": {
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"Encounter": "Encounter",
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"None": "None",
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"Round": "Round"
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},
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"SIZE_LEVELS": {
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"small": "Small",
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"medium": "Medium",
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"large": "Large"
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}
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}
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