application choose totem

This commit is contained in:
François-Xavier Guillois
2023-08-30 22:48:31 +02:00
parent f605cd14d6
commit 987bb9fd6e
5 changed files with 54 additions and 8 deletions
+6 -5
View File
@@ -1,6 +1,7 @@
import {onManageActiveEffect, prepareActiveEffectCategories} from "../system/effects.mjs";
import { VermineActorSheet } from "./actor-sheet.mjs";
import { getRollBox } from "../system/dialogs.mjs";
import { TotemPicker } from "../system/applications.mjs";
/**
* Extend the basic ActorSheet with some very simple modifications
@@ -175,7 +176,7 @@ export class VermineCharacterSheet extends VermineActorSheet {
});
// Choose Totem
html.find('.changeTotem').click(this._onTotemButton.bind(this));
html.find('.chooseTotem').click(this._onTotemButton.bind(this));
// Drag events for macros.
if (this.actor.isOwner) {
@@ -268,11 +269,11 @@ export class VermineCharacterSheet extends VermineActorSheet {
*/
_onTotemButton(event) {
event.preventDefault();
const element = event.currentTarget;
const dataset = element.dataset;
const el = event.currentTarget;
// const dataset = el.dataset;
console.log('on va ouvrir une dialog box totem');
const totemPicker = new TotemPicker(el);
totemPicker.render(true);
}
}
+42
View File
@@ -0,0 +1,42 @@
export class TotemPicker extends Application {
constructor(element) {
super();
}
/* -------------------------------------------- */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
id:"TOTEM_PICKER",
title:game.i18n.localize("VERMINE.totem_picker"),
template:'systems/vermine2047/templates/applications/choose-totem.hbs',
popOut:true,
resizable:true,
height:"600",
width:"600"
});
}
getData() {
// Send data to the template
return {
config: CONFIG.VERMINE
/*anarchy: this.gmAnarchy.getAnarchy(),
convergences: this.gmConvergence.getConvergences(),
difficultyPools: this.gmDifficulty.getDifficultyData(),
options: {
classes: [game.system.anarchy.styles.selectCssClass()]
}*/
}
}
activateListeners(html) {
super.activateListeners(html);
// html.find('.app-title-bar').mousedown(event => this.handleDrag.onMouseDown(event));
}
async _updateObject(event, formData) {
// console.log(formData.exampleInput);
}
}