fix: Dice So Nice import v14 compat, override Foundry text colors for readability
Release Creation / build (release) Failing after 1m28s
Release Creation / build (release) Failing after 1m28s
- hooks.mjs: replace static dice-so-nice import with dynamic import
using game.modules.get('dice-so-nice').id (path removed in v14)
- hooks.mjs: fix permission condition (|| -> &&), jQuery -> vanilla JS
- less/base.less: override --color-text-* and --button-text-color
for both .themed.theme-dark (AppV2) and body.theme-dark (legacy apps)
- target #settings-config buttons + labels + hints for dark grays
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@@ -1,5 +1,4 @@
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<div class="{{cssClass}}">
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{{log this}}
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<header class="sheet-header">
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<img
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class="profile-img"
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@@ -19,27 +18,19 @@
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class="skill-select"
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>
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{{#each @root.config.skillCategories as |skillCategory sckey|}}
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{{log skillCategory}}
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{{log @root.config.model.Actor.character.skills}}
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<optgroup label="{{ smarttlk 'SKILLS_CATEGORIES' sckey 'name' }}">
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{{#each @root.config.model.Actor.character.skills as |skill key|}}
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{{log sckey}}
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{{log skill}}
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{{#ife skill.category sckey}}
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<option
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value="{{key}}"
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{{#ife key @root.item.system.skill}}
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selected
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{{/ife}}
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>{{ smarttlk 'SKILLS' key 'name' }}</option>
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<optgroup label="{{ smarttlk 'SKILLS_CATEGORIES' sckey 'name' }}">
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{{#each @root.config.skills as |skill key|}}
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{{#ife skill.category sckey}}
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<option
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value="{{key}}"
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{{#ife key @root.item.system.skill}}
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selected
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{{/ife}}
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{{/each}}
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</optgroup>
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>{{ smarttlk 'SKILLS' key 'name' }}</option>
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{{/ife}}
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{{/each}}
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</optgroup>
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{{/each}}
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</select>
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</div>
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