feat: fiche de Communauté (socle)
- acteur community (identité, géographie, histoire, objectifs, taille/effectif) - 4 Domaines x 2 jauges avec états (Crise/Bas/Stable/Opulent), moral, réserves - onglets Identité / Domaines / Ressources, édition ProseMirror (formInput) - header avec fond, totem, niveau, effectif ; icône par défaut - libellé du type via typeLabels (sans écraser TYPES.* du core)
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@@ -34,7 +34,8 @@
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"character": { "htmlFields": ["equipment.description", "identity.biography", "identity.relations"] },
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"npc": { "htmlFields": ["equipment.description", "identity.notes"] },
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"group": { "htmlFields": ["equipment.description", "identity.notes"] },
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"creature": { "htmlFields": ["equipment.description", "identity.notes", "identity.biography"] }
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"creature": { "htmlFields": ["equipment.description", "identity.notes", "identity.biography"] },
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"community": { "htmlFields": ["identity.notes", "location.landmarks", "location.territory", "history.events", "history.relations"] }
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},
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"Item": {
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"item": { "htmlFields": ["description"] },
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