changement rolldialog
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@@ -383,6 +383,11 @@ ul.unstyled li {
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}
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.system-vermine2047 .sheet.actor form input[disabled],
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.system-vermine2047 .sheet.actor form select[disabled] {
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cursor: not-allowed;
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}
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.system-vermine2047 .sheet.actor form input[type=text]:hover:not(:disabled),
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.system-vermine2047 .sheet.actor form input[type=text]:focus,
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.system-vermine2047 .sheet.actor form select:hover:not(:disabled),
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+1
-1
@@ -1,7 +1,7 @@
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.window-app.vermineDialog {
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.window-content {
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background: url(/systems/vermine2047/assets/images/ui/box_background.webp) repeat;
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color: black;
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}
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.flexrow,
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+1
-5
@@ -153,13 +153,9 @@
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"hotReload": {
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"extensions": [
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"css",
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"scss",
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"hbs",
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"json"
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],
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"paths": [
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"assets",
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"lang",
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"templates"
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]
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}
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}
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+155
-128
@@ -3,6 +3,8 @@
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class="vermine form"
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data-actor-id="{{ speakerId }}"
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>
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<!--HIDDEN DATA -->
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<input
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type="hidden"
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name="label"
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@@ -27,15 +29,138 @@
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id="skillScore"
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value="{{ skillScore }}"
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/>
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<div class="dice-pool flexcol">
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<h1 class="flexrow row lgb flex-group-center">
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<span>Type de jet <strong>{{#if (eq rollType 'skill')}}{{ localize
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'VERMINE.skill_title' }}{{else}}{{ localize 'VERMINE.ability'
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}}{{/if}}</strong></span>
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<input
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type="hidden"
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name="speakerId"
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value="{{ speakerId }}"
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/>
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<input
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type="hidden"
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name="skillLabel"
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value="{{ skill }}"
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/>
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<div class="dice-pool">
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<!--SKILLS TALENTS-->
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<h1 class="flexrow skills-talents">
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<div class="flexcol">
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<label class="label">{{localize
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'VERMINE.ability'}}</label>
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<select
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class="info-value"
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data-roll="true"
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data-dtype="String"
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type="number"
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name="ability"
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id="ability"
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min="1"
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max="5"
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>
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<option value="0">-- Choisissez une caractéristique
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--</option>
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{{#each config.abilityCategories as |abilCategory catkey|}}
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<optgroup label="{{ smarttlk 'ABILITY_CATEGORIES' catkey 'name' }}">
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{{#each @root.actor.system.abilities as |abil key|}}
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{{#ife abil.category catkey}}
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<option
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value="{{abil.value}}"
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data-label="{{key}}"
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{{#ife @root.rollType "ability"}}
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{{#ife @root.labelKey key}}
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selected="true"
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{{/ife}}
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{{/ife}}
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>{{ smarttlk 'ABILITIES' key 'name'
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}} / {{abil.value}}</option>
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{{/ife}}
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{{/each}}
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</optgroup>
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{{/each}}
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</select>
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</div>
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<div class="flexcol">
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<label class="label">{{localize
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'VERMINE.skill_title'}}</label>
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<select
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class="info-value"
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data-roll="true"
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data-dtype="String"
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type="number"
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name="skill"
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id="skill"
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min="1"
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max="5"
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>
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<option>-- Choisissez une compétence
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--</option>
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{{#each config.skillCategories as |skillCategory catkey|}}
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<optgroup label="{{ smarttlk 'SKILLS_CATEGORIES' catkey 'name' }}">
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{{#each @root.actor.system.skills as |skill key|}}
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{{#ife skill.category catkey}}
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<option
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value="{{skill.value}}"
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data-pool="{{skillLevel "dicePool"
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skill.value}}"
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data-label="{{key}}"
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data-reroll="{{skillLevel "reroll" skill.value}}"
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{{#ife @root.rollType "skill"}}
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{{#ife @root.labelKey key}}
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selected="true"
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{{/ife}}
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{{/ife}}
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>
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<b>{{ smarttlk 'SKILLS' key 'name' }} / </b>
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<i>{{skillLevel "label" skill.value}}</i>
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</option>
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{{/ife}}
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{{/each}}
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</optgroup>
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{{/each}}
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</select>
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{{#if availableSpecialties.length}}
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<label class="label">{{localize 'VERMINE.specialty'}} (+1D)</label>
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<div class="flexrow">
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<span data-spec-skill="{{spec.system.skill}}">
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<i>aucunes</i>
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<input
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type="radio"
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data-roll="true"
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name="usingSpecialization"
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id="usingSpecialization"
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value="aucune"
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>
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</span>
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{{#each availableSpecialties as |spec ind|}}
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<span data-spec-skill="{{spec.system.skill}}">
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<i>{{spec.name}}</i>
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<input
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type="radio"
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data-roll="true"
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name="usingSpecialization"
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id="usingSpecialization"
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value="{{spec.name}}"
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{{#if specialty}}checked{{/if}}
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>
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</span>
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{{/each}}
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</div>
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{{/if}}
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</div>
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</h1>
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<div class="flexrow">
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<!--DIFFICULTY HANDICAP-->
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<h2 class="flexrow">
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<label class="label">{{localize
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'VERMINE.difficulty'}}</label>
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<select
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@@ -88,119 +213,20 @@
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<option value="3">(II)</option>
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{{/select}}
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</select>
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</div>
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<div class="flexrow ">
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<h2 class="flexcol">
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<label class="label">{{localize
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'VERMINE.ability'}}</label>
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<select
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class="info-value"
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data-roll="true"
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data-dtype="String"
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type="number"
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name="ability"
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id="ability"
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min="1"
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max="5"
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>
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<option value="0">-- Choisissez une caractéristique
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--</option>
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{{#each config.abilityCategories as |abilCategory catkey|}}
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<optgroup label="{{ smarttlk 'ABILITY_CATEGORIES' catkey 'name' }}">
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{{#each @root.actor.system.abilities as |abil key|}}
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{{#ife abil.category catkey}}
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<option
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value="{{abil.value}}"
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data-label="{{key}}"
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{{#ife @root.rollType "ability"}}
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{{#ife @root.labelKey key}}
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selected="true"
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{{/ife}}
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{{/ife}}
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>{{ smarttlk 'ABILITIES' key 'name'
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}} / {{abil.value}}</option>
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{{/ife}}
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{{/each}}
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</optgroup>
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{{/each}}
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</select>
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</h2>
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<h3 class="flexcol">
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<label class="label">{{localize
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'VERMINE.skill_title'}}</label>
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<select
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class="info-value"
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data-roll="true"
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data-dtype="String"
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type="number"
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name="skill"
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id="skill"
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min="1"
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max="5"
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>
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<option>-- Choisissez une compétence
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--</option>
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{{#each config.skillCategories as |skillCategory catkey|}}
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<optgroup label="{{ smarttlk 'SKILLS_CATEGORIES' catkey 'name' }}">
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{{#each @root.actor.system.skills as |skill key|}}
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{{#ife skill.category catkey}}
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<option
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value="{{skill.value}}"
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data-pool="{{skillLevel "dicePool"
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skill.value}}"
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data-label="{{key}}"
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data-reroll="{{skillLevel "reroll" skill.value}}"
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{{#ife @root.rollType "skill"}}
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{{#ife @root.labelKey key}}
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selected="true"
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{{/ife}}
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{{/ife}}
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>
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<b>{{ smarttlk 'SKILLS' key 'name' }},</b>
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<i>{{skillLevel "label" skill.value}}</i>
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</option>
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{{/ife}}
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{{/each}}
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</optgroup>
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{{/each}}
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</select>
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{{#if availableSpecialties.length}}
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<label class="label">{{localize 'VERMINE.specialty'}} (+1D)</label>
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<div class="flexrow">
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<span data-spec-skill="{{spec.system.skill}}">
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<i>aucunes</i>
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<input
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type="radio"
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data-roll="true"
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name="usingSpecialization"
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id="usingSpecialization"
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value="aucune"
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>
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</span>
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{{#each availableSpecialties as |spec ind|}}
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<span data-spec-skill="{{spec.system.skill}}">
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<i>{{spec.name}}</i>
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<input
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type="radio"
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data-roll="true"
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name="usingSpecialization"
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id="usingSpecialization"
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value="{{spec.name}}"
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{{#if specialty}}checked{{/if}}
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>
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</span>
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{{/each}}
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</div>
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{{/if}}
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</h3>
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</div>
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<div class="grid grid-2col">
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<!-- BONUSES -->
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<details>
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<summary class="flexrow">
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<h3>Bonuses</h3>
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</summary>
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<div class="grid grid-3col">
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<div class="flexrow row smb">
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<label class="label">{{localize 'VERMINE.help'}} (+1D)</label>
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<input
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@@ -213,6 +239,8 @@
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help}}checked{{/if}}
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>
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</div>
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<div class="flexrow row mdb">
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<label class="label">{{localize
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'VERMINE.group'}}</label>
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@@ -228,6 +256,8 @@
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value="0"
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>
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</div>
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<div class="flexrow row mdb">
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<label class="label">{{localize
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'VERMINE.self_control'}} + <span id="self_control_value">0</span>D
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@@ -242,6 +272,8 @@
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value="0"
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/>
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</div>
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<div class="flexcol row mdb">
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<label class="label">{{localize 'VERMINE.tooling'}} (+1D)</label>
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@@ -271,10 +303,10 @@
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{{/each}}
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</div>
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</div>
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<div class="flexrow">
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<div class="flexcol">
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<label class="label">utiliser des dés totems ?
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</label>
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<div class="flexrow">
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{{#ifgt @root.actor.system.adaptation.totems.human.value 0}}
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<div class="totem-human">
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<h4 for="human-totem">totem humain </h4>
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@@ -300,18 +332,13 @@
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</div>
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{{/ifgt}}
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</div>
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</div>
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</div>
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</details>
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</div>
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<p><input
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type="hidden"
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name="speakerId"
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value="{{ speakerId }}"
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/>
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<input
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type="hidden"
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name="skillLabel"
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value="{{ skill }}"
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/>
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</p>
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</form>
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@@ -5,6 +5,9 @@
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},
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{
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"path": "../noc"
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},
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{
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"path": "../../../Config"
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}
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],
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"settings": {}
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