v0.1.9
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@@ -10,10 +10,10 @@ export class VermineCreatureSheet extends ActorSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["vermine2047", "sheet", "actor"],
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classes: ["vermine2047", "sheet", "actor", "creature"],
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template: "systems/vermine2047/templates/actor/actor-sheet.hbs",
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width: 600,
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height: 600,
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width: 300,
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height: 300,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }]
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});
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}
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@@ -92,6 +92,33 @@ export class VermineCreatureSheet extends ActorSheet {
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/** @override */
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activateListeners(html) {
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super.activateListeners(html);
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html.find('.item-create').click(this._onItemCreate.bind(this));
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}
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async _onItemCreate(event) {
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event.preventDefault();
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const header = event.currentTarget;
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// Get the type of item to create.
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const type = header.dataset.type;
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// Grab any data associated with this control.
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const data = duplicate(header.dataset);
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// Initialize a default name.
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// const name = `New ${type.capitalize()}`;
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const name = game.i18n.localize('ITEMS.new_' + type);
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console.log('onItemCreate child', data.type, this.actor.type);
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// Prepare the item object.
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const itemData = {
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name: name,
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type: type,
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system: data
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};
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// Remove the type from the dataset since it's in the itemData.type prop.
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delete itemData.system["type"];
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// Finally, create the item!
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return await Item.create(itemData, {parent: this.actor});
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}
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}
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