From 308073877b2a8645509bc80c7ba81c01fc897783 Mon Sep 17 00:00:00 2001 From: LeRatierBretonnier Date: Thu, 4 Jun 2026 23:15:23 +0200 Subject: [PATCH] fix(actor): remove duplicate prepareBaseData method The previous commit accidentally created a duplicate prepareBaseData() method. This commit removes the duplicate and keeps only the version with proper initialization of wound data and combatStatus. Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe --- module/documents/actor.mjs | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index b4f3606..4f40017 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -39,16 +39,6 @@ export class VermineActor extends Actor { } } - /** @override */ - prepareBaseData() { - // Data modifications in this step occur before processing embedded - // documents or derived data. - - if (this.type == 'character') { - - } - } - /** * @override * Augment the basic actor data with additional dynamic data. Typically,