attribute fix
This commit is contained in:
+22
-15
@@ -53,25 +53,17 @@
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formData[item.name] = item.value;
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formData[item.name] = item.value;
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});
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});
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// console.log("roll form data", formData);
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// console.log("roll form data", formData);
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let NoD = parseInt(formData.ability,10);
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let NoD = parseInt(formData.abilityScore,10);
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let Reroll = 0;
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let Reroll = 0;
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// difficulty
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// difficulty
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data.difficulty = (formData.difficulty != undefined) ? formData.difficulty : 7;
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data.difficulty = (formData.difficulty != undefined) ? formData.difficulty : 7;
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// maîtrise bonus
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// maîtrise bonus
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// TODO : utiliser la configuration des niveaux de compétences plutôt
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if (formData.rollType == 'skill'){
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if (formData.skill > 0 && formData.skill < 3){
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NoD += CONFIG.VERMINE.SkillLevels[formData.skillScore].dicePool || 0;
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NoD += 1;
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Reroll += CONFIG.VERMINE.SkillLevels[formData.skillScore].reroll || 0;
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} else if (formData.skill > 2 && formData.skill < 5){
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NoD += 2;
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} else if (formData.skill > 4){
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NoD += 3;
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}
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// maîtrise relance
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if (formData.skill > 1 && formData.skill < 4){
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Reroll += 1;
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} else if (formData.skill > 3){
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Reroll += 2;
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}
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}
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console.log('reroll', Reroll);
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// réserves
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// réserves
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if (formData.self_control > 0){
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if (formData.self_control > 0){
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NoD += parseInt(formData.self_control,10);
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NoD += parseInt(formData.self_control,10);
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@@ -89,7 +81,9 @@
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if (formData.helped !== undefined && formData.helped == 1){
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if (formData.helped !== undefined && formData.helped == 1){
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NoD += 1;
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NoD += 1;
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}
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}
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return game.vermine2047.VermineRoll.roll(data.actorId, data.label, NoD, Reroll, data);
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if (formData.abilityScore == 0){
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alert('veuillez saisir une caractéristique');
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} else return game.vermine2047.VermineRoll.roll(data.actorId, data.label, NoD, Reroll, data);
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}
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}
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},
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},
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close: {
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close: {
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@@ -98,6 +92,19 @@
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}
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}
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},
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},
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render: function (h) {
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render: function (h) {
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if( h.find('input[name="abilityScore"]').val()== 0 && data.rollType == 'ability'){
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h.find('input[name="abilityScore"]').val(data.abilities[data.label].value);
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}
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h.find('select[name="ability"]').change((event) => {
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if (event.target.value != undefined){
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const abilityScore = data.abilities[event.target.value].value;
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console.log('ability', abilityScore);
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// on enregistre la valeur de la caractéristique
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h.find('input[name="abilityScore"]').val(abilityScore);
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}
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});
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h.find('select[name="skill"]').change((event) => {
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h.find('select[name="skill"]').change((event) => {
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if (data.rollType == 'skill' && event.target.value != undefined){
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if (data.rollType == 'skill' && event.target.value != undefined){
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const skillScore = data.skills[event.target.value].value;
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const skillScore = data.skills[event.target.value].value;
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@@ -4,7 +4,7 @@ export class VermineRoll {
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const actor = game.actors.get(actorId);
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const actor = game.actors.get(actorId);
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let formula = '' + (parseInt(NoD,10) + parseInt(Reroll,10)) + "d10";
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let formula = '' + (parseInt(NoD,10) + parseInt(Reroll,10)) + "d10";
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if (Reroll > 0 && params.difficulty != undefined){
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if (Reroll > 0 && params.difficulty != undefined){
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formula += 'kh' + (parseInt(NoD,10) -1);
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formula += 'kh' + NoD;
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}
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}
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formula += (params.difficulty != undefined) ? "cs>" + params.difficulty : "cs>7";
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formula += (params.difficulty != undefined) ? "cs>" + params.difficulty : "cs>7";
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let roll = new Roll(formula, actor.getRollData());
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let roll = new Roll(formula, actor.getRollData());
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@@ -27,6 +27,7 @@
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<div class="flexrow row mdb">
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<div class="flexrow row mdb">
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<label class="label" style="flex: 60%;">{{localize 'VERMINE.ability'}}</label>
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<label class="label" style="flex: 60%;">{{localize 'VERMINE.ability'}}</label>
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<select class="info-value" style="max-width: 40%;" data-dtype="String" type="number" name="ability" id="ability" min="1" max="5">
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<select class="info-value" style="max-width: 40%;" data-dtype="String" type="number" name="ability" id="ability" min="1" max="5">
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{{#if (eq rollType 'skill')}}<option>-- Choisissez une caractéristique --</option>{{/if}}
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{{#each abilities as |ability key| }}
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{{#each abilities as |ability key| }}
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<option value="{{ key }}" {{#if (eq key @root.label)}}selected{{/if}}> {{ smarttl "ABILITIES" key }} - {{ ability.value }}</option>
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<option value="{{ key }}" {{#if (eq key @root.label)}}selected{{/if}}> {{ smarttl "ABILITIES" key }} - {{ ability.value }}</option>
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{{/each}}
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{{/each}}
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