reroll OK

This commit is contained in:
rwanoux
2024-04-28 16:35:48 +02:00
parent 74e11d439c
commit 0fada335f4
85 changed files with 1273 additions and 435 deletions
+113 -44
View File
@@ -1,23 +1,73 @@
<div class="grid grid-2col">
<div>
<h4 class="align-center">{{ localize "VERMINE.self_control"}}</h4>
<p class="align-center">
<input type="number" name="system.attributes.self_control.value"
value="{{ system.attributes.self_control.value }}" data-dtype="Number"
min="{{ system.attributes.self_control.min }}"
max="{{ system.attributes.self_control.max }}" /> / {{
system.attributes.self_control.max }}
</p>
<h4 class="align-center">{{ localize "VERMINE.self_control"}} :
{{@root.system.attributes.self_control.value}}/
{{@root.system.attributes.self_control.max}}
</h4>
<div class="flexrow">
{{#repeat 10 1}}
<div class="hexa
{{#iflteq @index @root.system.attributes.self_control.value }}
checked
{{/iflteq}}
{{#ifgt @index @root.system.attributes.self_control.max }}
unavailable
{{/ifgt}}">
{{#iflteq @index @root.system.attributes.self_control.max }}
<input type="radio" data-dtype="Number"
name="system.attributes.self_control.value"
value="{{@index}}" {{#ife @root.system.attributes.self_control.value
@index
}}checked="checked"{{/ife}}
class="
{{#iflteq @index @root.system.attributes.self_control.max }}
checked
{{/iflteq}}
" />
{{/iflteq}}
</div>
{{/repeat}}
</div>
</div>
<div>
<h4 class="align-center">{{ localize "VERMINE.effort"}}</h4>
<p class="align-center">
<input type="number" name="system.attributes.effort.value"
value="{{ system.attributes.effort.value }}" data-dtype="Number"
min="{{ system.attributes.effort.min }}"
max="{{ system.attributes.effort.max }}" /> / {{
system.attributes.effort.max }}
</p>
<h4 class="align-center">{{ localize "VERMINE.effort"}} :
{{@root.system.attributes.effort.value}}/
{{@root.system.attributes.effort.max}}
</h4>
<div class="flexrow">
{{#repeat 10 1}}
<div
class="hexa
{{#iflteq @index @root.system.attributes.effort.value }}
checked
{{/iflteq}}
{{#ifgt @index @root.system.attributes.effort.max }}
unavailable
{{/ifgt}}">
{{#iflteq @index @root.system.attributes.effort.max }}
<input type="radio" data-dtype="Number"
name="system.attributes.effort.value"
value="{{@index}}" {{#ife @root.system.attributes.effort.value
@index
}}checked="checked"{{/ife}}
class="
{{#iflteq @index @root.system.attributes.effort.value }}
checked
{{/iflteq}}
" />
{{/iflteq}}
</div>
{{#ife @index 1}}
<br />
{{/ife}}
{{/repeat}}
</div>
</div>
</div>
<h4 class="item-name effect-name flexrow">{{ localize
@@ -26,46 +76,65 @@
<li class="row mdb">{{ localize 'VERMINE.wounds.light'}} <span
data-tooltip="seuil">({{
system.minorWound.threshold }})</span>
{{#repeat system.minorWound.max 1}}
<input type="radio" data-dtype="Number" name="system.minorWound.value"
value="{{@index}}" {{#ife @root.system.minorWound.value @index
}}checked="checked"{{/ife}} data-wound="minorWound"
class="
<div class="flexrow">
{{#repeat system.minorWound.max 1}}
<div class="hexa ability{{#iflteq @index @root.system.minorWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number" name="system.minorWound.value"
value="{{@index}}" {{#ife @root.system.minorWound.value @index
}}checked="checked"{{/ife}} data-wound="minorWound"
class="
{{#iflteq @index @root.system.minorWound.value }}
checked
{{/iflteq}}
" />
{{/repeat}}</li>
<li class="row mdb">{{ localize 'VERMINE.wounds.heavy'}} ({{
system.majorWound.threshold }})
{{#repeat system.majorWound.max 1}}
<input type="radio" name="system.majorWound.value" value="{{@index}}" {{#ife
@root.system.majorWound.value @index }}checked="checked"{{/ife}}
data-wound="majorWound"
class="
</div>
{{/repeat}}
</div>
</li>
<li class="row mdb">{{ localize 'VERMINE.wounds.heavy'}}
<span>({{
system.majorWound.threshold }})</span>
<div class="flexrow">
{{#repeat system.majorWound.max 1}}
<div class="hexa ability{{#iflteq @index @root.system.majorWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number" name="system.majorWound.value"
value="{{@index}}" {{#ife @root.system.majorWound.value @index
}}checked="checked"{{/ife}} data-wound="majorWound"
class="
{{#iflteq @index @root.system.majorWound.value }}
checked
{{/iflteq}}
" />
{{/repeat}}
</div>
{{/repeat}}
</div>
</li>
<li class="row mdb">{{ localize 'VERMINE.wounds.deadly'}} ({{
system.deadlyWound.threshold }})
{{#repeat system.deadlyWound.max 1}}
<li class="row mdb">{{ localize 'VERMINE.wounds.deadly'}}
<span>({{system.deadlyWound.threshold }})</span>
<div class="flexrow">
{{#repeat system.deadlyWound.max 1}}
<div class="hexa ability{{#iflteq @index @root.system.deadlyWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number" name="system.deadlyWound.value"
value="{{@index}}" {{#ife @root.system.deadlyWound.value @index
}}checked="checked"{{/ife}} data-wound="deadlyWound"
class="
{{#iflteq @index @root.system.deadlyWound.value }}
checked
{{/iflteq}}
<input type="radio" name="system.deadlyWound.value" value="{{@index}}"
{{#ife
@root.system.deadlyWound.value @index }}checked="checked"{{/ife}}
data-wound="deadlyWound"
class="
{{#iflteq @index @root.system.deadlyWound.value }}
checked
{{/iflteq}}
" />
{{/repeat}}
" />
</div>
{{/repeat}}
</div>
</li>
</ul>
<h4 class="item-name effect-name flexrow">{{ localize "UI.effects.name"}}</h4>
+43 -3
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@@ -2,15 +2,55 @@
<img class="profile-img" src="{{actor.img}}" data-edit="img"
title="{{actor.name}}" height="100" width="100" />
</div>
<div class="minor-totems ">
<h3>{{localize "ITEMS.evolution"}}</h3>
<h5 class="human
{{#ifgt system.adaptation.totems.human.value system.adaptation.totems.adapted.value}}
major
{{/ifgt}}
">{{localize "TOTEMS.human.name"}}
<img src="/systems/vermine2047/assets/images/ui/totems/human.webp" />
</h5>
<h5 class="adapted
{{#ifgt system.adaptation.totems.human.value system.adaptation.totems.adapted.value}}
major
{{/ifgt}}">{{localize "TOTEMS.adapted.name"}}
<img src="/systems/vermine2047/assets/images/ui/totems/adapted.webp" />
</h5>
<div class="totem-dice flexrow flex-group-center">
<div class="human-dice flexrow">
{{#repeat system.adaptation.totems.human.max 1}}
<div class="hexa" data-totem-name="human" data-totem-value="{{@index}}">
{{#ifgteq system.adaptation.totems.human.value @index}}
<div class="human-die"><i class="fas fa-dice-d10"></i></div>
{{/ifgteq}}
</div>
{{/repeat}}
</div>
<div class="adapted-dice flexrow">
{{#repeat system.adaptation.totems.adapted.max 1}}
<div class="hexa" data-totem-name="adapted" data-totem-value="{{@index}}">
{{#ifgteq system.adaptation.totems.adapted.value @index}}
<div class="adapted-die"><i class="fas fa-dice-d10"></i></div>
{{/ifgteq}}</div>
{{/repeat}}
</div>
</div>
</div>
<ul class="padding-with-frieze unstyled paper">
{{#if system.identity.totem }}
<li class="row lgb">
<li class="row lgb major-totem">
<div class="flexcol flex-group-center items-center w-full">
<h4>{{ smarttl 'TOTEMS' system.identity.totem 'name' }}</h4>
<img
src="/systems/vermine2047/assets/images/ui/totems/{{ system.identity.totem }}.webp"
alt="{{ smarttl 'TOTEMS' system.identity.totem 'name' }}" width="80"
height="80"
data-tooltip="{{localize system.identity.totem}}" />
height="80" />
</div>
</li>
{{/if}}