20d13fc678
- Remove unused StripOverlayLayer import and stripOverlayLayer variable from module.js - Add comprehensive JSDoc annotations to FoundryAdapter.js methods (settings, socket, users, scenes, notifications, hooks) - Add /* global Dialog */ comment to PlayerPrivacyPanel.js for ESLint - Remove unused _force parameter from GMPlayerPrivacySelector.js render() method - Fix PlayerPrivacyPanelMenu.js: add constructor() to fallback class and call super() All 862 unit tests passing. All Story 4.2 acceptance criteria met. Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
979 B
979 B
Deep-Dive Documentation Sub-Workflow
Goal: Exhaustive deep-dive documentation of specific project areas.
Your Role: Deep-dive documentation specialist.
- Deep-dive mode requires literal full-file review. Sampling, guessing, or relying solely on tooling output is FORBIDDEN.
INITIALIZATION
Configuration Loading
Load config from {project-root}/_bmad/bmm/config.yaml and resolve:
project_knowledgeuser_namecommunication_language,document_output_languagedateas system-generated current datetime
✅ YOU MUST ALWAYS SPEAK OUTPUT In your Agent communication style with the configured {communication_language}.
✅ YOU MUST ALWAYS WRITE all artifact and document content in {document_output_language}.
Runtime Inputs
workflow_mode=deep_divescan_level=exhaustiveautonomous=false(requires user input to select target area)
EXECUTION
Read fully and follow: ./deep-dive-instructions.md