Files
uberwald 3faab3e3e4
CI / ci (push) Successful in 44s
CLeanup unused stuff
2026-05-25 21:35:02 +02:00
..
2026-05-25 21:35:02 +02:00
2026-05-25 21:35:02 +02:00
2026-05-25 21:35:02 +02:00

Scrying Pool Documentation Screenshots

All screenshots have been captured and are ready!

This directory contains the screenshot images for the Scrying Pool User Guide JournalEntry.

Included Screenshots

  1. screenshot-main.jpg - Main overview of the Scrying Pool strip

    • Shows the camera strip at the bottom of the FoundryVTT interface
    • Displays multiple participant video feeds
  2. screenshot-directors-board.jpg - Director's Board interface

    • Shows the Director's Board window with participant tiles
    • Displays the grid of participant cameras with controls
  3. screenshot-player-view.jpg - Player perspective

    • Shows the game from a player's viewpoint
    • Displays the visibility badge in the top-right corner
  4. screenshot-presets.jpg - Layout presets panel

    • Shows the save/load preset interface
    • Displays the preset management UI
  5. screenshot-badge-states.jpg - Visibility badge states

    • Shows different states of the visibility badge
    • Displays multiple badge examples

Technical Details

  • Captured from: Running FoundryVTT instance with Scrying Pool enabled
  • Date: 2025-05-25
  • Source URL: https://localhost:31000/game
  • Resolution: Full page screenshots (~291KB each)
  • Format: JPEG

Image Paths in JournalEntry

All images are referenced in the JournalEntry with absolute paths:

modules/scrying-pool/packs/assets/screenshot-[name].jpg

Notes

  • The JournalEntry HTML includes onerror="this.style.display='none'" so if images are missing, they will be hidden gracefully
  • Screenshots were captured using Playwright connected to Chrome DevTools on port 9222
  • Keyboard shortcuts were used to open/close the Director's Board (Ctrl+Shift+V)

To Update Screenshots

  1. Ensure FoundryVTT is running with Scrying Pool enabled
  2. Make sure Chrome is running with remote debugging on port 9222:
    chrome --remote-debugging-port=9222 --user-data-dir=/path/to/profile
    
  3. Navigate to your FoundryVTT game
  4. Run the capture script:
    node /tmp/take_screenshots.js
    
  5. Replace the files in this directory with the new screenshots