# Decision Log — Video View Manager PRD **Workspace:** `_bmad-output/planning-artifacts/prds/prd-video-view-manager-2026-05-19/` **Created:** 2026-05-19 **Author:** Morr **Last Updated:** 2026-05-25 --- ## Decisions ### D-1 — PRD scope: full vision with roadmap **Date:** 2026-05-19 **Decision:** PRD covers full product vision across all 3 priority tiers. v1.0 = Day 1 + Week 1–2 features (FR-1 through FR-26). Later-tier features are documented in §10 as a roadmap, not as FRs. **Rationale:** User selected "Full vision PRD" during working mode selection. **Status:** Captured in §10 Product Roadmap. **UPDATED:** Expanded to include FR-27 through FR-32 from live testing. ### D-2 — WebRTC track disabling preferred **Date:** 2026-05-19 **Decision:** Real WebRTC track disabling is the preferred visibility implementation. CSS/DOM cosmetic hiding is the fallback. The choice is surfaced at runtime via a module config flag. **Rationale:** User selected "Real WebRTC track disabling preferred" during working mode selection. **Status:** Captured in FR-7. OQ-1 is the open research question to confirm feasibility. ### D-3 — FoundryVTT v14 minimum; no v13 backport **Date:** 2026-05-19 **Decision:** Module targets FoundryVTT v14+ exclusively. No v13 compatibility. **Rationale:** User selected "v14 only" during working mode selection. **Status:** Captured in §5 Non-Goals and §6 MVP Scope. ### D-4 — Public community release (Foundry Hub) **Date:** 2026-05-19 **Decision:** Module is intended for public listing on Foundry Hub / FoundryVTT package repository. PRD rigor calibrated to medium stakes (public community release). **Rationale:** User selected "Public FoundryVTT module release" during stakes calibration. **Status:** Informs Success Metrics (SM-1, SM-2) and Cross-Cutting NFRs (compatibility, privacy). ### D-5 — Progressive Enhancement Architecture as structural principle **Date:** 2026-05-19 **Decision:** The module's UI and feature set is organized around 3 levels: Level 1 (right-click, zero new UI), Level 2 (Director's Board popout), Level 3 (Scene Presets + automation). Features are additive; Level 1 alone is a shippable product. **Rationale:** From brainstorming SCAMPER-E result (#13). Confirmed as the structural model for §4 Features. **Status:** Captured in feature descriptions for §4.1, §4.2, §4.3. ### D-6 — Seating chart metaphor for Director's Board **Date:** 2026-05-19 **Decision:** The Director's Board uses a spatial seating chart layout, not a list or grid of raw settings. **Rationale:** From brainstorming SCAMPER-S insight. Reinforced by Role Playing Persona 4 (Alex). **Status:** Captured in FR-10. ### D-7 — Reaction Cam is opt-in at the player level **Date:** 2026-05-19 **Decision:** Any automation that auto-spotlights a player's face (Reaction Cam, Combat Cinematics Mode) requires explicit player opt-in (or alternatively opt-out via Privacy Panel). The opt-out flag (FR-24) is included in v1.0 even though the Reaction Cam itself is a Later feature. **Rationale:** Privacy tension between Marcus (GM) and Sofia (player) resolved in Role Playing phase: "Reaction cam opt-in resolved the Marcus/Sofia privacy tension elegantly." **Status:** Captured in FR-24. Opt-out scaffolding ships in v1.0 to avoid a breaking change when Reaction Cam is released. ### D-8 — i18n string keys in v1.0; English strings only at ship **Date:** 2026-05-19 **Decision:** All UI strings are externalized to i18n key files in v1.0 (enabling community translation contributions), but only English strings ship at the initial release. **Rationale:** Standard FoundryVTT module convention. Community translation is a common contribution pattern in the ecosystem. **Status:** Captured in §6.1 MVP Scope. ### D-9 — Native FoundryVTT socket API for state broadcast **Date:** 2026-05-19 **Decision:** Visibility Matrix changes are broadcast via the native FoundryVTT socket API using a registered module event name. `socketlib` will not be added as a dependency. **Rationale:** User confirmed: "Native Foundry socket API." **Status:** Captured in FR-2 and §9 Assumptions Index. OQ-2 closed. ### D-10 — WebRTC track disable feasibility deferred to API inspection **Date:** 2026-05-19 **Decision:** Whether real WebRTC track disabling is feasible will be determined by inspecting the FoundryVTT v14 AV API during development. CSS/DOM cosmetic hiding remains the safe default until confirmed. **Rationale:** User confirmed: "Not sure, to be checked with the API itself." OQ-1 remains open but is unblocking — CSS fallback ships regardless. **Status:** OQ-1 downgraded from hard phase blocker to development-time research item. FR-7 unchanged. ### D-11 — GM sees all activated feeds; own self-view is configurable **Date:** 2026-05-19 **Decision:** The GM always sees all activated player webcams. The GM's own feed visibility in their own view is a configurable module setting ("Show my own feed to myself", default ON). **Rationale:** User answer to OQ-3: "All activated webcam of players + himself as an option." **Status:** Captured in FR-6. OQ-3 closed. ### D-12 — Native WebRTC only for v1.0; non-native AV backends deferred **Date:** 2026-05-19 **Decision:** Only FoundryVTT's native WebRTC AV backend is supported in v1.0. Jitsi Meeting Server and other backends are not in scope. **Rationale:** User answer to OQ-4: "Not planned in first steps, maybe later." **Status:** Captured in §5 Non-Goals. OQ-4 closed; deferred to Later roadmap. ### D-13 — Reaction Cam / automation effects are opt-in (not opt-out) **Date:** 2026-05-19 **Decision:** Any automation feature that auto-spotlights or visually modifies a player's feed requires explicit player opt-in. Default state is OFF. **Rationale:** Reconciliation found the PRD had silently inverted the brainstorming's model. User confirmed opt-in is correct. **Status:** FR-24, FR-25, and §4.5 description updated. ### D-14 — Director's Board supports both setup and live-monitor modes **Date:** 2026-05-19 **Decision:** The Director's Board is valid as a pre-session setup tool and as a live monitor kept open during play. Both modes are explicitly supported. **Rationale:** User confirmed both modes valid. **Status:** FR-9 updated. ### D-15 — GM override guarantee as cross-cutting rule **Date:** 2026-05-19 **Decision:** Every automation feature must expose a one-click GM override. Director's Board "Hide All" is the universal panic path. **Rationale:** From brainstorming "panic button" + Marcus persona. Elevated to cross-cutting design rule. **Status:** Added to Cross-Cutting NFRs. --- ## Live Testing Decisions (May 20-25, 2026) ### D-16 — Full AV Dock Replacement **Date:** 2026-05-20 **Decision:** Replace FoundryVTT's native AV dock completely with custom ScryingPoolStrip and RoleRenderer components rather than hooking into the native dock. **Rationale:** Live testing revealed limitations in hooking approach; full replacement provides better control over rendering, layout, and participant management. Enables consistent behavior across all AV states. **Status:** Implemented in FR-27, FR-28. Captured in §4.6 Full AV Dock Replacement. **Trade-offs:** - PRO: Full control over UI/UX, consistent behavior, easier to extend - PRO: Enables dock layout system and position persistence - CON: Must handle all edge cases that native dock handles - CON: Potential compatibility issues with other AV-related modules ### D-17 — Dock Layout System **Date:** 2026-05-22 **Decision:** Implement configurable dock layouts with 6 options: vertical-sm, vertical-md, horizontal-sm, horizontal-md, mosaic-sm, mosaic-md. **Rationale:** User feedback from live testing requested flexibility in how participant tiles are arranged to match different table setups and screen configurations. GM controls direction/size at world level; individual users can override size preference. **Status:** Implemented in FR-29, FR-30. Captured in §4.7 Dock Layout System. **Implementation Notes:** - World-scoped `dockLayout` setting controls direction and canonical size - Client-scoped `dockLayoutExpanded` setting allows per-user override ('' = inherit, 'sm' = small, 'md' = large) - Director's Board includes visual selector for layout configuration - Legacy boolean values automatically migrated to string format ### D-18 — Position Persistence **Date:** 2026-05-24 **Decision:** ScryingPoolStrip window position persists across sessions using GM user flags. **Rationale:** User feedback indicated frustration with repositioning the dock every session. Position persistence improves UX consistency. **Status:** Implemented in FR-31. Captured in §4.8 Position Persistence. **Implementation Notes:** - Position (left, top) saved to GM user flags on move - Loaded on module initialization via `_loadPosition()` method - First-time users get default position ### D-19 — ApplicationV2 API Migration **Date:** 2026-05-20 **Decision:** Migrate all UI components to use FoundryVTT v14 ApplicationV2 API with HandlebarsApplicationMixin. **Rationale:** FoundryVTT v14 requires ApplicationV2 for proper window management, resizing, and lifecycle. Previous implementation had compatibility issues. **Status:** Implemented in FR-32. Captured in §4.9 Implementation Quality. **Implementation Notes:** - ScryingPoolStrip extends HandlebarsApplicationMixin(ApplicationV2) - DirectorsBoard extends HandlebarsApplicationMixin(ApplicationV2) - Fixed jQuery parameter handling in _onRender methods - Added proper PARTS and DEFAULT_OPTIONS static properties ### D-20 — PortraitFallbackHandler Integration **Date:** 2026-05-23 **Decision:** Enhance portrait fallback system with dedicated PortraitFallbackHandler component for consistent image resolution. **Rationale:** Live testing revealed inconsistent fallback behavior. Dedicated handler provides clear priority chain and better integration with custom portraits. **Status:** Implemented in FR-8 enhancement, FR-26. Captured in Glossary and §4.1. **Implementation Notes:** - Priority chain: custom fallback portrait -> user.avatar -> user.character?.img -> mystery-man - Integrated with RoleRenderer for participant list building - Handled in buildParticipantList function ### D-21 — CSS Build Pipeline **Date:** 2026-05-24 **Decision:** Add postinstall script to automatically build CSS from LESS source files. **Rationale:** Streamlines development and distribution; ensures styles are always up-to-date. **Status:** Implementation note in §6.1 MVP Scope. **Implementation Notes:** - Added postinstall script to package.json - Moved styles to root styles/ folder for FoundryVTT compatibility - Updated .gitignore to allow dist/styles/ for CSS distribution --- ## Decision Summary Table | Decision | Date | Status | Related FRs | Section | |----------|------|--------|-------------|---------| | D-1 | 2026-05-19 | Active | FR-1-32 | §1, §6, §10 | | D-2 | 2026-05-19 | Active | FR-7 | §4.1, §9 | | D-3 | 2026-05-19 | Active | All | §5, §6 | | D-4 | 2026-05-19 | Active | All | §7, Cross-cutting | | D-5 | 2026-05-19 | Active | FR-1-26 | §4 | | D-6 | 2026-05-19 | Active | FR-10 | §4.2 | | D-7 | 2026-05-19 | Active | FR-24 | §4.5 | | D-8 | 2026-05-19 | Active | All | §6.1 | | D-9 | 2026-05-19 | Active | FR-2 | §4.1, §9 | | D-10 | 2026-05-19 | Active | FR-7 | §4.1, §8 | | D-11 | 2026-05-19 | Active | FR-6 | §4.1, §9 | | D-12 | 2026-05-19 | Active | All | §5 | | D-13 | 2026-05-19 | Active | FR-24, FR-25 | §4.5 | | D-14 | 2026-05-19 | Active | FR-9 | §4.2 | | D-15 | 2026-05-19 | Active | All automation | Cross-cutting | | **D-16** | **2026-05-20** | **Active** | **FR-27, FR-28** | **§4.6** | | **D-17** | **2026-05-22** | **Active** | **FR-29, FR-30** | **§4.7** | | **D-18** | **2026-05-24** | **Active** | **FR-31** | **§4.8** | | **D-19** | **2026-05-20** | **Active** | **FR-32** | **§4.9** | | **D-20** | **2026-05-23** | **Active** | **FR-8, FR-26** | **§4.1, §4.5** | | **D-21** | **2026-05-24** | **Active** | **N/A** | **§6.1** | --- ## Open Questions Status | OQ | Phase Blocker? | Status | Related Decisions | |---|---|---|---| | OQ-1: WebRTC track disable API access | No | Open — to be checked against v14 API during development; CSS fallback is safe default | D-2, D-10 | | OQ-2: socketlib vs native socket API | No | **RESOLVED** — native FoundryVTT socket API | D-9 | | OQ-3: GM own-feed hidden behavior | No | **RESOLVED** — GM always sees all activated feeds; own self-view is configurable | D-11 | | OQ-4: Non-native AV backend support | No | **RESOLVED** — native WebRTC only for v1.0 | D-12 | | OQ-5: Scene hook timing | No | Open — not a concern for first implementation stage | | | OQ-6: Partial vs full preset application | No | Open — to be resolved during FR-15/FR-16 implementation | | | **OQ-7: Full AV replacement edge cases** | **No** | **Open** — Does full AV dock replacement handle all edge cases? | **D-16** | --- ## PRD Version History | Version | Date | Status | Author | Changes | |---------|------|--------|--------|---------| | 1.0 | 2026-05-19 | final | Morr | Initial PRD with FR-1 through FR-26 | | **1.1** | **2026-05-25** | **draft** | **Morr** | **Added FR-27 through FR-32 from live testing; updated D-1, added D-16 through D-21** |