Story 4.1: Task 1 Complete - PlayerPrivacyManager Core Logic
- Created src/contracts/privacy-settings.js with: - PrivacySettings typedef - PRIVACY_SETTINGS_DEFAULT (both flags false) - PRIVACY_SETTING_KEYS and FEATURE_NAME_MAP constants - createPrivacySettings() factory - isValidPrivacySettings() validator - validateSettingKey(), validateSettingValue(), validateFeatureName() helpers - Created src/core/PlayerPrivacyManager.js with: - Constructor with FoundryAdapter DI validation - getSettings(userId) - retrieves settings from user flags - setSetting(userId, key, value) - async, validates, persists via user.setFlag - isOptedIn(userId, feature) - convenience method for feature checks - getAllSettings() - aggregates all users' settings (GM view) - onChange(callback) - subscription pattern for change events - teardown() - cleanup - Created tests/unit/contracts/privacy-settings.test.js - 44 tests - Created tests/unit/core/PlayerPrivacyManager.test.js - 35 tests - All tests passing, lint clean - Updated sprint-status.yaml: 4-1 from ready-for-dev to in-progress - Updated story file: Task 1 subtasks 1.1-1.8 marked complete Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
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@@ -68,6 +68,6 @@ development_status:
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# Epic 4: Player Privacy Panel
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epic-4: in-progress
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4-1-player-privacy-panel-and-automation-opt-ins: ready-for-dev
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4-1-player-privacy-panel-and-automation-opt-ins: in-progress
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4-2-custom-portrait-fallback: backlog
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epic-4-retrospective: optional
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