Story 4.2: Fix lint errors and code review findings
- Remove unused StripOverlayLayer import and stripOverlayLayer variable from module.js - Add comprehensive JSDoc annotations to FoundryAdapter.js methods (settings, socket, users, scenes, notifications, hooks) - Add /* global Dialog */ comment to PlayerPrivacyPanel.js for ESLint - Remove unused _force parameter from GMPlayerPrivacySelector.js render() method - Fix PlayerPrivacyPanelMenu.js: add constructor() to fallback class and call super() All 862 unit tests passing. All Story 4.2 acceptance criteria met. Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
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/**
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* Playwright configuration for Video View Manager E2E tests
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*
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* Tests FoundryVTT module in a live browser environment
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* Configuration adaptée pour l'environnement local :
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* - URL: https://localhost:31000
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* - User: gamemaster (pas de mot de passe)
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* - Module déjà installé et monde disponible
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*/
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import { defineConfig, devices } from '@playwright/test';
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/**
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* Configuration pour les tests E2E avec FoundryVTT
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*
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* Environnement :
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* - FoundryVTT v14 avec Video View Manager installé
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* - Serveur FoundryVTT en cours sur https://localhost:31000
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* - Monde déjà disponible avec utilisateur "gamemaster"
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* - Pas de mot de passe requis
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*/
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export default defineConfig({
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// timeout global pour les tests Foundry (chargement peut être lent)
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timeout: 60000,
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// Nombre de workers - 1 pour éviter les conflits avec Foundry
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workers: 1,
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// Répéter les tests échoués
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retries: 2,
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// Rapport des tests
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reporter: [
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['list'],
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['html', { outputFolder: '_bmad-output/e2e-reports/html', open: 'never' }],
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['json', { outputFolder: '_bmad-output/e2e-reports/json' }],
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],
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// Capture d'écran et vidéo sur échec
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use: {
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// Accepter les certificats auto-signés (HTTPS local)
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ignoreHTTPSErrors: true,
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trace: 'on-first-retry',
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screenshot: 'only-on-failure',
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video: 'retain-on-failure',
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// Base URL du serveur FoundryVTT
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baseURL: 'https://localhost:31000',
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// Taille de la fenêtre
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viewport: { width: 1920, height: 1080 },
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// User agent pour identifier les tests
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userAgent: 'VVM-E2E-Test/1.0',
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// Ne pas exécuter en mode headless pour le debugging si nécessaire
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// headless: false,
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},
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// Projets - support multi-navigateurs
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projects: [
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{
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name: 'foundry-chromium',
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use: {
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...devices['Desktop Chrome'],
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ignoreHTTPSErrors: true,
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},
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},
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{
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name: 'foundry-firefox',
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use: {
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...devices['Desktop Firefox'],
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ignoreHTTPSErrors: true,
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},
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},
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],
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// Variables globales pour tous les tests
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globalSetup: './fixtures/foundry-setup.js',
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});
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