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mgt2-compendium-amiral-denisov/templates/npc-dialog.hbs

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<form class="mgt2-npc-form">
<nav class="tabs" data-group="primary">
<a class="item active" data-tab="npc">
<i class="fas fa-user"></i> PNJ rapide
</a>
<a class="item" data-tab="encounter">
<i class="fas fa-random"></i> Rencontre
</a>
<a class="item" data-tab="mission">
<i class="fas fa-briefcase"></i> Client & mission
</a>
</nav>
<section class="tab-content">
<div class="tab active" data-tab="npc">
<h3><i class="fas fa-user"></i> Générateur de PNJ rapide</h3>
<p class="npc-intro">Génère un rôle, une particularité et un niveau dexpérience jouable en quelques secondes.</p>
<fieldset>
<legend>Cadre du PNJ</legend>
<div class="form-group-row">
<div class="form-group">
<label for="npc-relation">Relation aux Voyageurs</label>
<select id="npc-relation" name="npc.relation">
{{#each relations}}
<option value="{{key}}" {{#if (eq ../npc.relation key)}}selected{{/if}}>{{label}}</option>
{{/each}}
</select>
</div>
<div class="form-group">
<label for="npc-experience-bias">Type dexpérience</label>
<select id="npc-experience-bias" name="npc.experienceBias">
<option value="random" {{#if (eq npc.experienceBias "random")}}selected{{/if}}>Aléatoire</option>
<option value="noncombatant" {{#if (eq npc.experienceBias "noncombatant")}}selected{{/if}}>Non-combattant</option>
<option value="combatant" {{#if (eq npc.experienceBias "combatant")}}selected{{/if}}>Combattant</option>
</select>
</div>
</div>
</fieldset>
<fieldset>
<legend>Création de fiche</legend>
<div class="form-group checkbox-group">
<label>
<input type="checkbox" name="npc.createActor" {{#if npc.createActor}}checked{{/if}}>
Créer aussi une fiche PNJ dans les Acteurs
</label>
</div>
<div class="form-group-row">
<div class="form-group">
<label for="npc-actor-name">Nom de la fiche <span class="hint">(facultatif)</span></label>
<input id="npc-actor-name" name="npc.actorName" type="text" value="{{npc.actorName}}" placeholder="PNJ — Médecin">
</div>
</div>
<div class="form-group checkbox-group">
<label>
<input type="checkbox" name="npc.openCreatedActor" {{#if npc.openCreatedActor}}checked{{/if}}>
Ouvrir automatiquement la fiche créée
</label>
</div>
</fieldset>
<div class="form-footer">
<button type="button" class="btn-calculate" data-action="generate-npc">
<i class="fas fa-dice-d6"></i> Générer le PNJ
</button>
</div>
</div>
<div class="tab" data-tab="encounter">
<h3><i class="fas fa-random"></i> Rencontre aléatoire</h3>
<p class="npc-intro">Utilise les tables dastroport, de campagne ou denvironnement urbain.</p>
<fieldset>
<legend>Contexte</legend>
<div class="form-group-row">
<div class="form-group">
<label for="encounter-context">Lieu de la rencontre</label>
<select id="encounter-context" name="encounter.context">
<option value="starport" {{#if (eq encounter.context "starport")}}selected{{/if}}>Astroport</option>
<option value="rural" {{#if (eq encounter.context "rural")}}selected{{/if}}>Rural</option>
<option value="urban" {{#if (eq encounter.context "urban")}}selected{{/if}}>Urbain</option>
</select>
</div>
</div>
<div class="form-group checkbox-group">
<label>
<input type="checkbox" name="encounter.includeFollowUp" {{#if encounter.includeFollowUp}}checked{{/if}}>
Ajouter automatiquement les détails liés si la table appelle un client ou un PNJ
</label>
</div>
</fieldset>
<div class="form-footer">
<button type="button" class="btn-calculate" data-action="generate-encounter">
<i class="fas fa-dice-d6"></i> Générer la rencontre
</button>
</div>
</div>
<div class="tab" data-tab="mission">
<h3><i class="fas fa-briefcase"></i> Client & mission</h3>
<p class="npc-intro">Tire un client, une mission, une cible et une opposition pour lancer une intrigue.</p>
<fieldset>
<legend>Sortie générée</legend>
<div class="npc-checklist">
<div><i class="fas fa-check"></i> Client aléatoire (D66)</div>
<div><i class="fas fa-check"></i> Mission aléatoire (D66)</div>
<div><i class="fas fa-check"></i> Cible (D66)</div>
<div><i class="fas fa-check"></i> Opposition / complication (D66)</div>
</div>
</fieldset>
<div class="form-footer">
<button type="button" class="btn-calculate" data-action="generate-mission">
<i class="fas fa-dice-d6"></i> Générer le contrat
</button>
</div>
</div>
</section>
</form>