395 lines
17 KiB
JSON
395 lines
17 KiB
JSON
{
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"i18n.language": "Español",
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"i18n.maintainers": ["Team L5R"],
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"settings.simplemacroshorthandn": "Macro sintaxis acortada",
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"settings.simplemacroshorthandl": "Habilitar una sintaxis de macro abreviada que permita referenciar directamente los atributos, por ejemplo @str en lugar de @attributes.str.value. Deshabilitar esta configuración si se necesita la capacidad de referenciar el modelo de atributos completo, por ejemplo @attributes.str.label",
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"settings.simpleinitformulan": "Fórmula de iniciativa",
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"settings.simpleinitformulal": "Introduzca una fórmula de iniciativa, como d20+@dex",
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"simple.notifyinitformulaupdated": "La fórmula de la iniciativa fue actualizada a:",
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"simple.notifyinitformulainvalid": "La fórmula de la iniciativa fue inválida:",
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"hexa.color": "Introduzca un color hexadecimal (como #FFFFFF)",
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"ic.bg.color": "Color de fondo en el gato",
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"ic.text.color": "Color del texto en el chat",
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"emote.bg.color": "Color de fondo de los Emotes",
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"emote.text.color": "Color del texto de los Emotes",
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"roll.bg.color": "Color de fondo de la tirada",
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"roll.text.color": "Color del texto de la tirada",
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"other.bg.color": "Otro color de fondo",
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"other.text.color": "Otro color de texto",
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"def.chat.pref": "Prefijo del chat por defecto",
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"spe.chat.pref": "Si está configurado, la cadena será prefijada para todos los mensajes de chat que no sean ya comandos (como /emote.)",
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"SETTINGS.None": "No option",
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"ACTOR.TypeCharacter": "Player Character",
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"ACTOR.TypeNpc": "Non-Player Character",
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"ITEM.TypeItem": "Item",
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"ITEM.TypeArmor": "Armor",
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"ITEM.TypeWeapon": "Weapon",
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"ITEM.TypeTechnique": "Technique",
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"ITEM.TypeProperty": "Property",
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"ITEM.TypePeculiarity": "Peculiarity",
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"ITEM.TypeAdvancement": "Advancement",
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"l5r5e": {
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"global": {
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"ok": "OK",
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"add": "Add",
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"edit": "Edit",
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"delete": "Delete",
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"drop_here": "Drop here"
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},
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"logo": {
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"títle": "¿Necesitas ayuda?",
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"content": "Sigue la guía :",
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"edge": "Ir a la página web de Edge-Studio",
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"drivethrurpg": "¿Comprar un PDF del juego?",
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"discord": "Discordia oficial de FoundryVTT",
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"src": "systems/l5r5e/assets/l5r-logo.webp",
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"alt": "Ayuda en línea",
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"edge-info": "Tu navegador abrirá la página web de EDGE STUDIO",
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"edge-link": "https://edge-studio.net/",
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"drivethrurpg-info": "tu navegador abrirá el sitio DriveThruRpg de Edge Studio",
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"drivethrurpg-link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio",
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"discord-info": "Su navegador se abrirá a la discordia oficial de la Fundición",
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"discord-link": "https://discordapp.com/invite/DDBZUDf"
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},
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"rings": {
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"title": "Anillos",
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"earth": "Tierra",
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"air": "Aire",
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"water": "Agua",
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"fire": "Fuego",
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"void": "Vacío"
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},
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"narrative": "Narrativa",
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"experience": "Experiencia",
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"clan": "Clan",
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"family": "Familia",
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"school": "Escuela",
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"schoolrank": "Rango",
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"roles": "Funciones",
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"distinctions": "Distinciones",
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"distinctionstip": "Puedes volver a lanzar hasta dos dados si una distición te ayuda en la tirada.",
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"adversities": "Adversidades",
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"adversitiestip": "Vuelve a lanzar dos dados con Éxito o Éxito relanzable si una adversidad influye en tu tirada. Si fallas, ganas 1 punto de vacío.",
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"anxieties": "Ansiedades",
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"anxietiestip": "Tras realizar una tirada relacionada con tu ansiedad, recibes 3 puntos de Conflicto. Luego ganas 1 punto de vacío (limitado a 1 por escena).",
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"passions": "Pasiones",
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"passionstip": "Después de efectuar una tirada relacionada con tu pasión, descarta tres puntos de Conflicto.",
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"personality": "Personalidad",
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"description": "Description",
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"bought_at_rank": "Bought at rank",
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"effects": "Effects",
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"types": "Types",
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"book_reference": "Reference",
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"value": "Value",
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"rarity": "Rarity",
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"chatdices": {
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"successes": "Successes",
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"explosives": "Explosives",
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"opportunities": "Opportunities",
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"strives": "Strives",
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"difficulty": "TN",
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"difficulty_hidden": "TN ???",
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"dicepicker": "Dice Picker",
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"void_point_used": "Void point used"
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},
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"dicepicker": {
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"difficulty_title": "Difficulty",
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"difficulty_hidden_label": "Hide TN",
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"use_void_point_label": "Spend a",
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"void_point_tooltip": "Void point",
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"roll_label": "Roll",
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"bt_add_macro": "Add a macro"
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},
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"max": "Max",
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"current": "Actuales",
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"quantity": "Cantidad",
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"weight": "Peso",
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"properties": "Propiedades",
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"weapons": {
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"title": "Armas",
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"title_new": "New Weapon",
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"damage": "Daño",
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"range": "Rango",
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"stats": "Stats",
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"sheathed": "Equipped / Sheathed",
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"readied": "Readied",
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"category": "Category",
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"deadliness": "Deadliness",
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"grips": "Grips"
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},
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"armors": {
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"title": "Armors",
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"title_new": "New Armor",
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"type": "Defensa",
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"physical": "physical",
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"supernatural": "supernatural",
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"equipped": "Equipped"
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},
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"items": {
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"title": "Equipo",
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"title_new": "New Item"
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},
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"feats": "Feats",
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"techniques": {
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"title": "Techniques",
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"type": "Tipo accesible",
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"not_allowed": "Your character does not use this type of technique.",
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"only_one": "Your character can possess only one of theses technique.",
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"title_new": "Nuevo Rasgo",
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"kata": "Kata",
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"kiho": "Kihõ",
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"invocation": "Invocation",
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"ritual": "Ritual",
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"shuji": "Shuji",
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"maho": "Mahõ",
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"ninjutsu": "Ninjutsu",
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"school_ability": "School Ability",
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"mastery_ability": "Mastery Ability"
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},
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"peculiarities": {
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"title_new": "New peculiarity",
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"types": {
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"distinction": "Distinction",
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"passion": "Passion",
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"adversity": "Adversity",
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"anxiety": "Anxiety"
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}
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},
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"skill": "Habilidad",
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"level": "Nivel",
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"approaches": "Planteamientos",
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"notes": "Notas",
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"inventory": "Inventario",
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"money": {
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"title": "Personal money",
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"koku": "Koku",
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"bu": "Bu",
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"zeni": "Zeni"
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},
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"equipment": "Equipo",
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"rank": "Rango",
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"name": "Nombre",
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"social": {
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"title": "Posición Social",
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"honor": "Honor",
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"glory": "Gloria",
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"status": "Estatus",
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"ninjo": "Ninjo",
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"giri": "Giri",
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"titles": "Títulos",
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"attitude": "attitude:",
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"advantages": "Advantages",
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"disadvantages": "Disadvantages"
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},
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"skills": {
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"title": "Habilidades",
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"artisan": {
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"title": "Artesanales",
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"aesthetics": "Estética",
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"composition": "Composición",
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"design": "Diseño",
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"smithing": "Herrería",
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"air": "Refinar",
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"earth": "Restaurar",
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"fire": "Inventar",
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"water": "Adaptar",
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"void": "Sintonizar"
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},
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"martial": {
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"title": "Marciales",
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"fitness": "Aptitud Física",
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"melee": "Cuerpo a Cuerpo",
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"ranged": "A distancia",
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"unarmed": "Sin armas",
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"meditation": "Meditación",
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"tactics": "Tácticas",
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"air": "Amagar",
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"earth": "Resistir",
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"fire": "Abrumar",
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"water": "Alterar",
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"void": "Sacrificarse"
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},
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"scholar": {
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"title": "Académicas",
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"culture": "Cultura",
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"government": "Gobierno",
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"medicine": "Medicina",
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"sentiment": "Sentimiento",
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"theology": "Teología",
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"air": "Analizar",
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"earth": "Recordar",
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"fire": "Teorizar",
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"water": "Examinar",
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"void": "Percibir"
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},
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"social": {
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"title": "Sociales",
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"command": "Mando",
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"courtesy": "Cortesía",
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"games": "Pasatiempos",
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"performance": "Interpretación",
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"air": "Engañar",
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"earth": "Razonar",
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"fire": "Incitar",
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"water": "Encandilar",
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"void": "Iluminar"
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},
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"trade": {
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"title": "Mercantiles",
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"commerce": "Comercio",
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"labor": "Trabajo manual",
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"seafaring": "Navegación",
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"skulduggery": "Actividad criminal",
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"survival": "Supervivencia",
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"air": "Estafar",
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"earth": "Producir",
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"fire": "Idear",
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"water": "Intercambiar",
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"void": "Subsistir"
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}
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},
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"attributes": {
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"title": "Attributes",
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"endurance": "Aguante",
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"endurancetip": "(Tierra + Fuego) x2",
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"composure": "Compostura",
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"composuretip": "(Tierra + Agua) x2",
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"focus": "Concentración",
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"focustip": "Aire + Fuego",
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"vigilance": "Alerta",
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"vigilancetip": "(Aire + Agua) /2",
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"voidpoints": "P. Vacío",
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"fatigue": "Fatiga",
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"strife": "Conflicto"
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},
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"conflict": {
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"title": "Enfrentamiento",
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"stance": "Actitud",
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"stances": {
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"airtip": "+1 al NO de las tiradas de ataque y maquinación que te tengan como objetivo (+2 a rango 4+).",
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"earthtip": "Oponentes no pueden gastar Oportunidad para causarte impactos críticos ni estados.",
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"firetip": "Si tienes éxito, +1 éxito adicional por cada símbolo de Conflicto.",
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"watertip": "Efectúa una segunda acción durante tu turno que no requiera tirada ni comparta tipo con tu primera acción.",
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"voidtip": "No acumulas Conflicto de los símbolos de Conflicto de tus tiradas."
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},
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"initiative": {
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"title": "Initiative",
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"intrigue": "Intrigue",
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"duel": "Duel",
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"skirmish": "Skirmish",
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"mass_battle": "Mass Battle"
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}
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},
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"advancements": {
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"title": "Advancements",
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"title_new": "New advancement",
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"school_rank": "School rank",
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"school_rank_0": "Bg",
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"total": "Total",
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"cost": "Cost",
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"spent": "Usada",
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"saved": "Restante",
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"total_xp_rank": "Xp spent",
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"curriculum": "In curriculum",
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"curriculum_validate": "Complete this rank"
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},
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"npc": {
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"types": {
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"adversary": "Adversary",
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"minion": "Minion"
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}
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},
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"twenty_questions": {
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"title": "Twenty questions",
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"bt_abrev": "20Q",
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"bt_refresh": "Refresh",
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"bt_next": "Next",
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"increase_ring1": "Ring increase (1)",
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"increase_ring2": "Ring increase (2)",
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"increase_skill1": "Skill increases (1)",
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"increase_skill2": "Skill increases (2)",
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"increase_skill3": "Skill increases (3-5)",
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"choose_one_ring": "Pick one",
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"choose_one_skill": "Pick one",
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"or": "OR",
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"and": "AND",
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"part0": {
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"intro": "You can use this sheet to fill in your answers to The Game of Twenty Questions, and to take notes for later !",
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"section": "Legend of the Five Rings Core Rulebook, Chapter 2 : Creating a character, p. 41-95"
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},
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"part1": {
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"title": "Part I: Core Identity (Clan and Family)",
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"q1": "1. What clan does your character belong to ? (p. 41)",
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"status": "Status",
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"q2": "2. What family does your character belong to ? (p. 49)",
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"money": "Starting wealth in Koku",
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"glory": "Glory"
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},
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"part2": {
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"title": "Part II: Role and School",
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"q3": "3. What is your character’s school, and what roles does that school fall into ? (p. 56)",
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"school": "School",
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"role": "Roles",
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"honor": "Honor",
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"access": "Technique types available",
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"school_ability": "School ability",
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"starting_techniques": "Starting techniques (2-5)",
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"outfit": "Starting outfit",
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"q4": "4. How does your character stand out within their school ? (p. 88)"
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},
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"part3": {
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"title": "Part III: Honor and Glory",
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"q5": "5. Who is your lord and what is your character’s duty to them ? (p. 88)",
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"choose_giri": "Select giri:",
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"q6": "6. What does your character long for, and how might this impede their duty ? (p. 90)",
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"choose_ninjo": "Select ninjō:",
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"q7": "7. What is your character’s relationship with their clan ? (p. 91)",
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"increase_glory": "Glory increase",
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"q8": "8. What does your character think of Bushidō ? (p. 91)",
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"increase_honor": "Honor increase"
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},
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"part4": {
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"title": "Part IV: Strengths and Weaknesses",
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"q9": "9. What is your character’s greatest accomplishment so far ? (p. 92)",
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"distinction": "Distinction (1)",
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"q10": "10. What holds your character back the most in life ? (p. 92)",
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"adversity": "Adversity (1)",
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"q11": "11. What activity Most makes your character feel at peace ? (p. 93)",
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"passion": "Passion (1)",
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"q12": "12. What concern, fear, or foible troubles your character the most ? (p. 93)",
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"anxiety": "Anxiety (1)",
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"q13": "13. Who has your character learned the most from during their life (p. 93)",
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"disadvantage": "Disadvantage (1)",
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"advantage": "Advantage (1)"
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},
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"part5": {
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"title": "Part V: Personality and Behavior",
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"q14": "14. What do people notice first upon encountering your character? (p. 93)",
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"accoutrement": "Personal accoutrement",
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"q15": "15. How does your character react to stressful situations ? (p. 94)",
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"q16": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions ? (p. 94)",
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"object": "Item (Rarity 7 or lower)"
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},
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"part6": {
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"title": "Part VI: Ancestry and Family",
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"q17": "17. How would your character’s parents describe them ? (p. 95)",
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"q18": "18. Who was your character named to honor ? (p. 95)",
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"d10r1": "D10 Result (1/2)",
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"d10r1_choice": "1st D10 Effect",
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"d10r2": "D10 Result (2/2)",
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"d10r2_choice": "2nd D10 Effect",
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"d10r2_drop_items": "Or a technique, a advantage, a object...",
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"q19": "19. What is your character’s personal name ? (p. 95)"
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},
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"part7": {
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"title": "Part VII: Death",
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"q20": "20. How should your character die ? (p. 95)",
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"summary": "Summary",
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"generchar": "Generate the character",
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"generchar_disclaimer": "Warning, this will erase character's current datas !",
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"generchar_errors": "Clear errors before continuing !"
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}
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}
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}
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}
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