Files
l5rx-chiaroscuro/system/lang/es-es.json

395 lines
17 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
{
"i18n.language": "Español",
"i18n.maintainers": ["Team L5R"],
"settings.simplemacroshorthandn": "Macro sintaxis acortada",
"settings.simplemacroshorthandl": "Habilitar una sintaxis de macro abreviada que permita referenciar directamente los atributos, por ejemplo @str en lugar de @attributes.str.value. Deshabilitar esta configuración si se necesita la capacidad de referenciar el modelo de atributos completo, por ejemplo @attributes.str.label",
"settings.simpleinitformulan": "Fórmula de iniciativa",
"settings.simpleinitformulal": "Introduzca una fórmula de iniciativa, como d20+@dex",
"simple.notifyinitformulaupdated": "La fórmula de la iniciativa fue actualizada a:",
"simple.notifyinitformulainvalid": "La fórmula de la iniciativa fue inválida:",
"hexa.color": "Introduzca un color hexadecimal (como #FFFFFF)",
"ic.bg.color": "Color de fondo en el gato",
"ic.text.color": "Color del texto en el chat",
"emote.bg.color": "Color de fondo de los Emotes",
"emote.text.color": "Color del texto de los Emotes",
"roll.bg.color": "Color de fondo de la tirada",
"roll.text.color": "Color del texto de la tirada",
"other.bg.color": "Otro color de fondo",
"other.text.color": "Otro color de texto",
"def.chat.pref": "Prefijo del chat por defecto",
"spe.chat.pref": "Si está configurado, la cadena será prefijada para todos los mensajes de chat que no sean ya comandos (como /emote.)",
"SETTINGS.None": "No option",
"ACTOR.TypeCharacter": "Player Character",
"ACTOR.TypeNpc": "Non-Player Character",
"ITEM.TypeItem": "Item",
"ITEM.TypeArmor": "Armor",
"ITEM.TypeWeapon": "Weapon",
"ITEM.TypeTechnique": "Technique",
"ITEM.TypeProperty": "Property",
"ITEM.TypePeculiarity": "Peculiarity",
"ITEM.TypeAdvancement": "Advancement",
"l5r5e": {
"global": {
"ok": "OK",
"add": "Add",
"edit": "Edit",
"delete": "Delete",
"drop_here": "Drop here"
},
"logo": {
"títle": "¿Necesitas ayuda?",
"content": "Sigue la guía :",
"edge": "Ir a la página web de Edge-Studio",
"drivethrurpg": "¿Comprar un PDF del juego?",
"discord": "Discordia oficial de FoundryVTT",
"src": "systems/l5r5e/assets/l5r-logo.webp",
"alt": "Ayuda en línea",
"edge-info": "Tu navegador abrirá la página web de EDGE STUDIO",
"edge-link": "https://edge-studio.net/",
"drivethrurpg-info": "tu navegador abrirá el sitio DriveThruRpg de Edge Studio",
"drivethrurpg-link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio",
"discord-info": "Su navegador se abrirá a la discordia oficial de la Fundición",
"discord-link": "https://discordapp.com/invite/DDBZUDf"
},
"rings": {
"title": "Anillos",
"earth": "Tierra",
"air": "Aire",
"water": "Agua",
"fire": "Fuego",
"void": "Vacío"
},
"narrative": "Narrativa",
"experience": "Experiencia",
"clan": "Clan",
"family": "Familia",
"school": "Escuela",
"schoolrank": "Rango",
"roles": "Funciones",
"distinctions": "Distinciones",
"distinctionstip": "Puedes volver a lanzar hasta dos dados si una distición te ayuda en la tirada.",
"adversities": "Adversidades",
"adversitiestip": "Vuelve a lanzar dos dados con Éxito o Éxito relanzable si una adversidad influye en tu tirada. Si fallas, ganas 1 punto de vacío.",
"anxieties": "Ansiedades",
"anxietiestip": "Tras realizar una tirada relacionada con tu ansiedad, recibes 3 puntos de Conflicto. Luego ganas 1 punto de vacío (limitado a 1 por escena).",
"passions": "Pasiones",
"passionstip": "Después de efectuar una tirada relacionada con tu pasión, descarta tres puntos de Conflicto.",
"personality": "Personalidad",
"description": "Description",
"bought_at_rank": "Bought at rank",
"effects": "Effects",
"types": "Types",
"book_reference": "Reference",
"value": "Value",
"rarity": "Rarity",
"chatdices": {
"successes": "Successes",
"explosives": "Explosives",
"opportunities": "Opportunities",
"strives": "Strives",
"difficulty": "TN",
"difficulty_hidden": "TN ???",
"dicepicker": "Dice Picker",
"void_point_used": "Void point used"
},
"dicepicker": {
"difficulty_title": "Difficulty",
"difficulty_hidden_label": "Hide TN",
"use_void_point_label": "Spend a",
"void_point_tooltip": "Void point",
"roll_label": "Roll",
"bt_add_macro": "Add a macro"
},
"max": "Max",
"current": "Actuales",
"quantity": "Cantidad",
"weight": "Peso",
"properties": "Propiedades",
"weapons": {
"title": "Armas",
"title_new": "New Weapon",
"damage": "Daño",
"range": "Rango",
"stats": "Stats",
"sheathed": "Equipped / Sheathed",
"readied": "Readied",
"category": "Category",
"deadliness": "Deadliness",
"grips": "Grips"
},
"armors": {
"title": "Armors",
"title_new": "New Armor",
"type": "Defensa",
"physical": "physical",
"supernatural": "supernatural",
"equipped": "Equipped"
},
"items": {
"title": "Equipo",
"title_new": "New Item"
},
"feats": "Feats",
"techniques": {
"title": "Techniques",
"type": "Tipo accesible",
"not_allowed": "Your character does not use this type of technique.",
"only_one": "Your character can possess only one of theses technique.",
"title_new": "Nuevo Rasgo",
"kata": "Kata",
"kiho": "Kihõ",
"invocation": "Invocation",
"ritual": "Ritual",
"shuji": "Shuji",
"maho": "Mahõ",
"ninjutsu": "Ninjutsu",
"school_ability": "School Ability",
"mastery_ability": "Mastery Ability"
},
"peculiarities": {
"title_new": "New peculiarity",
"types": {
"distinction": "Distinction",
"passion": "Passion",
"adversity": "Adversity",
"anxiety": "Anxiety"
}
},
"skill": "Habilidad",
"level": "Nivel",
"approaches": "Planteamientos",
"notes": "Notas",
"inventory": "Inventario",
"money": {
"title": "Personal money",
"koku": "Koku",
"bu": "Bu",
"zeni": "Zeni"
},
"equipment": "Equipo",
"rank": "Rango",
"name": "Nombre",
"social": {
"title": "Posición Social",
"honor": "Honor",
"glory": "Gloria",
"status": "Estatus",
"ninjo": "Ninjo",
"giri": "Giri",
"titles": "Títulos",
"attitude": "attitude:",
"advantages": "Advantages",
"disadvantages": "Disadvantages"
},
"skills": {
"title": "Habilidades",
"artisan": {
"title": "Artesanales",
"aesthetics": "Estética",
"composition": "Composición",
"design": "Diseño",
"smithing": "Herrería",
"air": "Refinar",
"earth": "Restaurar",
"fire": "Inventar",
"water": "Adaptar",
"void": "Sintonizar"
},
"martial": {
"title": "Marciales",
"fitness": "Aptitud Física",
"melee": "Cuerpo a Cuerpo",
"ranged": "A distancia",
"unarmed": "Sin armas",
"meditation": "Meditación",
"tactics": "Tácticas",
"air": "Amagar",
"earth": "Resistir",
"fire": "Abrumar",
"water": "Alterar",
"void": "Sacrificarse"
},
"scholar": {
"title": "Académicas",
"culture": "Cultura",
"government": "Gobierno",
"medicine": "Medicina",
"sentiment": "Sentimiento",
"theology": "Teología",
"air": "Analizar",
"earth": "Recordar",
"fire": "Teorizar",
"water": "Examinar",
"void": "Percibir"
},
"social": {
"title": "Sociales",
"command": "Mando",
"courtesy": "Cortesía",
"games": "Pasatiempos",
"performance": "Interpretación",
"air": "Engañar",
"earth": "Razonar",
"fire": "Incitar",
"water": "Encandilar",
"void": "Iluminar"
},
"trade": {
"title": "Mercantiles",
"commerce": "Comercio",
"labor": "Trabajo manual",
"seafaring": "Navegación",
"skulduggery": "Actividad criminal",
"survival": "Supervivencia",
"air": "Estafar",
"earth": "Producir",
"fire": "Idear",
"water": "Intercambiar",
"void": "Subsistir"
}
},
"attributes": {
"title": "Attributes",
"endurance": "Aguante",
"endurancetip": "(Tierra + Fuego) x2",
"composure": "Compostura",
"composuretip": "(Tierra + Agua) x2",
"focus": "Concentración",
"focustip": "Aire + Fuego",
"vigilance": "Alerta",
"vigilancetip": "(Aire + Agua) /2",
"voidpoints": "P. Vacío",
"fatigue": "Fatiga",
"strife": "Conflicto"
},
"conflict": {
"title": "Enfrentamiento",
"stance": "Actitud",
"stances": {
"airtip": "+1 al NO de las tiradas de ataque y maquinación que te tengan como objetivo (+2 a rango 4+).",
"earthtip": "Oponentes no pueden gastar Oportunidad para causarte impactos críticos ni estados.",
"firetip": "Si tienes éxito, +1 éxito adicional por cada símbolo de Conflicto.",
"watertip": "Efectúa una segunda acción durante tu turno que no requiera tirada ni comparta tipo con tu primera acción.",
"voidtip": "No acumulas Conflicto de los símbolos de Conflicto de tus tiradas."
},
"initiative": {
"title": "Initiative",
"intrigue": "Intrigue",
"duel": "Duel",
"skirmish": "Skirmish",
"mass_battle": "Mass Battle"
}
},
"advancements": {
"title": "Advancements",
"title_new": "New advancement",
"school_rank": "School rank",
"school_rank_0": "Bg",
"total": "Total",
"cost": "Cost",
"spent": "Usada",
"saved": "Restante",
"total_xp_rank": "Xp spent",
"curriculum": "In curriculum",
"curriculum_validate": "Complete this rank"
},
"npc": {
"types": {
"adversary": "Adversary",
"minion": "Minion"
}
},
"twenty_questions": {
"title": "Twenty questions",
"bt_abrev": "20Q",
"bt_refresh": "Refresh",
"bt_next": "Next",
"increase_ring1": "Ring increase (1)",
"increase_ring2": "Ring increase (2)",
"increase_skill1": "Skill increases (1)",
"increase_skill2": "Skill increases (2)",
"increase_skill3": "Skill increases (3-5)",
"choose_one_ring": "Pick one",
"choose_one_skill": "Pick one",
"or": "OR",
"and": "AND",
"part0": {
"intro": "You can use this sheet to fill in your answers to The Game of Twenty Questions, and to take notes for later !",
"section": "Legend of the Five Rings Core Rulebook, Chapter 2 : Creating a character, p. 41-95"
},
"part1": {
"title": "Part I: Core Identity (Clan and Family)",
"q1": "1. What clan does your character belong to ? (p. 41)",
"status": "Status",
"q2": "2. What family does your character belong to ? (p. 49)",
"money": "Starting wealth in Koku",
"glory": "Glory"
},
"part2": {
"title": "Part II: Role and School",
"q3": "3. What is your characters school, and what roles does that school fall into ? (p. 56)",
"school": "School",
"role": "Roles",
"honor": "Honor",
"access": "Technique types available",
"school_ability": "School ability",
"starting_techniques": "Starting techniques (2-5)",
"outfit": "Starting outfit",
"q4": "4. How does your character stand out within their school ? (p. 88)"
},
"part3": {
"title": "Part III: Honor and Glory",
"q5": "5. Who is your lord and what is your characters duty to them ? (p. 88)",
"choose_giri": "Select giri:",
"q6": "6. What does your character long for, and how might this impede their duty ? (p. 90)",
"choose_ninjo": "Select ninjō:",
"q7": "7. What is your characters relationship with their clan ? (p. 91)",
"increase_glory": "Glory increase",
"q8": "8. What does your character think of Bushidō ? (p. 91)",
"increase_honor": "Honor increase"
},
"part4": {
"title": "Part IV: Strengths and Weaknesses",
"q9": "9. What is your characters greatest accomplishment so far ? (p. 92)",
"distinction": "Distinction (1)",
"q10": "10. What holds your character back the most in life ? (p. 92)",
"adversity": "Adversity (1)",
"q11": "11. What activity Most makes your character feel at peace ? (p. 93)",
"passion": "Passion (1)",
"q12": "12. What concern, fear, or foible troubles your character the most ? (p. 93)",
"anxiety": "Anxiety (1)",
"q13": "13. Who has your character learned the most from during their life (p. 93)",
"disadvantage": "Disadvantage (1)",
"advantage": "Advantage (1)"
},
"part5": {
"title": "Part V: Personality and Behavior",
"q14": "14. What do people notice first upon encountering your character? (p. 93)",
"accoutrement": "Personal accoutrement",
"q15": "15. How does your character react to stressful situations ? (p. 94)",
"q16": "16. What are your characters preexisting relationships with other clans, families, organizations, and traditions ? (p. 94)",
"object": "Item (Rarity 7 or lower)"
},
"part6": {
"title": "Part VI: Ancestry and Family",
"q17": "17. How would your characters parents describe them ? (p. 95)",
"q18": "18. Who was your character named to honor ? (p. 95)",
"d10r1": "D10 Result (1/2)",
"d10r1_choice": "1st D10 Effect",
"d10r2": "D10 Result (2/2)",
"d10r2_choice": "2nd D10 Effect",
"d10r2_drop_items": "Or a technique, a advantage, a object...",
"q19": "19. What is your characters personal name ? (p. 95)"
},
"part7": {
"title": "Part VII: Death",
"q20": "20. How should your character die ? (p. 95)",
"summary": "Summary",
"generchar": "Generate the character",
"generchar_disclaimer": "Warning, this will erase character's current datas !",
"generchar_errors": "Clear errors before continuing !"
}
}
}
}