194 lines
6.3 KiB
JavaScript
194 lines
6.3 KiB
JavaScript
/**
|
|
* Extend the basic ItemSheet with some very simple modifications
|
|
* @extends {ItemSheet}
|
|
*/
|
|
export class ItemSheetL5r5e extends ItemSheet {
|
|
/** @override */
|
|
static get defaultOptions() {
|
|
return mergeObject(super.defaultOptions, {
|
|
classes: ["l5r5e", "sheet", "item"],
|
|
template: CONFIG.l5r5e.paths.templates + "items/item/item-sheet.html",
|
|
width: 520,
|
|
height: 480,
|
|
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
|
});
|
|
}
|
|
|
|
/** @override */
|
|
async getData() {
|
|
const sheetData = super.getData();
|
|
|
|
sheetData.data.dtypes = ["String", "Number", "Boolean"];
|
|
sheetData.data.ringsList = game.l5r5e.HelpersL5r5e.getRingsList();
|
|
sheetData.data.techniquesList = game.l5r5e.HelpersL5r5e.getTechniquesList();
|
|
|
|
// Prepare Properties (id/name => object)
|
|
await this._prepareProperties(sheetData);
|
|
|
|
return sheetData;
|
|
}
|
|
|
|
/**
|
|
* Prepare properties list
|
|
* @private
|
|
*/
|
|
async _prepareProperties(sheetData) {
|
|
sheetData.data.propertiesList = [];
|
|
|
|
if (Array.isArray(sheetData.data.properties)) {
|
|
const props = [];
|
|
for (const property of sheetData.data.properties) {
|
|
const gameProp = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack(property.id, "Item");
|
|
if (gameProp) {
|
|
sheetData.data.propertiesList.push(gameProp);
|
|
props.push({ id: gameProp._id, name: gameProp.name });
|
|
}
|
|
}
|
|
sheetData.data.properties = props;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Activate a named TinyMCE text editor
|
|
* @param {string} name The named data field which the editor modifies.
|
|
* @param {object} options TinyMCE initialization options passed to TextEditor.create
|
|
* @param {string} initialContent Initial text content for the editor area.
|
|
* @override
|
|
*/
|
|
activateEditor(name, options = {}, initialContent = "") {
|
|
if (name === "data.description" && initialContent) {
|
|
initialContent = game.l5r5e.HelpersL5r5e.convertSymbols(initialContent, false);
|
|
}
|
|
super.activateEditor(name, options, initialContent);
|
|
}
|
|
|
|
/**
|
|
* This method is called upon form submission after form data is validated
|
|
* @param event {Event} The initial triggering submission event
|
|
* @param formData {Object} The object of validated form data with which to update the object
|
|
* @returns {Promise} A Promise which resolves once the update operation has completed
|
|
* @override
|
|
*/
|
|
async _updateObject(event, formData) {
|
|
if (formData["data.description"]) {
|
|
formData["data.description"] = game.l5r5e.HelpersL5r5e.convertSymbols(formData["data.description"], true);
|
|
}
|
|
return super._updateObject(event, formData);
|
|
}
|
|
|
|
/**
|
|
* Subscribe to events from the sheet.
|
|
* @param html HTML content of the sheet.
|
|
*/
|
|
activateListeners(html) {
|
|
super.activateListeners(html);
|
|
|
|
// Toggle
|
|
html.find(".toggle-on-click").on("click", (event) => {
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
const elmt = $(event.currentTarget).data("toggle");
|
|
const tgt = html.find("." + elmt);
|
|
tgt.toggleClass("toggle-active");
|
|
});
|
|
|
|
// Everything below here is only needed if the sheet is editable
|
|
if (!this.options.editable) {
|
|
return;
|
|
}
|
|
|
|
// On focus on one numeric element, select all text for better experience
|
|
html.find(".select-on-focus").on("focus", (event) => {
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
event.target.select();
|
|
});
|
|
|
|
// Delete a property
|
|
html.find(`.property-delete`).on("click", (event) => {
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
const li = $(event.currentTarget).parents(".property");
|
|
this._deleteProperty(li.data("propertyId"));
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Create drag-and-drop workflow handlers for this Application
|
|
* @return An array of DragDrop handlers
|
|
*/
|
|
_createDragDropHandlers() {
|
|
return [
|
|
new DragDrop({
|
|
dragSelector: ".property",
|
|
dropSelector: null,
|
|
permissions: { dragstart: this._canDragStart.bind(this), drop: this._canDragDrop.bind(this) },
|
|
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDrop.bind(this) },
|
|
}),
|
|
];
|
|
}
|
|
|
|
/**
|
|
* Handle dropped data on the Item sheet, only "property" allowed.
|
|
* Also a property canot be on another property
|
|
*/
|
|
async _onDrop(event) {
|
|
// Everything below here is only needed if the sheet is editable
|
|
if (!this.options.editable) {
|
|
return;
|
|
}
|
|
|
|
// Check item type and subtype
|
|
const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
|
|
if (!item || item.entity !== "Item" || item.data.type !== "property" || this.item.type === "property") {
|
|
return;
|
|
}
|
|
|
|
// Ok add item
|
|
this._addProperty(item);
|
|
}
|
|
|
|
/**
|
|
* Add a property to the current item
|
|
* @private
|
|
*/
|
|
_addProperty(item) {
|
|
if (!Array.isArray(this.entity.data.data.properties)) {
|
|
this.entity.data.data.properties = [];
|
|
}
|
|
|
|
if (this.entity.data.data.properties.findIndex((p) => p.id === item.id) !== -1) {
|
|
return;
|
|
}
|
|
|
|
this.entity.data.data.properties.push({ id: item.id, name: item.name });
|
|
|
|
this.entity.update({
|
|
data: {
|
|
properties: this.entity.data.data.properties,
|
|
},
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Delete a property from the current item
|
|
* @private
|
|
*/
|
|
_deleteProperty(id) {
|
|
if (
|
|
!Array.isArray(this.entity.data.data.properties) ||
|
|
this.entity.data.data.properties.findIndex((p) => p.id === id) === -1
|
|
) {
|
|
return;
|
|
}
|
|
|
|
this.entity.data.data.properties = this.entity.data.data.properties.filter((p) => p.id !== id);
|
|
|
|
this.entity.update({
|
|
data: {
|
|
properties: this.entity.data.data.properties,
|
|
},
|
|
});
|
|
}
|
|
}
|