Files
l5rx-chiaroscuro/system/scripts/items/item-sheet.js
2025-09-05 09:53:48 +02:00

203 lines
6.2 KiB
JavaScript

import { BaseItemSheetL5r5e } from "./base-item-sheet.js";
/**
* Extend BaseItemSheetL5r5e with modifications for objects
* @extends {ItemSheet}
*/
export class ItemSheetL5r5e extends BaseItemSheetL5r5e {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["l5r5e", "sheet", "item"],
template: CONFIG.l5r5e.paths.templates + "items/item/item-sheet.html",
});
}
/**
* @return {Object|Promise}
*/
async getData(options = {}) {
const sheetData = await super.getData(options);
sheetData.data.ringsList = game.l5r5e.HelpersL5r5e.getRingsList();
// Prepare Properties (id/name => object)
await this._prepareProperties(sheetData);
// Editors enrichment
sheetData.data.enrichedHtml = {
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(sheetData.data.system.description, { async: true }),
};
return sheetData;
}
/**
* Prepare properties list
* @private
*/
async _prepareProperties(sheetData) {
sheetData.data.propertiesList = await Promise.all((sheetData.data?.system?.properties || []).map(async (property) => {
const gameProp = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({ id: property.id, type: "Item" });
if (gameProp) {
return gameProp;
}
// Item not found
console.warn(`L5R5E | IS | Unknown property id[${property.id}], name[${property.name}]`);
return {
id: property.id,
name: property.name,
type: "property",
img: "systems/l5r5e/assets/icons/items/property.svg",
removed: true,
};
}));
}
/**
* Subscribe to events from the sheet.
* @param {jQuery} html HTML content of the sheet.
* @override
*/
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.isEditable) {
return;
}
// Delete a property
html.find(`.property-delete`).on("click", this._deleteProperty.bind(this));
}
/**
* Create drag-and-drop workflow handlers for this Application
* @return {DragDrop[]} An array of DragDrop handlers
*/
_createDragDropHandlers() {
// "this.isEditable" fail for tooltips (undefined "this.document")
const isEditable = this.options.editable;
return [
new foundry.applications.ux.DragDrop.implementation({
dragSelector: ".property",
dropSelector: null,
permissions: { dragstart: isEditable, drop: isEditable },
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDrop.bind(this) },
}),
];
}
/**
* Handle dropped data on the Item sheet, only "property" allowed.
* Also a property canot be on another property
*/
async _onDrop(event) {
// Everything below here is only needed if the sheet is editable
if (!this.isEditable) {
return;
}
// Check item type and subtype
let item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
if (!item || item.documentName !== "Item") {
return;
}
// If we are a property, the child id need to be different to parent
if (this.item.type === "property" && this.item.id === item._id) {
return;
}
// Specific ItemPattern's drop, get the associated props instead
if (item.type === "item_pattern" && item.system.linked_property_id) {
item = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({
id: item.system.linked_property_id,
type: "Item",
});
}
// Final object has to be a property
if (item.type !== "property") {
return;
}
// Ok add item
this._addProperty(item);
}
/**
* Add a property to the current item
* @param {Item} item
* @private
*/
_addProperty(item) {
if (!Array.isArray(this.document.system.properties)) {
this.document.system.properties = [];
}
if (this.document.system.properties.findIndex((p) => p.id === item.id) !== -1) {
return;
}
this.document.system.properties.push({ id: item.id, name: item.name });
// This props remove others ?
if (Array.isArray(item.system.properties) && item.system.properties.length > 0) {
const idsToRemove = item.system.properties.map((e) => e.id);
this.document.system.properties = this.document.system.properties.filter(
(p) => !idsToRemove.includes(p.id)
);
}
this.document.update({
system: {
properties: this.document.system.properties,
},
});
}
/**
* Delete a property from the current item
* @param {Event} event
* @return {Promise<void>}
* @private
*/
_deleteProperty(event) {
event.preventDefault();
event.stopPropagation();
if (!Array.isArray(this.document.system.properties)) {
return;
}
const id = $(event.currentTarget).parents(".property").data("propertyId");
const tmpProps = this.document.system.properties.find((p) => p.id === id);
if (!tmpProps) {
return;
}
const callback = async () => {
this.document.system.properties = this.document.system.properties.filter((p) => p.id !== id);
this.document.update({
system: {
properties: this.document.system.properties,
},
});
};
// Holing Ctrl = without confirm
if (event.ctrlKey) {
return callback();
}
game.l5r5e.HelpersL5r5e.confirmDeleteDialog(
game.i18n.format("l5r5e.global.delete_confirm", { name: tmpProps.name }),
callback
);
}
}