Files
l5rx-chiaroscuro/system/packs/core-techniques-kata.db

32 lines
21 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
{"_id":"L5RCoreKat000001","name":"Flowing Water Strike","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"3","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"If you succeed, the target suffers physical damage equal to your Water Ring and suffers the Bleeding condition. The target must resist with a TN 4 Fitness check (Earth 2, Fire 5); if they fail, increase the physical damage they suffer by your weapons base damage.","xp_cost":"3","description":"","book_reference":"Core p.175"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000002","name":"Crimson Leaves Strike","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"3","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"If you succeed, your target suffers physical damage equal to your Earth Ring, plus additional damage equal to your bonus successes. Choose one of your targets readied weapons; the target must resist with a TN 4 Fitness check (Air 2, Water 5) or lose control of the chosen weapon, which travels 3 range bands in a direction of your choice.","xp_cost":"3","description":"","book_reference":"Core p.175"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000003","name":"Heartpiercing Strike","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"3","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"If you succeed, your target suffers a critical strike with severity equal to your weapons deadliness plus your bonus successes. The TN of the Fitness check to resist this critical strike is 3 (Air 4, Water 1) instead of the normal TN. \nIf you fail, you suffer the Disoriented condition.","xp_cost":"3","description":"","book_reference":"Core p.176"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000004","name":"Battle in the Mind","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"3","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"Void <i class=\"i_opportunity\" title=\"\"></i><i class=\"i_opportunity\" title=\"\"></i>: You name two rings, then your opponent must name one of those two rings. When your opponent selects their stance during their first turn of the duel, they cannot select the ring they named as their stance.\nVoid <i class=\"i_opportunity\" title=\"\"></i>+: Choose a technique category. Learn one of your opponents known techniques of that category (chosen by the opponent) per <i class=\"i_opportunity\" title=\"\"></i> spent this way.","xp_cost":"3","description":"","book_reference":"Core p.174"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000005","name":"Lord Shibas Valor","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"If you succeed, other characters cannot select your targets as the targets of their Attack or Scheme actions if they could select you instead. If an action has multiple targets, you must be the first target chosen. This effect persists for a number of rounds equal to your school rank.","xp_cost":"3","description":"","book_reference":"Core p.177"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000006","name":"Soul Sunder","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"5","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"If you succeed, choose one readied weapon. It gains the Sacred quality, and when you use it to inflict a critical strike on an Otherworldly being, treat its deadliness as increased by your bonus successes. This effect persists until the end of your next turn.","xp_cost":"3","description":"","book_reference":"Core p.177"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000007","name":"Warriors Resolve","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"Remove fatigue equal to your honor rank.","xp_cost":"3","description":"","book_reference":"Core p.178"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000008","name":"Tactical Assessment","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"Air <i class=\"i_opportunity\" title=\"\"></i>: Choose an enemy in the conflict. Learn one of their advantages (of their choice) and their physical or supernatural resistance (your choice).\nEarth <i class=\"i_opportunity\" title=\"\"></i>: Choose a character in the conflict. They do not apply any of their disadvantages to their checks until the end of their first turn.\nWater <i class=\"i_opportunity\" title=\"\"></i>: Choose a piece of terrain in the scene (see Terrain on page 267). Until the start of your first turn, it counts as having the Obscuring quality for Attack action checks targeting you and your allies.\nFire <i class=\"i_opportunity\" title=\"\"></i>: Choose a character in the conflict and one of their advantages you know. Until the end of their first turn, they apply that advantage to all of their checks.","xp_cost":"3","description":"","book_reference":"Core p.178"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000009","name":"Soaring Slice","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"You hurl your weapon at the target. \nIf you succeed, you deal physical damage to the target equal to the weapons base damage plus your bonus successes. The weapon lands at range in a direction of your choice from the target if they defend against the damage, or embeds in them if they suffer a critical strike.\nIf you fail, the weapon travels a number of range bands equal to the maximum range of the technique in the direction of the target.","xp_cost":"3","description":"","book_reference":"Core p.177"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000010","name":"Striking as Air","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"air","technique_type":"kata","effects":"Air <i class=\"i_opportunity\" title=\"\"></i>+: Reserve one of your rolled dice, plus one additional die per <i class=\"i_opportunity\" title=\"\"></i><i class=\"i_opportunity\" title=\"\"></i> spent this way. These dice become dropped dice. When making a check with the same skill before the end of your next turn, you may roll one fewer (d6) per reserved (d6) and one fewer (d12) per reserved (d12), then add the reserved dice to your roll. These dice count as rolled dice, but are added set to the results they had when they were reserved.","xp_cost":"3","description":"","book_reference":"Core p.177"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000011","name":"Striking as Water","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"water","technique_type":"kata","effects":"Water <i class=\"i_opportunity\" title=\"\"></i>+: Your target treats their physical resistance as 1 lower per <i class=\"i_opportunity\" title=\"\"></i> spent this way. This effect persists until the end of your next turn.","xp_cost":"3","description":"","book_reference":"Core p.178"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000012","name":"Striking as Earth","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"earth","technique_type":"kata","effects":"Earth <i class=\"i_opportunity\" title=\"\"></i>+: Treat your physical resistance as 1 higher per <i class=\"i_opportunity\" title=\"\"></i> spent this way until the beginning of your next turn.","xp_cost":"3","description":"","book_reference":"Core p.178"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000013","name":"Striking as Fire","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"fire","technique_type":"kata","effects":"Fire <i class=\"i_opportunity\" title=\"\"></i>+: The next time your target suffers a critical strike, increase its severity by 1 per <i class=\"i_opportunity\" title=\"\"></i> spent this way. This effect persists until the end of your next turn.","xp_cost":"3","description":"","book_reference":"Core p.178"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000014","name":"Striking as Void","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"5","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"Void <i class=\"i_opportunity\" title=\"\"></i>: Immediately switch to a different stance of your choice.\nVoid <i class=\"i_opportunity\" title=\"\"></i>: If you fail, you may perform another action. This must be an action you have not yet performed this turn. You can only activate this opportunity once per round.","xp_cost":"3","description":"","book_reference":"Core p.178"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000015","name":"Lord Hidas Grip","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"If you succeed, your target suffers the Immobilized condition.\nIf you succeed, you count as granting assistance (see page 26) to all characters who perform Attack actions against your target. This effect persists until the beginning of your next turn.","xp_cost":"3","description":"","book_reference":"Core p.176"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000016","name":"Disappearing World Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"4","bought_at_rank":0,"ring":"air","technique_type":"kata","effects":"Fire <i class=\"i_opportunity\" title=\"\"></i>+: One target of your action must resist with a TN 3 Fitness check (Air 4, Water 1) or suffer the Dazed condition and fatigue equal to their shortfall. Increase the TN of the check to resist by 1 per <i class=\"i_opportunity\" title=\"\"></i> spent this way.","xp_cost":"3","description":"","book_reference":"Core p.175"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000017","name":"Crashing Wave Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"4","bought_at_rank":0,"ring":"water","technique_type":"kata","effects":"Water <i class=\"i_opportunity\" title=\"\"></i>+: One target of your action must resist with a TN 3 Fitness check (Earth 1, Fire 4) or suffer the Bleeding condition and fatigue equal to their shortfall. Increase the TN of the check to resist by 1 per <i class=\"i_opportunity\" title=\"\"></i> spent this way.","xp_cost":"3","description":"","book_reference":"Core p.175"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000018","name":"Crescent Moon Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"4","bought_at_rank":0,"ring":"fire","technique_type":"kata","effects":"<i class=\"i_opportunity\" title=\"\"></i>: After a character at range 12 performs an Attack action targeting you or another character you are guarding, you may perform a Strike action with one readied Martial Arts [Melee or Unarmed] weapon targeting that character (if they are within your weapons range). This effect persists until the start of your next turn, or until you perform a Strike action this way.","xp_cost":"3","description":"","book_reference":"Core p.175"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000019","name":"Iron in the Mountains Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"4","bought_at_rank":0,"ring":"earth","technique_type":"kata","effects":"Earth <i class=\"i_opportunity\" title=\"\"></i>+: One target of your action must resist with a TN 3 Fitness check (Air 1, Water 4) or suffer the Prone condition and fatigue equal to their shortfall. Increase the TN of the check to resist by 1 per <i class=\"i_opportunity\" title=\"\"></i> spent this way.","xp_cost":"3","description":"","book_reference":"Core p.176"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000020","name":"Breath of Wind Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"4","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"Air <i class=\"i_opportunity\" title=\"\"></i>+: One target of your action must resist with a TN 3 Fitness check (Earth 4, Fire 1) or suffer the Disoriented condition and fatigue equal to their shortfall. Increase the TN of the check to resist by 1 per <i class=\"i_opportunity\" title=\"\"></i> spent this way","xp_cost":"3","description":"","book_reference":"Core p.175"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000021","name":"Thunderclap Strike","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"3","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"If you succeed, each target suffers damage equal to your weapons base damage and must resist with a TN 3 Fitness check (Earth 4, Fire 1) or move 2 range bands directly away from you.","xp_cost":"3","description":"","book_reference":"Core p.180"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000022","name":"Iaijutsu Cut: Rising Blade","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"You draw and ready the sheathed weapon in a one-handed grip.\nIf you succeed, you deal physical damage to the target equal to the weapons deadliness. Your target cannot defend against this damage if they are Compromised.","xp_cost":"3","description":"","book_reference":"Core p.179"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000023","name":"Iaijutsu Cut: Crossing Blade","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"You draw and ready the sheathed weapon in a one-handed grip.\nIf you succeed, you deal physical damage to the target equal to the weapons deadliness plus your bonus successes.","xp_cost":"3","description":"","book_reference":"Core p.179"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000024","name":"Rushing Avalanche Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"","xp_cost":"3","description":"","book_reference":"Core p.180"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000025","name":"Iron Forest Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"<i class=\"i_opportunity\" title=\"\"></i>+: The area in range of your weapon counts as Dangerous terrain for one target of your action per <i class=\"i_opportunity\" title=\"\"></i> spent this way. When an affected character attempts to move closer to you, they must make a TN 4 Fitness check (Air 2, Water 5); if they fail, they cannot advance. This effect persists until the start of your next turn.","xp_cost":"3","description":"","book_reference":"Core p.180"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000026","name":"Open-Hand Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"<i class=\"i_opportunity\" title=\"\"></i><i class=\"i_opportunity\" title=\"\"></i>+: One target of your action per <i class=\"i_opportunity\" title=\"\"></i><i class=\"i_opportunity\" title=\"\"></i> spent this way must switch to a different stance of your choice. Targets of silhouette 3 or greater may resist with a TN 3 Fitness check and ignore this effect if they succeed.","xp_cost":"3","description":"","book_reference":"Core p.180"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000027","name":"Veiled Menace Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"<i class=\"i_opportunity\" title=\"\"></i>+: If you succeed, choose one unaware or Disoriented target of your action. That target suffers a critical strike with severity equal to your weapons deadliness plus 1 per <i class=\"i_opportunity\" title=\"\"></i> spent this way beyond the first.","xp_cost":"3","description":"","book_reference":""},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000028","name":"Spinning Blades Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"<i class=\"i_opportunity\" title=\"\"></i>+: You must spend  equal to your targets Vigilance to activate this technique. You use your second readied weapon against one target of your action, inflicting physical damage equal to its base damage. If that target is Dazed, increase this damage by your ranks in the skill you used for the check.","xp_cost":"3","description":"","book_reference":"Core p.180"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000029","name":"Coiling Serpent Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"<i class=\"i_opportunity\" title=\"\"></i>+: Choose one weapon a target has readied; that weapon cannot be used for Attack actions. This effect persists until the end of your next turn.\n<i class=\"i_opportunity\" title=\"\"></i><i class=\"i_opportunity\" title=\"\"></i>+: One target of your action per <i class=\"i_opportunity\" title=\"\"></i><i class=\"i_opportunity\" title=\"\"></i> spent this way becomes Immobilized.","xp_cost":"3","description":"","book_reference":"Core p.179"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000030","name":"Pin the Fan","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"5","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"If you succeed, the target suffers damage equal to two times the weapons base damage plus your bonus successes.","xp_cost":"3","description":"","book_reference":"Core p.181"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000031","name":"Hawks Precision","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"<i class=\"i_opportunity\" title=\"\"></i>+: Treat the range of the weapon as 1 higher per <i class=\"i_opportunity\" title=\"\"></i> spent this way, to a maximum of range 6.","xp_cost":"3","description":"","book_reference":"Core p.181"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}
{"_id":"L5RCoreKat000032","name":"Pelting Hail Style","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"void","technique_type":"kata","effects":"<i class=\"i_opportunity\" title=\"\"></i>+: Choose a number of other characters at range 02 of your target equal to <i class=\"i_opportunity\" title=\"\"></i> spent this way. Each chosen character receives strife equal to the base damage of your weapon.","xp_cost":"3","description":"","book_reference":"Core p.181"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/kata.svg","effects":[]}