208 lines
6.5 KiB
JavaScript
208 lines
6.5 KiB
JavaScript
import { BaseItemSheetL5r5e } from "./base-item-sheet.js";
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/**
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* Extend BaseItemSheetL5r5e with modifications for objects
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* @extends {ItemSheet}
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*/
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export class ItemSheetL5r5e extends BaseItemSheetL5r5e {
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/** @override */
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static get defaultOptions() {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "item"],
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template: CONFIG.l5r5e.paths.templates + "items/item/item-sheet.html",
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});
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}
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/**
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* @return {Object|Promise}
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*/
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async getData(options = {}) {
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const sheetData = await super.getData(options);
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sheetData.data.ringsList = game.l5r5e.HelpersL5r5e.getRingsList();
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// Prepare Properties (id/name => object)
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await this._prepareProperties(sheetData);
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// Editors enrichment
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sheetData.data.enrichedHtml = {
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description: await TextEditor.enrichHTML(sheetData.data.system.description, { async: true }),
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};
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return sheetData;
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}
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/**
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* Prepare properties list
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* @private
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*/
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async _prepareProperties(sheetData) {
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sheetData.data.propertiesList = [];
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if (Array.isArray(sheetData.data.system.properties)) {
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const props = [];
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for (const property of sheetData.data.system.properties) {
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const gameProp = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({ id: property.id, type: "Item" });
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if (gameProp) {
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sheetData.data.propertiesList.push(gameProp);
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props.push({ id: gameProp.id, name: gameProp.name });
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} else {
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// Item not found
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console.warn(`L5R5E | IS | Unknown property id[${property.id}], name[${property.name}]`);
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sheetData.data.propertiesList.push({
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id: property.id,
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name: property.name,
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type: "property",
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img: "systems/l5r5e/assets/icons/items/property.svg",
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removed: true,
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});
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}
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}
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sheetData.data.system.properties = props;
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}
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}
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/**
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* Subscribe to events from the sheet.
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* @param {jQuery} html HTML content of the sheet.
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* @override
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.isEditable) {
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return;
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}
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// Delete a property
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html.find(`.property-delete`).on("click", this._deleteProperty.bind(this));
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}
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/**
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* Create drag-and-drop workflow handlers for this Application
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* @return {DragDrop[]} An array of DragDrop handlers
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*/
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_createDragDropHandlers() {
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// "this.isEditable" fail for tooltips (undefined "this.document")
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const isEditable = this.options.editable;
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return [
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new DragDrop({
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dragSelector: ".property",
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dropSelector: null,
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permissions: { dragstart: isEditable, drop: isEditable },
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callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDrop.bind(this) },
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}),
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];
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}
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/**
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* Handle dropped data on the Item sheet, only "property" allowed.
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* Also a property canot be on another property
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*/
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async _onDrop(event) {
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// Everything below here is only needed if the sheet is editable
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if (!this.isEditable) {
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return;
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}
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// Check item type and subtype
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let item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
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if (!item || item.documentName !== "Item") {
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return;
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}
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// If we are a property, the child id need to be different to parent
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if (this.item.type === "property" && this.item.id === item._id) {
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return;
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}
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// Specific ItemPattern's drop, get the associated props instead
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if (item.type === "item_pattern" && item.system.linked_property_id) {
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item = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({
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id: item.system.linked_property_id,
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type: "Item",
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});
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}
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// Final object has to be a property
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if (item.type !== "property") {
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return;
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}
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// Ok add item
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this._addProperty(item);
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}
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/**
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* Add a property to the current item
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* @param {Item} item
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* @private
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*/
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_addProperty(item) {
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if (!Array.isArray(this.document.system.properties)) {
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this.document.system.properties = [];
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}
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if (this.document.system.properties.findIndex((p) => p.id === item.id) !== -1) {
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return;
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}
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this.document.system.properties.push({ id: item.id, name: item.name });
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// This props remove others ?
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if (Array.isArray(item.system.properties) && item.system.properties.length > 0) {
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const idsToRemove = item.system.properties.map((e) => e.id);
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this.document.system.properties = this.document.system.properties.filter(
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(p) => !idsToRemove.includes(p.id)
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);
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}
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this.document.update({
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system: {
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properties: this.document.system.properties,
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},
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});
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}
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/**
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* Delete a property from the current item
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* @param {Event} event
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* @return {Promise<void>}
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* @private
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*/
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_deleteProperty(event) {
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event.preventDefault();
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event.stopPropagation();
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if (!Array.isArray(this.document.system.properties)) {
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return;
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}
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const id = $(event.currentTarget).parents(".property").data("propertyId");
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const tmpProps = this.document.system.properties.find((p) => p.id === id);
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if (!tmpProps) {
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return;
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}
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const callback = async () => {
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this.document.system.properties = this.document.system.properties.filter((p) => p.id !== id);
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this.document.update({
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system: {
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properties: this.document.system.properties,
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},
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});
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};
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// Holing Ctrl = without confirm
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if (event.ctrlKey) {
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return callback();
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}
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game.l5r5e.HelpersL5r5e.confirmDeleteDialog(
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game.i18n.format("l5r5e.global.delete_confirm", { name: tmpProps.name }),
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callback
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);
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}
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}
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