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l5rx-chiaroscuro/system/lang/en-en.json

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{
"I18N.LANGUAGE": "English",
"I18N.MAINTAINERS": ["Team L5R"],
"HEXA.COLOR": "Enter a hexadecimal color (such as #FFFFFF).",
"IC.BG.COLOR": "IC Background Color",
"IC.TEXT.COLOR": "IC Text Color",
"EMOTE.BG.COLOR": "Emote Background Color",
"EMOTE.TEXT.COLOR": "Emote Text Color",
"ROLL.BG.COLOR": "Roll Background Color",
"ROLL.TEXT.COLOR": "Roll Text Color",
"OTHER.BG.COLOR": "Other Background Color",
"OTHER.TEXT.COLOR": "Other Text Color",
"DEF.CHAT.PREF": "Default Chat Prefix",
"SPE.CHAT.PREF": "If specified, this string will be prefixed to all chat messages that are not already commands (such as /emote.)",
"SETTINGS.SimpleMacroShorthandN": "Shortened Macro Syntax",
"SETTINGS.SimpleMacroShorthandL": "Enable a shortened macro syntax which allows referencing attributes directly, for example @str instead of @attributes.str.value. Disable this setting if you need the ability to reference the full attribute model, for example @attributes.str.label.",
"SETTINGS.SimpleInitFormulaN": "Initiative Formula",
"SETTINGS.SimpleInitFormulaL": "Enter an initiative formula, such as d20+@dex",
"SIMPLE.NotifyInitFormulaUpdated": "Initiative formula was updated to:",
"SIMPLE.NotifyInitFormulaInvalid": "Initiative formula was invalid:",
"l5r5e": {
"rings": {
"title": "Rings",
"earth": "Earth",
"air": "Air",
"water": "Water",
"fire": "Fire",
"void": "Void"
},
"narrative": "Narrative",
"experience": "Experience",
"clan": "Clan",
"family": "Family",
"school": "School",
"schoolrank": "Rank",
"roles": "Roles",
"distinctions": "Distinctions",
"distinctionstip": "Reroll up to two dice of your choice when a distinction helps you on a check.",
"adversities": "Adversities",
"adversitiestip": "Reroll two dice containing Success or Explosive Success symbols when an adversity hinders you on a check. If you fail, gain 1 Void point.",
"anxieties": "Anxieties",
"anxietiestip": "After performing a check related to your anxiety, receive 3 strife. Then, gain 1 Void point (limit once per scene).",
"passions": "Passions",
"passionstip": "After performing a check related to your passion, remove 3 strife.",
"personality": "Personality",
"max": "Max",
"current": "Current",
"quantity": "Quantity",
"weight": "Weight",
"damage": "Damage",
"range": "Range",
"properties": "Properties",
"weapons": "Weapons",
"items": "Items",
"feats": "Feats",
"skill": "Skill",
"level": "Level",
"approaches": "Approaches",
"featplaceholdername": "New Feat",
"notes": "Notes",
"inventory": "Inventory",
"rank": "Rank",
"name": "Name",
"socialstanding": {
"title": "Social Standing",
"honor": "Honor",
"glory": "Glory",
"status": "Status",
"ninjo": "Ninjo",
"giri": "Giri",
"socialtitles": "Titles"
},
"skills": {
"title": "Skills",
"artisan": {
"title": "Artisan",
"aesthetics": "Aesthetics",
"composition": "Composition",
"Design": "Design",
"smithing": "Smithing",
"air": "Refine",
"earth": "Restore",
"fire": "Invent",
"water": "Adapt",
"void": "Attune"
},
"martial": {
"title": "Martial",
"fitness": "Fitness",
"melee": "Martial Arts [Melee]",
"ranged": "Martial Arts [Melee]",
"unarmed": "Martial Arts [Unarmed]",
"meditation": "Meditation",
"tactics": "Tactics",
"air": "Feint",
"earth": "Withstand",
"fire": "Overwelm",
"water": "Shift",
"void": "Sacrifice"
},
"scholar": {
"title": "Scholar",
"culture": "Culture",
"government": "Government",
"medicine": "Medicine",
"sentiment": "Sentiment",
"theology": "Theology",
"air": "Analyze",
"earth": "Recall",
"fire": "Theorize",
"water": "Survey",
"void": "Sense"
},
"social": {
"title": "Social",
"command": "Command",
"courtesy": "Courtesy",
"games": "Games",
"performance": "Performance",
"air": "Trick",
"earth": "Reason",
"fire": "Incite",
"water": "Charm",
"void": "Enlighten"
},
"trade": {
"title": "Trade",
"commerce": "Commerce",
"labor": "Labor",
"seafaring": "Seafaring",
"skulduggery": "Skulduggery",
"survival": "Survival",
"air": "Con",
"earth": "Produce",
"fire": "Innovate",
"water": "Exchange",
"void": "Subsist"
}
},
"attributes": {
"title": "Attributes",
"endurance": "Endurance",
"endurancetip": "(Earth + Fire) x2",
"composure": "Composure",
"composuretip": "(Earth + Water) x2",
"focus": "Focus",
"focustip": "Air + Fire",
"vigilante": "Vigilante",
"vigilantetip": "(Air + Water) /2",
"voidpoints": "Void Points",
"fatigue": "Fatigue",
"strife": "Strife"
},
"conflict": {
"title": "Conflict",
"stance": "Stance",
"stances": {
"airtip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).",
"earthtip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.",
"firetip": "If you succeed, +1 bonus success per Strife symbol.",
"watertip": "Perform a second action on your turn that does not require a check or share a type with first action.",
"voidtip": "You do not receive strife from Strife symbols on checks."
}
},
"xp": {
"total": "Total",
"spent": "Used",
"saved": "Saved",
"acquisitions": "Adquisitions"
}
}
}