1.6 KiB
1.6 KiB
Techniques skill and difficulty syntax
On the Technique sheets, you will find two fields Difficulty and Skill.
These fields have special constraints, with the following rules listed below:
Difficulty
Valid values for this field are:
- A integer number :
1to9. - Or specific syntax "@
S:prop1" or "@T:prop1|max" or "@T:prop1|max(prop2)" :@fixed, trigger the parserTorS:Target orSelf, define the actor to get the value.prop1/prop2: Can be any property inactororactor.system. Limitations: currently nosize,distance(range) or computation (a+b).|separator, optional if no min/max.minormax: Between the selected targets, search for the min/max ofprop2. If noprop2provided, takeprop1asprop2(irrelevant for@S).(prop2): define the property for the actor selection in multiple target, can be omitted if same asprop1.- Examples :
@S:vigilance: Difficulty will be my ownvigilance.@T:vigilance|min: Difficulty will be thevigilancefrom the target with the minimum vigilance (implicit) value. it's the same to wrote@T:vigilance|min(vigilance).@T:vigilance|max(statusRank): Difficulty will be thevigilancefrom the target with the maximumstatusRankvalue.
Skill
Valid values for this field are:
- Any
Skillid :melee,fitness... - Any
SkillCategoryid :scholar,martial... - Or both in list, coma separated.
- Examples :
theologymelee,ranged,unarmedmartial,fitness,performance