- NPC with all ring on strengths/weaknesses (CSS TODO). - Removed Custom tech "Links" as they are in fact "Bonds" and need more work.
36 lines
1.1 KiB
JavaScript
36 lines
1.1 KiB
JavaScript
import { ItemSheetL5r5e } from "./item-sheet.js";
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/**
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* @extends {ItemSheet}
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*/
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export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
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/** @override */
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static get defaultOptions() {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "technique"],
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template: CONFIG.l5r5e.paths.templates + "items/technique/technique-sheet.html",
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width: 520,
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height: 480,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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});
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}
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/** @override */
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async getData() {
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const sheetData = await super.getData();
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// Add "school ability", "mastery ability" and customs if active
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[
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...CONFIG.l5r5e.techniques_school,
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...(game.settings.get("l5r5e", "techniques-customs") ? CONFIG.l5r5e.techniques_custom : []),
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].forEach((e) => {
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sheetData.data.techniquesList.push({
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id: e,
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label: game.i18n.localize(`l5r5e.techniques.${e}`),
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});
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});
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return sheetData;
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}
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}
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