| {{localize 'l5r5e.name'}} | {{localize 'l5r5e.rank'}} | {{localize 'l5r5e.gm_monitor.honor_glory_status'}} | {{localize 'l5r5e.attributes.fatigue'}} | {{localize 'l5r5e.attributes.strife'}} | {{localize 'l5r5e.gm_monitor.focus_vigilance'}} | {{#each data.actors as |actor|}} | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
{{actor.name}}
{{#if actor.data.data.attitude}} ({{actor.data.data.attitude}}) {{/if}} |
{{#if actor.haveWeaponEquipped}}{{/if}} | {{#if actor.haveArmorEquipped}}{{/if}} |
{{#if actor.data.data.identity.school_rank}} {{actor.data.data.identity.school_rank}} {{else}} {{actor.data.data.conflict_rank.martial}} {{actor.data.data.conflict_rank.social}} {{/if}} {{#if actor.data.data.rings_affinities}} {{#each actor.data.data.rings_affinities as |ringValue ringId|}} {{#if ringValue}} {{ringValue}} {{/if}} {{/each}} {{/if}} |
/ / {{actor.data.data.social.status}} | {{actor.data.data.fatigue.value}} / {{actor.data.data.fatigue.max}} | {{actor.data.data.strife.value}} / {{actor.data.data.strife.max}} | {{actor.data.data.focus}} / {{#if actor.data.data.is_compromised}}1{{else}}{{actor.data.data.vigilance}}{{/if}} | {{actor.data.data.void_points.value}} / {{actor.data.data.void_points.max}} |
| {{localize 'l5r5e.name'}} | {{localize 'l5r5e.army.warlord'}} | / | / | {{localize 'l5r5e.army.commander'}} {{localize 'l5r5e.gm_monitor.honor_glory_status'}} | {{#each data.actors as |actor|}} | ||
|---|---|---|---|---|---|---|---|
| {{actor.name}} | {{#if actor.data.data.warlord_actor_id}} {{actor.data.data.warlord}} {{else}} {{actor.data.data.warlord}} {{/if}} | {{actor.data.data.battle_readiness.casualties_strength.value}} / {{actor.data.data.battle_readiness.casualties_strength.max}} | {{actor.data.data.battle_readiness.panic_discipline.value}} / {{actor.data.data.battle_readiness.panic_discipline.max}} |
{{#if actor.data.data.commander_actor_id}}
{{actor.data.data.commander}}
{{else}}
{{actor.data.data.commander}}
{{/if}}
{{actor.data.data.commander_standing.honor}} / {{actor.data.data.commander_standing.glory}} / {{actor.data.data.commander_standing.status}} |