export const L5R5E = {}; L5R5E.paths = { assets: `systems/l5r5e/assets/`, templates: `systems/l5r5e/templates/`, }; L5R5E.money = [50, 10]; L5R5E.stances = ["earth", "air", "water", "fire", "void"]; // *** Techniques *** L5R5E.techniques = new Map(); // Core L5R5E.techniques.set("kata", { type: "core", displayInTypes: true }); L5R5E.techniques.set("kiho", { type: "core", displayInTypes: true }); L5R5E.techniques.set("inversion", { type: "core", displayInTypes: true }); L5R5E.techniques.set("invocation", { type: "core", displayInTypes: true }); L5R5E.techniques.set("ritual", { type: "core", displayInTypes: true }); L5R5E.techniques.set("shuji", { type: "core", displayInTypes: true }); L5R5E.techniques.set("maho", { type: "core", displayInTypes: true }); L5R5E.techniques.set("ninjutsu", { type: "core", displayInTypes: true }); // School L5R5E.techniques.set("school_ability", { type: "school", displayInTypes: false }); L5R5E.techniques.set("mastery_ability", { type: "school", displayInTypes: false }); // Title L5R5E.techniques.set("title_ability", { type: "title", displayInTypes: false }); // Custom L5R5E.techniques.set("specificity", { type: "custom", displayInTypes: false }); L5R5E.xp = { costPerRank: [0, 20, 24, 32, 44, 60], bondCostPerRank: [0, 3, 4, 6, 8, 10], ringCostMultiplier: 3, skillCostMultiplier: 2, techniqueCost: 3, }; L5R5E.initiativeSkills = { intrigue: "sentiment", duel: "meditation", skirmish: "tactics", mass_battle: "command", }; // Map SkillId - CategoryId L5R5E.skills = new Map(); L5R5E.skills.set("aesthetics", "artisan"); L5R5E.skills.set("composition", "artisan"); L5R5E.skills.set("design", "artisan"); L5R5E.skills.set("smithing", "artisan"); L5R5E.skills.set("fitness", "martial"); L5R5E.skills.set("melee", "martial"); L5R5E.skills.set("ranged", "martial"); L5R5E.skills.set("unarmed", "martial"); L5R5E.skills.set("meditation", "martial"); L5R5E.skills.set("tactics", "martial"); L5R5E.skills.set("culture", "scholar"); L5R5E.skills.set("government", "scholar"); L5R5E.skills.set("medicine", "scholar"); L5R5E.skills.set("sentiment", "scholar"); L5R5E.skills.set("theology", "scholar"); L5R5E.skills.set("command", "social"); L5R5E.skills.set("courtesy", "social"); L5R5E.skills.set("games", "social"); L5R5E.skills.set("performance", "social"); L5R5E.skills.set("commerce", "trade"); L5R5E.skills.set("labor", "trade"); L5R5E.skills.set("seafaring", "trade"); L5R5E.skills.set("skulduggery", "trade"); L5R5E.skills.set("survival", "trade"); // Symbols Map L5R5E.symbols = new Map(); L5R5E.symbols.set("(op)", { class: "i_opportunity", label: "l5r5e.chatdices.opportunities" }); L5R5E.symbols.set("(su)", { class: "i_success", label: "l5r5e.chatdices.successes" }); L5R5E.symbols.set("(ex)", { class: "i_explosive", label: "l5r5e.chatdices.explosives" }); L5R5E.symbols.set("(st)", { class: "i_strife", label: "l5r5e.chatdices.strife" }); L5R5E.symbols.set("(ring)", { class: "i_ring", label: "l5r5e.rings.title" }); L5R5E.symbols.set("(skill)", { class: "i_skill", label: "l5r5e.skills.title" }); L5R5E.symbols.set("(earth)", { class: "i_earth", label: "l5r5e.rings.earth" }); L5R5E.symbols.set("(water)", { class: "i_water", label: "l5r5e.rings.water" }); L5R5E.symbols.set("(fire)", { class: "i_fire", label: "l5r5e.rings.fire" }); L5R5E.symbols.set("(air)", { class: "i_air", label: "l5r5e.rings.air" }); L5R5E.symbols.set("(void)", { class: "i_void", label: "l5r5e.rings.void" }); L5R5E.symbols.set("(kiho)", { class: "i_kiho", label: "l5r5e.techniques.kiho" }); L5R5E.symbols.set("(maho)", { class: "i_maho", label: "l5r5e.techniques.maho" }); L5R5E.symbols.set("(ninjutsu)", { class: "i_ninjitsu", label: "l5r5e.techniques.ninjutsu" }); L5R5E.symbols.set("(ninjitsu)", { class: "i_ninjitsu", label: "l5r5e.techniques.ninjutsu" }); // for compatibility L5R5E.symbols.set("(ritual)", { class: "i_rituals", label: "l5r5e.techniques.ritual" }); L5R5E.symbols.set("(shuji)", { class: "i_shuji", label: "l5r5e.techniques.shuji" }); L5R5E.symbols.set("(inversion)", { class: "i_inversion", label: "l5r5e.techniques.inversion" }); L5R5E.symbols.set("(invocation)", { class: "i_invocations", label: "l5r5e.techniques.invocation" }); L5R5E.symbols.set("(kata)", { class: "i_kata", label: "l5r5e.techniques.kata" }); L5R5E.symbols.set("(prereq)", { class: "i_prerequisite_exemption", label: "l5r5e.advancements.curriculum" }); L5R5E.symbols.set("(imperial)", { class: "i_imperial", label: "" }); L5R5E.symbols.set("(crab)", { class: "i_crab", label: "" }); L5R5E.symbols.set("(crane)", { class: "i_crane", label: "" }); L5R5E.symbols.set("(dragon)", { class: "i_dragon", label: "" }); L5R5E.symbols.set("(lion)", { class: "i_lion", label: "" }); L5R5E.symbols.set("(mantis)", { class: "i_mantis", label: "" }); L5R5E.symbols.set("(phoenix)", { class: "i_phoenix", label: "" }); L5R5E.symbols.set("(scorpion)", { class: "i_scorpion", label: "" }); L5R5E.symbols.set("(tortoise)", { class: "i_tortoise", label: "" }); L5R5E.symbols.set("(unicorn)", { class: "i_unicorn", label: "" }); L5R5E.symbols.set("(bushi)", { class: "i_bushi", label: "" }); L5R5E.symbols.set("(courtier)", { class: "i_courtier", label: "" }); L5R5E.symbols.set("(shugenja)", { class: "i_shugenja", label: "" });