{ "I18N.LANGUAGE": "English", "I18N.MAINTAINERS": ["Team L5R"], "HEXA.COLOR": "Enter a hexadecimal color (such as #FFFFFF).", "IC.BG.COLOR": "IC Background Color", "IC.TEXT.COLOR": "IC Text Color", "EMOTE.BG.COLOR": "Emote Background Color", "EMOTE.TEXT.COLOR": "Emote Text Color", "ROLL.BG.COLOR": "Roll Background Color", "ROLL.TEXT.COLOR": "Roll Text Color", "OTHER.BG.COLOR": "Other Background Color", "OTHER.TEXT.COLOR": "Other Text Color", "DEF.CHAT.PREF": "Default Chat Prefix", "SPE.CHAT.PREF": "If specified, this string will be prefixed to all chat messages that are not already commands (such as /emote.)", "SETTINGS.SimpleMacroShorthandN": "Shortened Macro Syntax", "SETTINGS.SimpleMacroShorthandL": "Enable a shortened macro syntax which allows referencing attributes directly, for example @str instead of @attributes.str.value. Disable this setting if you need the ability to reference the full attribute model, for example @attributes.str.label.", "SETTINGS.SimpleInitFormulaN": "Initiative Formula", "SETTINGS.SimpleInitFormulaL": "Enter an initiative formula, such as d20+@dex", "SIMPLE.NotifyInitFormulaUpdated": "Initiative formula was updated to:", "SIMPLE.NotifyInitFormulaInvalid": "Initiative formula was invalid:", "l5r5e": { "rings": { "title": "Rings", "earth": "Earth", "air": "Air", "water": "Water", "fire": "Fire", "void": "Void" }, "narrative": "Narrative", "experience": "Experience", "clan": "Clan", "family": "Family", "school": "School", "schoolrank": "Rank", "roles": "Roles", "distinctions": "Distinctions", "distinctionstip": "Reroll up to two dice of your choice when a distinction helps you on a check.", "adversities": "Adversities", "adversitiestip": "Reroll two dice containing Success or Explosive Success symbols when an adversity hinders you on a check. If you fail, gain 1 Void point.", "anxieties": "Anxieties", "anxietiestip": "After performing a check related to your anxiety, receive 3 strife. Then, gain 1 Void point (limit once per scene).", "passions": "Passions", "passionstip": "After performing a check related to your passion, remove 3 strife.", "personality": "Personality", "max": "Max", "current": "Current", "quantity": "Quantity", "weight": "Weight", "damage": "Damage", "range": "Range", "properties": "Properties", "weapons": "Weapons", "items": "Items", "feats": "Feats", "skill": "Skill", "level": "Level", "approaches": "Approaches", "featplaceholdername": "New Feat", "notes": "Notes", "inventory": "Inventory", "rank": "Rank", "name": "Name", "socialstanding": { "title": "Social Standing", "honor": "Honor", "glory": "Glory", "status": "Status", "ninjo": "Ninjo", "giri": "Giri", "socialtitles": "Titles" }, "skills": { "title": "Skills", "artisan": { "title": "Artisan", "aesthetics": "Aesthetics", "composition": "Composition", "Design": "Design", "smithing": "Smithing", "air": "Refine", "earth": "Restore", "fire": "Invent", "water": "Adapt", "void": "Attune" }, "martial": { "title": "Martial", "fitness": "Fitness", "melee": "Martial Arts [Melee]", "ranged": "Martial Arts [Melee]", "unarmed": "Martial Arts [Unarmed]", "meditation": "Meditation", "tactics": "Tactics", "air": "Feint", "earth": "Withstand", "fire": "Overwelm", "water": "Shift", "void": "Sacrifice" }, "scholar": { "title": "Scholar", "culture": "Culture", "government": "Government", "medicine": "Medicine", "sentiment": "Sentiment", "theology": "Theology", "air": "Analyze", "earth": "Recall", "fire": "Theorize", "water": "Survey", "void": "Sense" }, "social": { "title": "Social", "command": "Command", "courtesy": "Courtesy", "games": "Games", "performance": "Performance", "air": "Trick", "earth": "Reason", "fire": "Incite", "water": "Charm", "void": "Enlighten" }, "trade": { "title": "Trade", "commerce": "Commerce", "labor": "Labor", "seafaring": "Seafaring", "skulduggery": "Skulduggery", "survival": "Survival", "air": "Con", "earth": "Produce", "fire": "Innovate", "water": "Exchange", "void": "Subsist" } }, "attributes": { "title": "Attributes", "endurance": "Endurance", "endurancetip": "(Earth + Fire) x2", "composure": "Composure", "composuretip": "(Earth + Water) x2", "focus": "Focus", "focustip": "Air + Fire", "vigilante": "Vigilante", "vigilantetip": "(Air + Water) /2", "voidpoints": "Void Points", "fatigue": "Fatigue", "strife": "Strife" }, "conflict": { "title": "Conflict", "stance": "Stance", "stances": { "airtip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).", "earthtip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.", "firetip": "If you succeed, +1 bonus success per Strife symbol.", "watertip": "Perform a second action on your turn that does not require a check or share a type with first action.", "voidtip": "You do not receive strife from Strife symbols on checks." } }, "xp": { "total": "Total", "spent": "Used", "saved": "Saved", "acquisitions": "Adquisitions" } } }