# Changelog ## 0.6.0 - First public release ## 0.5.0 - Testbed - Fix last bug on items and update json for 0.5.0 Pre-Release - fix using id for toggle - removed "for" on label - Update item with js expanded function - toggle hook - forced render true on macro - no 20Q on observer - check on tech type on drop - Update item for description - Update 0.4.0 style sheet + Clean video + Update Svg for canva error - fix formapp constructor - Finished styles for items and change npc svg - limited sheet for limited rights - 20q now working, step one yaw ! - fix weapons title - working on 20Q drag n drop - working on 20Q - Item first iteration style, added item infos and value - added raw book_reference to all items sheet - added basics in items templates, and book_reference to all items - added techniques type list checkboxes - Fix for actor img not linked on token when change - use of min/max for fatigue/strife/void point for use on token bars - default actor bar fatigue/strife - Colored svg for default img - Style Npc Sheet v2 + update Charac + delete old ui and add svg - fix npc dice roll, and with category id instead of skill id - fix roll with new helper - added zeni and reworking identity - Add npc sheet template + css adjustments - working on some parts of Sheets - add armor item - Update Style for sheet, item list and tab + update ui + add svg dice - const for skills map, and raw 20 questions template - Using formApp updateObject() - Template and raw sheet for npc - add color for element in chat - Update styles for dice and Vlyan dev - Dice picker v2 localization - Update sheet for 100% height and make editor functional - dialog picker v2 - modified stance internal usage checkboxes->radio - 04/12/2020 - Add Templates Html + Gulp Sass + Css + Basic Tree and Files - mise à jour des informations de contributions - Mandar. - 03/12/2020 - Init template and Workspace for Beginning of Great Adventure - Sasmira.