{{!-- Npc Type (minion / adversary) --}}
  • {{!-- Martial Danger --}}
  • {{#ifCond '["moyenne","assez_difficile","difficile"]' 'includes' data.system.martial_danger}}{{/ifCond}} {{#ifCond '["assez_difficile","difficile"]' 'includes' data.system.martial_danger}}{{/ifCond}} {{#ifCond data.system.martial_danger '==' 'difficile'}}{{/ifCond}}
  • {{!-- Social Danger --}}
  • {{#ifCond '["moyenne","assez_difficile","difficile"]' 'includes' data.system.social_danger}}{{/ifCond}} {{#ifCond '["assez_difficile","difficile"]' 'includes' data.system.social_danger}}{{/ifCond}} {{#ifCond data.system.social_danger '==' 'difficile'}}{{/ifCond}}