export const L5R5E = {}; L5R5E.paths = { assets: `systems/l5r5e/assets/`, templates: `systems/l5r5e/templates/`, }; L5R5E.stances = ["earth", "air", "water", "fire", "void"]; L5R5E.techniques = ["kata", "kiho", "invocation", "ritual", "shuji", "maho", "ninjutsu"]; L5R5E.xpPerRank = [20, 24, 32, 44, 60]; // Map SkillId - CategoryId L5R5E.skills = new Map(); L5R5E.skills.set("aesthetics", "artisan"); L5R5E.skills.set("composition", "artisan"); L5R5E.skills.set("design", "artisan"); L5R5E.skills.set("smithing", "artisan"); L5R5E.skills.set("fitness", "martial"); L5R5E.skills.set("melee", "martial"); L5R5E.skills.set("ranged", "martial"); L5R5E.skills.set("unarmed", "martial"); L5R5E.skills.set("meditation", "martial"); L5R5E.skills.set("tactics", "martial"); L5R5E.skills.set("culture", "scholar"); L5R5E.skills.set("government", "scholar"); L5R5E.skills.set("medicine", "scholar"); L5R5E.skills.set("sentiment", "scholar"); L5R5E.skills.set("theology", "scholar"); L5R5E.skills.set("command", "social"); L5R5E.skills.set("courtesy", "social"); L5R5E.skills.set("games", "social"); L5R5E.skills.set("performance", "social"); L5R5E.skills.set("commerce", "trade"); L5R5E.skills.set("labor", "trade"); L5R5E.skills.set("seafaring", "trade"); L5R5E.skills.set("skulduggery", "trade"); L5R5E.skills.set("survival", "trade");