export const PreloadTemplates = async function () { const templatePaths = [ // Add paths to "systems/l5r5e/templates" "systems/l5r5e/templates/sheets/actor/rings.html", "systems/l5r5e/templates/sheets/actor/narrative.html", "systems/l5r5e/templates/sheets/actor/identity.html", "systems/l5r5e/templates/sheets/actor/category.html", "systems/l5r5e/templates/sheets/actor/skill.html", "systems/l5r5e/templates/sheets/actor/social.html", "systems/l5r5e/templates/sheets/actor/attributes.html", "systems/l5r5e/templates/sheets/actor/conflict.html", "systems/l5r5e/templates/sheets/actor/stance.html", "systems/l5r5e/templates/sheets/actor/feats.html", "systems/l5r5e/templates/sheets/actor/experience.html", "systems/l5r5e/templates/sheets/actor/adquisition.html", // items "systems/l5r5e/templates/item/weapon-sheet.html", "systems/l5r5e/templates/item/items.html", "systems/l5r5e/templates/item/item-entry.html", "systems/l5r5e/templates/item/weapons.html", "systems/l5r5e/templates/item/weapon-entry.html", "systems/l5r5e/templates/item/feat-sheet.html", "systems/l5r5e/templates/item/feat-entry.html", ]; return loadTemplates(templatePaths); };