{ "I18N.MAINTAINERS": ["Team L5R"], "HEXA.COLOR" : "Enter a hexadecimal color (such as #FFFFFF).", "IC.BG.COLOR": "IC Background Color", "IC.TEXT.COLOR": "IC Text Color", "EMOTE.BG.COLOR": "Emote Background Color", "EMOTE.TEXT.COLOR": "Emote Text Color", "ROLL.BG.COLOR": "Roll Background Color", "ROLL.TEXT.COLOR": "Roll Text Color", "OTHER.BG.COLOR": "Other Background Color", "OTHER.TEXT.COLOR": "Other Text Color", "DEF.CHAT.PREF": "Default Chat Prefix", "SPE.CHAT.PREF": "If specified, this string will be prefixed to all chat messages that are not already commands (such as /emote.)", "SETTINGS.SimpleMacroShorthandN": "Shortened Macro Syntax", "SETTINGS.SimpleMacroShorthandL": "Enable a shortened macro syntax which allows referencing attributes directly, for example @str instead of @attributes.str.value. Disable this setting if you need the ability to reference the full attribute model, for example @attributes.str.label.", "SETTINGS.SimpleInitFormulaN": "Initiative Formula", "SETTINGS.SimpleInitFormulaL": "Enter an initiative formula, such as d20+@dex", "SIMPLE.NotifyInitFormulaUpdated": "Initiative formula was updated to:", "SIMPLE.NotifyInitFormulaInvalid": "Initiative formula was invalid:", "L5r5e": { "Rings": { "Title": "Rings", "Earth": "Earth", "Air": "Air", "Water": "Water", "Fire": "Fire", "Void": "Void" }, "Narrative": "Narrative", "Experience": "Experience", "Clan": "Clan", "Family": "Family", "School": "School", "SchoolRank": "Rank", "Roles": "Roles", "Distinctions": "Distinctions", "DistinctionsTip": "Reroll up to two dice of your choice when a distinction helps you on a check.", "Adversities": "Adversities", "AdversitiesTip": "Reroll two dice containing Success or Explosive Success symbols when an adversity hinders you on a check. If you fail, gain 1 Void point.", "Anxieties": "Anxieties", "AnxietiesTip": "After performing a check related to your anxiety, receive 3 strife. Then, gain 1 Void point (limit once per scene).", "Passions": "Passions", "PassionsTip": "After performing a check related to your passion, remove 3 strife.", "Personality": "Personality", "Max": "Max", "Current": "Current", "Quantity": "Quantity", "Weight": "Weight", "Damage": "Damage", "Range": "Range", "Properties": "Properties", "Weapons": "Weapons", "Items": "Items", "Feats": "Feats", "Skill": "Skill", "Level": "Level", "Approaches": "Approaches", "FeatPlaceholderName": "New Feat", "Notes": "Notes", "Inventory": "Inventory", "Rank": "Rank", "Name": "Name", "SocialStanding": { "Title": "Social Standing", "Honor": "Honor", "Glory": "Glory", "Status": "Status", "Ninjo": "Ninjo", "Giri": "Giri", "SocialTitles": "Titles" }, "Skills": { "Title": "Skills", "artisan": { "Title": "Artisan", "Aesthetics": "Aesthetics", "Composition": "Composition", "Design": "Design", "Smithing": "Smithing", "Air": "Refine", "Earth": "Restore", "Fire": "Invent", "Water": "Adapt", "Void": "Attune" }, "martial": { "Title": "Martial", "Fitness": "Fitness", "Melee": "Martial Arts [Melee]", "Ranged": "Martial Arts [Melee]", "Unarmed": "Martial Arts [Unarmed]", "Meditation": "Meditation", "Tactics": "Tactics", "Air": "Feint", "Earth": "Withstand", "Fire": "Overwelm", "Water": "Shift", "Void": "Sacrifice" }, "scholar": { "Title": "Scholar", "Culture": "Culture", "Government": "Government", "Medicine": "Medicine", "Sentiment": "Sentiment", "Theology": "Theology", "Air": "Analyze", "Earth": "Recall", "Fire": "Theorize", "Water": "Survey", "Void": "Sense" }, "social": { "Title": "Social", "Command": "Command", "Courtesy": "Courtesy", "Games": "Games", "Performance": "Performance", "Air": "Trick", "Earth": "Reason", "Fire": "Incite", "Water": "Charm", "Void": "Enlighten" }, "trade": { "Title": "Trade", "Commerce": "Commerce", "Labor": "Labor", "Seafaring": "Seafaring", "Skulduggery": "Skulduggery", "Survival": "Survival", "Air": "Con", "Earth": "Produce", "Fire": "Innovate", "Water": "Exchange", "Void": "Subsist" } }, "Conflict": { "Title": "Conflict", "Endurance": "Endurance", "EnduranceTip": "(Earth + Fire) x2", "Composure": "Composure", "ComposureTip": "(Earth + Water) x2", "Focus": "Focus", "FocusTip": "Air + Fire", "Vigilante": "Vigilante", "VigilanteTip": "(Air + Water) /2", "VoidPoints": "Void Points", "Stance": "Stance", "Fatigue": "Fatigue", "Strife": "Strife", "Stances": { "AirTip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).", "EarthTip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.", "FireTip": "If you succeed, +1 bonus success per Strife symbol.", "WaterTip": "Perform a second action on your turn that does not require a check or share a type with first action.", "VoidTip": "You do not receive strife from Strife symbols on checks." } }, "XP": { "Total": "Total", "Spent": "Used", "Saved": "Saved", "Adquisitions": "Adquisitions" } } }