{ "I18N": { "Language": "English", "Maintainers": ["Team L5R"] }, "SETTINGS": { "None": "No option", "ReverseTokenBars": { "Title": "Reverse tokens bar", "Hint": "Change the order in which the bars under the tokens are filled in", "None": "None", "Fatigue": "Fatigue only", "Strife": "Strife", "Both": "Both Fatigue and Strife" }, "RollNKeep": { "DeleteOldMessage": "RnK Delete previous chat message", "DeleteOldMessageHint": "Choose to keep or delete the previous message for a RnK series" }, "Initiative": { "SetTn1OnTypeChange": "Set TN to 1 on encounter change", "SetTn1OnTypeChangeHint": "Set the TN to 1 when the encounter type is selected (Intrigue, Duel, Skirmish or Mass battle)" }, "CustomTechniques": { "Title": "Use custom techniques", "Hint": "Add 'Specificity' technique type to serve as a catch-all." }, "CustomCompendiumName": { "Title": "Custom Compendium Name", "Hint": "For advanced users that want to change the name of the custom compendiums (Used to disables the embedded ones).", "Notification": "Unable set Custom Compendium: '{name}'. Is it activated and registered with Babele?" }, "CustomItemsHeight": { "Title": "Default items windows height", "Hint": "Set the default height for 'Items' windows types (techniques, weapons...), in pixels" } }, "TYPES": { "Actor": { "character": "Player Character", "npc": "Non-Player Character", "army": "Army" }, "Item": { "item": "Item", "armor": "Armor", "weapon": "Weapon", "technique": "Technique", "property": "Property", "peculiarity": "Peculiarity", "advancement": "Advancement", "title": "Title", "bond": "Bond", "signature_scroll": "Signature Scroll", "item_pattern": "Item Pattern", "army_fortification": "Fortification", "army_cohort": "Cohort" }, "Journal": { "journal": "Journal" } }, "l5r5e": { "global": { "edge_translation_disclaimer": "", "add": "Add", "edit": "Edit", "delete_confirm": "Are you sure you want to delete '{name}' ?", "drop_here": "Drop here", "send_to_chat": "To Chat", "locked": "Locked", "unlocked": "Unlocked", "random": "Random" }, "settings": { "custom-compendiums": { "title": "Compendiums", "link": "https://gitlab.com/teaml5r/l5r5e/-/wikis/users/custom-compendiums.md" }, "wiki": { "title": "Wiki", "link": "https://gitlab.com/teaml5r/l5r5e/-/wikis/home" } }, "logo": { "title": "Need help?", "src": "systems/l5r5e/assets/l5r-logo.webp", "alt": "Online Help", "content": "Follow the guide :", "edge": { "title": "Go to the Edge-Studio website", "info": "your browser will open the EDGE STUDIO website", "link": "https://edge-studio.net/" }, "drivethrurpg": { "title": "Buy a PDF of the game...", "info": "your browser will open the DriveThruRpg site of Edge Studio", "link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio" }, "discord": { "title": "FoundryVTT Official Discord", "info": "Your browser will open on the official Foundry discord", "link": "https://discordapp.com/invite/DDBZUDf" } }, "rings": { "title": "Rings", "label": "Ring", "earth": "Earth", "air": "Air", "water": "Water", "fire": "Fire", "void": "Void" }, "sheets": { "narrative": "Narrative", "experience": "Experience", "family": "Family", "region": "Region", "upbringing": "Upbringing", "school": "School", "description": "Description", "bought_at_rank": "Bought at rank", "types": "Types", "book_reference": "Reference", "value": "Value", "rarity": "Rarity", "quantity": "Quantity", "weight": "Weight", "properties": "Properties", "linked_property": "linked Property", "removed_properties": "Cancel", "notes": "Notes", "inventory": "Inventory", "equipment": "Equipment", "rank": "Rank", "name": "Name" }, "dice": { "chat": { "successes": "Successes", "explosives": "Explosions", "opportunities": "Opportunities", "strife": "Strife", "difficulty": "TN", "difficulty_hidden": "???", "void_point_used": "Void point used", "assistance_used": "Skill assistance used", "roll_n_keep": "Roll & Keep", "initiative_roll": "Initiative roll", "success_text": "Success!", "bonus_text": "bonus successes", "fail_text": "Fail!", "unknown_target": "Unknown target" }, "dicepicker": { "title": "Dice Picker", "difficulty_title": "Difficulty", "difficulty_hidden_label": "Hide TN", "use_void_point_label": "Spend a", "void_point_tooltip": "Void point", "skill_assistance_label": "Assistance", "roll_label": "Roll", "bt_add_macro": "Add a macro", "gm_request_dp_to_players": "Roll request sent to players" }, "roll_n_keep": { "title": "Roll & Keep", "discard_drop_here": "Discard", "reroll_drop_here": "Re-roll", "swap_drop_here": "Swap", "keep_drop_here": "Keep", "max": "Max", "bt_validate": "Finalize this step", "bt_strife": "Apply strife", "undo": "[GM] Undo the last step choices" } }, "gm": { "toolbox": { "title": "GM ToolBox", "difficulty_hidden": "Change difficulty visibility", "difficulty": "Change difficulty (right click: add, left: subtract, middle: TN 2)", "sleep": "Comfortable rest for all characters (Remove Water x2 fatigue. Right click: assigned characters only. Left: All actors)", "sleep_info": "The characters had a good night's sleep.", "scene_end": "End of scene (Conflict and Fatigue half reset for all characters. Right click: assigned characters only. Left: All actors)", "scene_end_info": "The tension of the scene finally drops.", "reset_void": "Start of the game: Reset the players' void points (Right click: assigned characters only. Left: All actors", "reset_void_info": "Void points have been attributed." }, "monitor": { "title": "GM Monitor", "switch_view": "Switch View", "add_selected_tokens": "Add selected tokens", "honor_glory_status": "H/G/S", "focus_vigilance": "Foc./Vig.", "mouse_control": "Right click +1, left: -1, middle: reset to 0" } }, "weapons": { "title": "Weapons", "damage": "Damage", "range": "Range", "stats": "Stats", "sheathed": "Equipped / Sheathed", "readied": "Readied", "category": "Category", "deadliness": "Deadliness", "grips": "Grips", "1hand": "1-hand", "2hand": "2-hand" }, "armors": { "title": "Armors", "type": "Resistances", "physical": "physical", "supernatural": "supernatural", "equipped": "Equipped" }, "items": { "title": "Items" }, "techniques": { "title": "Techniques", "not_allowed": "Your character does not use this type of technique.", "only_one": "Your character can possess only one of theses technique.", "type": "Allowed Techniques", "kata": "Kata", "kiho": "Kihõ", "inversion": "Inversion", "invocation": "Invocation", "ritual": "Ritual", "shuji": "Shuji", "maho": "Mahõ", "ninjutsu": "Ninjutsu", "mantra": "Mantra", "school_ability": "School Ability", "mastery_ability": "Mastery Ability", "title_ability": "Title Ability", "specificity": "Specificity" }, "peculiarities": { "types": { "distinction": "Distinction", "passion": "Passion", "adversity": "Adversity", "anxiety": "Anxiety" } }, "money": { "title": "Personal money", "koku": "Koku", "bu": "Bu", "zeni": "Zeni" }, "social": { "title": "Social Standing", "honor": "Honor", "glory": "Glory", "status": "Status", "ninjo": "Ninjo", "giri": "Giri", "past": "Past", "bushido_tenets": { "title": "Bushido Tenets", "paramount": "Paramount", "less_significant": "Less Significant" }, "titles": "Titles", "attitude": "Demeanor:", "advantages": "Distinctions and Passions", "disadvantages": "Adversities and Anxieties", "bonds": "Bonds", "npc": { "advantages": "Advantages", "disadvantages": "Disadvantages", "combat": "Combat", "intrigue": "Intrigue" }, "age": "Age", "children": "Children", "marital_status": { "title": "Marital Status", "partner": "Partner", "married": "Married", "betrothed": "Betrothed", "unmarried": "Unmarried", "widowed": "Widowed" }, "gender": { "title": "Gender", "male": "Male", "female": "Female" } }, "skills": { "title": "Skills", "label": "Skill", "artisan": { "title": "Artisan", "aesthetics": "Aesthetics", "composition": "Composition", "design": "Design", "smithing": "Smithing", "air": "Refine", "earth": "Restore", "fire": "Invent", "water": "Adapt", "void": "Attune" }, "martial": { "title": "Martial", "fitness": "Fitness", "melee": "Martial Arts [Melee]", "ranged": "Martial Arts [Ranged]", "unarmed": "Martial Arts [Unarmed]", "meditation": "Meditation", "tactics": "Tactics", "air": "Feint", "earth": "Withstand", "fire": "Overwhelm", "water": "Shift", "void": "Sacrifice" }, "scholar": { "title": "Scholar", "culture": "Culture", "government": "Government", "medicine": "Medicine", "sentiment": "Sentiment", "theology": "Theology", "air": "Analyze", "earth": "Recall", "fire": "Theorize", "water": "Survey", "void": "Sense" }, "social": { "title": "Social", "command": "Command", "courtesy": "Courtesy", "games": "Games", "performance": "Performance", "air": "Trick", "earth": "Reason", "fire": "Incite", "water": "Charm", "void": "Enlighten" }, "trade": { "title": "Trade", "commerce": "Commerce", "labor": "Labor", "seafaring": "Seafaring", "skulduggery": "Skulduggery", "survival": "Survival", "air": "Con", "earth": "Produce", "fire": "Innovate", "water": "Exchange", "void": "Subsist" } }, "attributes": { "title": "Attributes", "endurance": "Endurance", "endurancetip": "(Earth + Fire) x2", "composure": "Composure", "composuretip": "(Earth + Water) x2", "focus": "Focus", "focustip": "Air + Fire", "vigilance": "Vigilance", "vigilancetip": "(Air + Water) /2", "voidpoints": "Void Points", "fatigue": "Fatigue", "strife": "Strife" }, "conflict": { "title": "Conflict", "stance": "Stance", "stances": { "airtip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).", "earthtip": "Others cannot spend Opportunity to inflict critical hits or conditions on you.", "firetip": "If you succeed, +1 bonus success per Strife symbol on kept dice.", "watertip": "Perform a second action on your turn that does not require a check or share a type with the first action.", "voidtip": "You do not receive strife from Strife symbols on checks." }, "initiative": { "title": "Initiative", "intrigue": "Intrigue", "duel": "Duel", "skirmish": "Skirmish", "mass_battle": "Mass Battle", "prepared_true": "Prepared", "prepared_false": "Surprised", "prepared_actor": "Defined in the character sheet (default)", "already_set": "Your initiative has already been determined" } }, "advancements": { "title": "Advancements", "school_rank": "School rank", "school_rank_0": "Bg", "total": "Total", "cost": "Cost", "spent": "Used", "saved": "Saved", "total_xp_spent": "Xp spent", "total_xp_curriculum": "Xp spent on curriculum", "curriculum": "In curriculum", "curriculum_validate": "Complete this rank", "rarity_modifier": "Rarity modifier", "item_pattern": "Item Patterns", "signature_scroll": "Signature Scrolls", "school_curriculum_journal": "Drop curriculum's journal in sheet to link it" }, "character_types": { "character": "Player Character", "adversary": "Adversary", "minion": "Minion" }, "army": { "warlord": "Warlord", "allies_backers": "Allies and Backers", "purpose_mustering": "Purpose for Mustering", "battle_readiness": { "title": "Battle Readiness", "strength": "Strength", "casualties": "Casualties", "discipline": "Discipline", "panic": "Panic" }, "commander": "Commander", "commander_abilities": "Commander's relevant abilities", "army_abilities": "Army Abilities", "commander_standing": "Commander's Standing", "supplies_logistics": "Supplies and Logistics", "past_battles": "Past Battles", "cohort": { "tab": "Cohorts", "title": "Cohort", "leader": "Leader", "abilities": "Abilities" }, "fortification": { "tab": "Fortifications", "title": "Fortification Held", "difficulty": "Difficulty Value", "attrition_reduction": "Attrition Reduction" } }, "twenty_questions": { "title": "Twenty questions", "bt_abrev": "20Q", "bt_next": "Next", "increase_ring1": "Ring increase (1)", "increase_ring2": "Ring increase (2)", "increase_skill1": "Skill increases (1)", "increase_skill2": "Skill increases (2)", "increase_skill3": "Skill increases (3-5)", "choose_one_ring": "Pick one", "choose_one_skill": "Pick one", "or": "OR", "and": "AND", "error": "Oops it looks like there's an error:", "part0": { "intro": "You can use this sheet to fill in your answers to The Game of Twenty Questions, and to take notes for later!", "section": "Legend of the Five Rings Core Rulebook, Chapter 2: Creating a character, p. 41-95", "section_pow": "Legend of the Five Rings Path of Waves, Chapter 2: Creating a Character p. 30–82", "type": "Select the 20Q template you want to use", "type_core": "Samurai (Core Rulebook)", "type_pow": "Ronin (Path of Waves)" }, "part1": { "title": "Part I: Core Identity (Clan and Family)", "title_pow": "Part I: Core Identity (Region and Upbringing)", "q1": "1. What clan does your character belong to? (p. 41)", "q1_pow": "1. What region does your character come from? (p. 31)", "status": "Status", "q2": "2. What family does your character belong to? (p. 49)", "q2_pow": "2. What was your character’s upbringing? (p. 43)", "money": "Starting wealth in Koku", "glory": "Glory" }, "part2": { "title": "Part II: Role and School", "q3": "3. What is your character’s school, and what roles does that school fall into? (p. 56)", "q3_pow": "3. What is your character’s school, and what are its associated roles? (p. 46)", "school": "School", "role": "Roles", "honor": "Honor", "access": "Technique types available", "school_ability": "School ability", "starting_techniques": "Starting techniques (2-6)", "outfit": "Starting outfit", "q4": "4. How does your character stand out within their school? (p. 88)", "q4_pow": "4. What gets your character in and out of trouble? (p. 60)" }, "part3": { "title": "Part III: Honor and Glory", "title_pow": "Part III: The Past and the Future they interact and process", "q5": "5. Who is your lord and what is your character’s duty to them? (p. 88)", "q5_pow": "5. What is your character’s past and how does it Affect them? (p. 60)", "choose_giri": "Select giri", "choose_past": "Select past", "q6": "6. What does your character long for, and how might this impede their duty? (p. 90)", "q6_pow": "6. What does your character long for, and how might their past impact their ninjō? (p. 62)", "choose_ninjo": "Select ninjō", "q7": "7. What is your character’s relationship with their clan? (p. 91)", "q7_pow": "7. What is your character known for? (p. 61)", "increase_glory": "Glory increase", "q8": "8. What does your character think of Bushidō? (p. 91)", "q8_pow": "8. What does your character think of Bushidō? (p. 62)", "increase_honor": "Honor increase", "tenets": "Choose one tenet of Bushidō as paramount and one tenet as less significant (see The Clans Views of Bushidō, page 301 of the core rulebook):", "object": "Item (Rarity 5 or lower)" }, "part4": { "title": "Part IV: Strengths and Weaknesses", "q9": "9. What is your character’s greatest accomplishment so far? (p. 92)", "q9_pow": "9. What is your character’s greatest accomplishment so far? (p. 64)", "distinction": "Distinction (1)", "q10": "10. What holds your character back the most in life? (p. 92)", "q10_pow": "10. What holds your character back most in life? (p. 64)", "adversity": "Adversity (1)", "q11": "11. What activity Most makes your character feel at peace? (p. 93)", "q11_pow": "11. What activity most makes your character feel at peace? (p. 65)", "passion": "Passion (1)", "q12": "12. What concern, fear, or foible troubles your character the most? (p. 93)", "q12_pow": "12. What concern, fear, or foible troubles your character the most? (p. 65)", "anxiety": "Anxiety (1)", "q13": "13. Who has your character learned the most from during their life? (p. 93)", "q13_pow": "13. Who has your character learned the most from during their life? (p. 65)", "disadvantage": "Disadvantage (1)", "advantage": "Advantage (1)" }, "part5": { "title": "Part V: Personality and Behavior", "q14": "14. What do people notice first upon encountering your character? (p. 93)", "q14_pow": "14. What is your character’s most prized possession? (p. 66)", "accoutrement": "Personal accoutrement", "q15": "15. How does your character react to stressful situations? (p. 94)", "q15_pow": "15. How does your character react to stressful situations? (p. 66)", "q16": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions? (p. 94)", "q16_pow": "16. What are your relationships to your family, the clans, peasants, and others? (p. 66)", "object": "Item (Rarity 7 or lower)" }, "part6": { "title": "Part VI: Ancestry and Family", "title_pow": "Part VI: Ancestry and Bonds", "q17": "17. How would your character’s parents describe them? (p. 95)", "q17_pow": "17. What shared history do you have with your group? (p. 66)", "bond": "Determine an appropriate bond to apply to your relationship", "q18": "18. Who was your character named to honor? (p. 95)", "q18_pow": "18. Who raised you? (p. 67)", "d10r1": "D10 Result (1/2)", "d10r1_choice": "1st D10 Effect", "d10r2": "D10 Result (2/2)", "d10r2_choice": "2nd D10 Effect", "d10r2_drop_items": "Or a technique, a advantage, a object...", "q19": "19. What is your character’s personal name? (p. 95)", "q19_pow": "19. What is your character’s name? (p. 68)" }, "part7": { "title": "Part VII: Death", "q20": "20. How should your character die? (p. 95)", "q20_pow": "20. How should your character die? (p. 68)", "summary": "Summary", "generchar": "Generate the character", "generchar_disclaimer": "Warning, this will erase character's current data!", "generchar_errors": "Clear errors before continuing!" } }, "char_generator": { "title": "Character Generator", "head_bt_title": "Char. Generator", "generate": "Generate", "average_value": "Average value", "identity": "Clan, gender, age, marital status", "attributes": "Social standing, Rings, Attributes and Skills", "demeanor": "Demeanor & rings affinities", "peculiarities": "Advantages and Disadvantages", "items": "Armors, Weapons, and Items", "narrative": "Narrative (Description)" }, "roles": { "title": "Roles", "artisan": "Artisan", "bushi": "Bushi", "courtier": "Courtier", "monk": "Monk", "sage": "Sage", "shinobi": "Shinobi", "shugenja": "Shugenja" }, "clans": { "title": "Clans", "label": "Clan", "imperial": "Imperial", "crab": "Crab", "crane": "Crane", "dragon": "Dragon", "lion": "Lion", "phoenix": "Phoenix", "scorpion": "Scorpion", "unicorn": "Unicorn", "mantis": "Mantis", "ronin": "Ronin", "badger": "Badger", "bat": "Bat", "boar": "Boar", "dragonfly": "Dragonfly", "firefly": "Firefly", "hare": "Hare", "monkey": "Monkey", "oriole": "Oriole", "ox": "Ox", "sparrow": "Sparrow", "tortoise": "Tortoise", "ivory_kingdoms": "Ivory Kingdoms", "qamarist": "Qamarist", "ujik": "Ujik" }, "demeanor": { "adaptable": "Adaptable", "aggressive": "Aggressive", "ambitious": "Ambitious", "amiable": "Amiable", "analytical": "Analytical", "angry": "Angry", "arrogant": "Arrogant", "assertive": "Assertive", "beguiling": "Beguiling", "bitter": "Bitter", "bold": "Bold", "calculating": "Calculating", "calm": "Calm", "capricious": "Capricious", "cautious": "Cautious", "clever": "Clever", "confused": "Confused", "courageous": "Courageous", "cowardly": "Cowardly", "curious": "Curious", "dependable": "Dependable", "detached": "Detached", "disheartened": "Disheartened", "enraged": "Enraged", "feral": "Feral", "fickle": "Fickle", "fierce": "Fierce", "flighty": "Flighty", "flippant": "Flippant", "friendly": "Friendly", "gruff": "Gruff", "hungry": "Hungry", "intense": "Intense", "intimidating": "Intimidating", "irritable": "Irritable", "loyal": "Loyal", "mischievous": "Mischievous", "morose": "Morose", "nurturing": "Nurturing", "obstinate": "Obstinate", "opportunistic": "Opportunistic", "passionate": "Passionate", "playful": "Playful", "power_hungry": "Power hungry", "proud": "Proud", "restrained": "Restrained", "scheming": "Scheming", "serene": "Serene", "serious": "Serious", "shrewd": "Shrewd", "stubborn": "Stubborn", "suspicious": "Suspicious", "teasing": "Teasing", "territorial": "Territorial", "uncertain": "Uncertain", "unenthused": "Unenthused", "vain": "Vain", "wary": "Wary" } } }